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Zombies (Plants vs. Zombies 2)

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Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies 2, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.

A total of 135 zombies appear in the game but if the zombies in the Chinese version are included, the grand total is 172.

List of zombies

Speed Rates:

  • Creeper - Takes 7.5 seconds to move one square.
  • Stiff - Takes 6.75 seconds to move one square.
  • Basic - Takes 5.0 seconds to move one square.
  • Hungry - Takes 3.75 seconds to move one square.
  • Speedy - Takes 2.5 seconds to move one square.
  • Flighty - Takes 0.5 seconds to move one square.

Toughness Rates:

  • Fragile - Absorbs 0.25-4.5 normal damage shots.
  • Average - Absorbs 9.5-10 normal damage shots.
  • Solid - Absorbs 12-16 normal damage shots.
  • Protected - Absorbs 17-30 normal damage shots.
  • Dense - Absorbs 34-50 normal damage shots.
  • Hardened - Absorbs 62-85 normal damage shots.
  • Machined - Absorbs 90-125 normal damage shots.
  • Great - Absorbs 180-270 normal damage shots.
  • Undying - Absorbs 650-2700 normal damage shots.

Zombies

Name Image Toughness Health Speed Special First appears in*
Player's House
Basic Zombie Basic Zombie2 Average 9.25 Basic Day 1
Conehead Zombie ConeheadZombiePvZ2 Protected 27.25
18 (roadcone)
9.25 (zombie)
Basic Day 3
Buckethead Zombie Buckethead ZombiePVZ2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 4
Flag Zombie Flag ZombiePVZ2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Vase Gargantuar Vase Gargantuar2 Great 180 Stiff (in-game: Basic) Crushes plants, launches Imp when enough damage is taken. Boss Vase
Ancient Egypt
Mummy Zombie Mummy Zombie2 Average 9.25 Basic Day 1
Conehead Mummy Conehead Mummy2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Buckethead Mummy Buckethead Mummy2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 2
Flag Mummy Zombie Flag Mummy Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Ra Zombie Ra Zombie2 Average 9.25 Basic Tries to steal sun. Day 1
Camel Zombies Camel Zombies2 Protected 20.25 (per zombie)
12.5 (sign)
7.75 (zombie)
Creeper (shared slowing) Arrives in a group of three zombies or more. Day 6
Explorer Zombie Explorer Zombie2 Solid 11.75 Hungry Torch destroys plant on contact, only when not extinguished. Day 9
Tomb Raiser Zombie Tomb Raiser Zombie2 Protected 18.25 Basic Creates tombstones on random tiles of the lawn. Day 10
Pharaoh Zombie Pharaoh Zombie2 Hardened 73.75
60 (sarcophagus)
13.75 (zombie)
Basic, Speedy after losing armor Sarcophagus protects him from getting killed in one hit. Day 12
Mummified Gargantuar Mummified Gargantuar2 Great 180 Hungry Crushes plants, launches Imp Mummy when enough damage is taken. Day 8
Imp Mummy Imp Mummy2 Average 9.25 Hungry Day 8
Zombot Sphinx-inator Zombot Sphinx-inator2 Undying 925 Hungry Missiles can create tombstones. Day 25
Pirate Seas
Pirate Zombie Pirate Zombie2 Average 9.25 Basic Day 1
Conehead Pirate Conehead Pirate2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Buckethead Pirate Buckethead Pirate2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 4
Flag Pirate Zombie Flag Pirate Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Swashbuckler Zombie Swashbuckler Zombie2 Average 9.25 Basic Lands four tiles into the player's lawn. Day 1
Seagull Zombie Seagull Zombie2 Solid (in-game Average) 13.5 Speedy Bypasses low defenses like Spikeweed and Iceberg Lettuce by flying over them. Day 2
Barrel Roller Zombie Barrel Roller Zombie2 Hardened 64.25
55 (barrel)
9.25 (zombie)
Hungry Crushes plants with barrel, Imps appear from the barrel when destroyed. Day 7
Imp Pirate Zombie Imp Pirate Zombie2 Average 9.25 Hungry Day 7
Imp Cannon Imp Cannon2 Protected 30 Basic (in-game: N/A) Fires Imp Pirate Zombies to mid-lawn, explodes into a shower of Imps if not destroyed quickly. Day 10
Pirate Captain Zombie Pirate Captain Zombie2 Protected 20.25 Stiff Can release a Zombie Parrot, which can steal a plant. Day 9
Zombie Parrot Zombie Parrot2 Solid 15 Flighty Can fly to plants in other lanes to take them away. Day 9
Gargantuar Pirate Gargantuar Pirate2 Great 180 Hungry Crushes plants, launches Imp Pirate when enough damage is taken. Day 8
Zombot Plank Walker Zombot Plank Walker2 Undying 1375 Hungry Cannon can rain down Imps past your defenses. Day 25
Wild West
Cowboy Zombie Cowboy Zombie2 Solid (in-game: Average) 9.25
2 (hat)
7.25 (zombie)
Basic Day 1
Conehead Cowboy Conehead Cowboy2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Buckethead Cowboy Buckethead Cowboy2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 4
Flag Cowboy Zombie Flag Cowboy Zombie2 Solid (in-game: Average) 9.25
2 (hat)
7.25 (zombie)
Basic Appears during a huge wave of zombies. Day 1
Prospector Zombie Prospector Zombie2 Average 9.25 Stiff Appears on the left side of the player's lawn when its dynamite explodes, then walks backwards. Day 2
