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Plants vs. Zombies- Garden Warfare 2


Health 100
Variant of Scientist
Primary weapon Porcupine's Revenge
Abilities Warp
Heal Beam of Science
Sticky Explody Ball
Zombie Heal Station
Energy Warp
Mega Heal Bomb
Armored Heal Station
Rarity Super Rare

Zoologist is a Super Rare Scientist variant in Plants vs. Zombies: Garden Warfare 2. Its appearance is the same as a regular Scientist, but with a koala hugging its backpack, a snake wrapped around its leg, and a meerkat on its head. It shoots spikes and uses a porcupine to attack. Its weapon is an extremely short range weapon, meant for close combat. It and the Computer Scientist were the only variants unlockable in the beta.


Stickerbook description

The Zoologist and the Marine Biologist were fierce rivals growing up. After dropping out of Zomboss' Marine Biology and Fish Sticks Academy, the Zoologist turned to mind control. Now he's ready to show the Plant forces and the rest of Zomburbia... well, we're not really sure.

In-game description

His fully automatic style makes him a force at close range!

Primary weapon

The Zoologist's primary weapon is the Porcupine's Revenge.

  • The Zoologist's weapon will not deal any damage past 0.5 meters or so, making mid-range and long-ranged combat impossible.
  • The close range damage per hit base and critical damage is 30.
  • The ammo in a clip is 6.
  • The reload time is 2.7 seconds.
  • The projectile speed is fast.
  • The weapon is full-auto.
  • The bloom is low.


Heal Beam of Science

The Heal Beam of Science is the Computer Scientist's first activatable ability. Similar to Heal Beam, it will heal any zombie targeted by it, healing faster the closer the Scientist is to the healed target.

Sticky Explody Ball

Sticky Explody Ball is an explosive ball which explodes when an enemy plant is in a meter radius. It deals 50 damage.


With Warp, the player teleports to a location in preferential vision. The player deviates upward to go up stairs, small fences, etc.

Zombie Heal Station

The Zombie Heal Station heals all zombies within its radius.

Mega Heal Bomb

An alternate ability of Sticky Explody Ball, Mega Heal Bomb is a huge ball like the Sticky Explody Ball with a bigger radius. Heals all zombies in its radius by 50 health.

Energy Warp

An alternate ability of Warp, Energy Warp allows the Scientist transferred into a pure energy that travels with the ability of invincibility. The Scientist is able to travel freely but can neither jump nor attack. It also gains a small speed boost.

Armored Heal Station

An alternate ability of Zombie Heal Station, Armored Heal Station heals at a slower rate than the Zombie Health Station, and self-destructs the same time as the Zombie Heal Station. Its incredible size allows players to jump on it to get to most buildings.



  • It was one of the three characters who appeared in the E3 trailer, the others being Tennis Star and Rock Pea.
  • Its gun, a porcupine, could possibly be a Zombie Porcupine like the Zombie Dolphin, the weapon the Marine Biologist uses.
    • Its Stickerbook description references the Marine Biologist being his rival.
  • The different animals located on it, like the porcupine it uses as a weapon, appear to wear mind control helmets, a nod to its Stickerbook description.
  • Zoologist, Park Ranger, Petrified Cactus, Scuba Soldier, Captain Sharkbite and S.H.R.IMP are the only variants that have animals on them without customization.
    • These animals are a meerkat, a rabbit, two foxes, a shark, another shark and a shrimp.
  • The Zoologist is one of three Scientist variants that wear two shoes, the other being Dr. Toxic and the Paleontologist.
  • It reloads by petting the porcupine.
  • The Porcupine's Revenge fires identically to the Cheese Blaster, with it being short range and the same fire rate. This makes the Zoologist the replacement of Dr. Chester.
  • In the Trouble In Zombopolis: Part One DLC, the following nerfs were given to the Zoologist:
    • Its ammo clip was reduced from 9 to 6.
    • Its projectile distance was reduced by 0.5m.

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