It costs 9 to play and has 9/9. It does not have any traits, and its ability instantly destroys all plants on the field when it is played. His closest Its counterpart is The Great Zucchini.
Its design is mostly based on the original Zombot piloted by Dr. Zomboss in Plants vs. Zombies, though this one features a completely enclosed cab. Its ability references the fireball attack unleashed by the zombot, which can crush any plants in the way.
Its description may be implying that it is the 1000th Zombot made, hence why it is called the Zombot 1000.
Statistics[]
Class: Beastly
Tribes: Science Gargantuar Zombie
Traits: None
Ability: When played: Destroy all Plants.
Set - Rarity: Premium - Legendary
Card description[]
The first 999 Zombots are now considered classics.
Update history[]
Update ???[]
Tribe order change: Gargantuar Science → Science Gargantuar
Strategies[]
With[]
In most cases, this card is not a good card due to the fact most opponents tend to actually win the game before it could be played. And even if you get to play it, the plants can use their 9 sun to make a high-damaging combo in different lanes and you will have no brains left to defend because you spent all 9 on the Zombot 1000. However, there are a few usable strategies with this.
Immorticia is by far the best zombie hero to use Zombot 1000 with, as she as access to Teleport and Teleportation Zombie. When played with help from one of those cards Zombot 1000 turns from a bad card into an amazing card as it will destroy all the plants the plant hero played that turn, allowing free damage on the plant hero. Immorticia also has access to Cryo-Brain which will allow the teleport Zombot combo to be played earlier. However, it should be known that Brainana, Forget-Me-Nuts and Dark Matter Dragonfruit (if Teleport is used) can easily destroy this combo, and your teleportation zombie can be destroyed before you have a chance to play the Zombot, which is likely due to how it may hinter your opponent greatly.
The Smash and Electric Boogaloo are weaker heroes to use Zombot 1000 with. The Smash can use Gargologist to play it early, but it isn't the best option due to him having many other cheaper Gargantuars to work with in the first place, and it doesn't patch any of the card's weaknesses. Electric Boogaloo has no reason to use Zombot 1000 whatsoever due to his classes being suitable for aggressive decks, although he does have Gargantuars' Feast for control decks which can potentially spawn Zombot 1000 during the tricks phase.
If all else fails, try summoning Zombot 1000 using other cards. While the options are limited and based on chance, receiving a Zombot 1000 this way is very rewarding, as it either costs less to do (in the case of Gargantuar-Throwing Gargantuar for any Beastly hero, and Portal Technician for Immorticia), or gives you additional fighters too (in the case of Gargantuars' Feast for Electric Boogaloo).
In general, Zombot 1000 is not a very versatile card due to how late it can be played and how little it does without specific strategies. It is only effective if your opponent will not be able to survive its ability due to running short on cards.
Against[]
Zombot 1000 can be extremely threatening in the right circumstances and can essentially win the game for your opponent, but the window of opportunity is usually slim. In general, the best strategy is to win before this card can be played. If this is played without the use of teleports, attempt to punish the weak play by going for a big damage combo on a different lane. If you suspect your opponent may be trying to teleport this in, playing Brainana or anti-trick cards (if they are trying to use Teleport it in) can prevent or slow down their play, or try to destroy as many of their zombies as possible to preclude the use of tricks like Evolutionary Leap and Bad Moon Rising.
Audio[]
Sound
Description
Played
Idle
Gallery[]
Plants vs. Zombies Wiki has a gallery for Zombot 1000.