Pianist Zombie Pianist Zombie2 Hardened (in-game: Dense) 40.25 Creeper Crushes plants with piano, cowboy zombies switch lanes. Day 3
Poncho Zombie Poncho Zombie2 Solid/Hardened 12.25 or 67.25
3 (poncho)
55 (grate)
9.25 (zombie)
Basic Sometimes wears a protective metal grate. Day 5
Chicken Wrangler Zombie Chicken Wrangler Zombie2 Average 9.25 Basic Summons zombie chickens when damaged. Day 10
Zombie Chicken Zombie Chicken2 Fragile 0.25 Flighty Day 10
Zombie Bull Zombie Bull2 Hardened 65 Flighty (in-game: Speedy), Stiff after launching the rider Launches a low flying Zombie Bull Rider past your defenses. Day 13
Zombie Bull Rider Zombie Bull Rider2 Average 9.25 Hungry Day 8
Wild West Gargantuar Wild West Gargantuar2 Great 180 Hungry Crushes plants, launches Zombie Bull Rider when enough damage is taken. Day 8
Zombot War Wagon Zombot War Wagon2 Undying 1275 Hungry Missile attack can target mine carts. Day 25
Frostbite Caves
Cave Zombie Cave Zombie2 Average 9.25 Basic Day 1
Cave Conehead Zombie Cave Conehead Zombie2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Cave Buckethead Zombie Cave Buckethead Zombie2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 1
Blockhead Zombie Blockhead Zombie2 Machined 89.25
80 (ice block)
9.25 (zombie)
Basic Day 8
Cave Flag Zombie Cave Flag Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Hunter Zombie Hunter Zombie2 Hardened (in-game: Dense) 33.5 Creeper Throws snowballs which freeze the player's plants. Day 4
Yeti Imp Yeti Imp2 Average 9.25 Hungry Immune to freezing effects, however, he still can be slowed down. Day 7
Dodo Rider Zombie Dodo Rider Zombie2 Dense (in-game: Protected) 24.5 Speedy Flies randomly to go over slider tiles and over plants. Day 9
Troglobite Troglobite2 Dense (in-game: Protected) 22.5 Basic Pushes frozen Yeti Imps across the lawn. Day 17
Weasel Hoarder Weasel Hoarder2 Average 9.25 Basic Weasels are summoned when her log is shattered. Day 22
Ice Weasel Ice Weasel2 Fragile 2 Flighty Unaffected by sliders. Day 22
Sloth Gargantuar Sloth Gargantuar2 Great 180 Hungry Crushes plants, launches 3 Yeti Imps one by one when enough damage is taken. Day 13
Zombot Tuskmaster 10,000 BC Zombot Tuskmaster 10,000 BC2 Undying 650 (90 for breaking ice barrier) Hungry (in-game: N/A) Can freeze columns and plants. Day 30
Lost City
Adventurer Zombie Adventurer Zombie2 Average 9.25 Basic Day 1
Conehead Adventurer Zombie Conehead Adventurer Zombie2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Buckethead Adventurer Zombie Buckethead Adventurer Zombie2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 1
Flag Adventurer Zombie Flag Adventurer Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Lost Pilot Zombie Lost Pilot Zombie2 Solid 15.25 Basic Drops in past defenses, eats what's below him, and eventually will start walking forward. Day 2
Lost City Imp Zombie Lost City Imp Zombie2 Average 9.25 Hungry Day 8
Excavator Zombie Excavator Zombie2 Protected 17.75 Speedy Digs plants up and tosses them behind him. His shovel makes him invulnerable to straight projectiles. Day 4
Parasol Zombie Parasol Zombie2 Protected (in-game: Solid) 15.25 Hungry Protects herself and zombies behind her from lobbed shots by deflecting them with her parasol. Day 7
Bug Zombie Bug Zombie2 Protected 18 Speedy Carries a Basic, Conehead, or Buckethead Adventurer Zombie quickly over defenses and into the lawn. Drops the zombie upon death. Day 11
Porter Gargantuar Porter Gargantuar2 Great 180 Hungry Crushes plants, launches Lost City Imp when enough damage is taken. Day 12
Imp Porter Imp Porter2 Protected 16 Basic Sets up a campsite on the first Gold Tile he encounters. The campsite spawns basic variants of zombies. Day 17
Relic Hunter Zombie Relic Hunter Zombie2 Dense 38 Stiff Can land four, five or six tiles into the player's lawn. Day 23
Turquoise Skull Zombie Turquoise Skull Zombie2 Solid 12 Basic Tries to steal sun and burns plants four tiles in front of him with his skull. Day 27
Zombot Aerostatic Gondola Zombot Aerostatic Gondola2 Undying 1390 Hungry Drops bags of sand to active Fire Trap Tiles. Day 32
Far Future
Future Zombie Future Zombie2 Average 9.25 Basic Day 1
Future Conehead Zombie Future Conehead Zombie2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Future Buckethead Zombie Future Buckethead Zombie2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 1
Future Flag Zombie Future Flag Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Jetpack Zombie Jetpack Zombie2 Average (in-game: Solid) 15.25 Speedy Bypasses the defenses by flying over them. Day 1
Shield Zombie Shield Zombie2 Average (in-game: Protected)/
Hardened (Force Field)
25 or 85
60 (force field)
25 (zombie)
Basic Creates a shield to protect from incoming attacks. Day 2
Bug Bot Imp Bug Bot Imp2 Average 13.5 Hungry Day 3
Robo-Cone Zombie Robo-Cone Zombie2 Machined 125 Stiff Day 5
Disco-tron 3000 Disco-tron 30002 Machined 100 Basic Summons Disco Jetpack Zombies.

Day 10

Disco Jetpack Zombie Disco Jetpack Zombie2 Average (in-game: Solid) 15.25 Speedy Bypasses the defenses by flying over them.

Day 10

Mecha-Football Zombie Mecha-Football Zombie2 Machined 100 Basic Pushes plants to the left instead of eating.

Day 13

Gargantuar Prime Gargantuar Prime2 Great 180 Stiff Crushes plants, randomly burns tiles with laser eyes, launches Bug Bot Imp when enough damage is taken. Day 8
Zombot Tomorrow-tron Zombot Tomorrow-tron2 Undying 2700 Hungry Missile attacks can destroy Power Tiles. Day 25
Dark Ages
Peasant Zombie Peasant Zombie2 Average 9.25 Basic Night 1
Conehead Peasant Conehead Peasant2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Night 1
Buckethead Peasant Buckethead Peasant2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Night 2
Knight Zombie Knight Zombie2 Machined 89.25
80 (knight helm)
9.25 (zombie)
Basic Night 7
Peasant Flag Zombie Peasant Flag Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Night 1
Imp Monk Zombie Imp Monk Zombie2 Average 9.25 Basic Night 3
Jester Zombie Jester Zombie2 Protected 20.25 Basic, Hungry when spinning Returns all physical projectiles that are shot at it. Night 5
Dark Ages Gargantuar Dark Ages Gargantuar2 Great 180 Hungry Crushes plants, launches Imp Monk when enough damage is taken. Night 10
Wizard Zombie Wizard Zombie2 Protected 23.5 Creeper Transforms plants into sheep, which come back to normal when the zombie dies. Night 11
Zombie King Zombie King2 Dense 50 N/A Grants knight helms to nearby peasant zombies. Night 16
Announcer Imp* Announcer Imp2 N/A Get crushed by the Zombie King after announcing its arrival.* Night 16
Imp Dragon Zombie Imp Dragon Zombie2 Average 9.25 Hungry Immune to fire damage. Night 20
Zombot Dark Dragon Zombot Dark Dragon2 Undying 1050 Hungry Lobbed fireballs can hatch Imp Dragon Zombies. Night 20
Neon Mixtape Tour
Neon Zombie Neon Zombie2 Average 9.25 Basic Day 1
Neon Conehead Neon Conehead2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Neon Buckethead Neon Buckethead2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 1
Neon Flag Zombie Neon Flag Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Impunk Impunk2 Average 9.25 Hungry Punk jam gives him a speed boost. Day 11
Hair Metal Gargantuar Hair Metal Gargantuar2 Great 180 Hungry Crushes plants, additionally releasing a shockwave that instantly kills the first non-defensive plant on the lane. Launches Impunk when enough damage is taken. Day 12
Punk Zombie Punk Zombie2 Solid 12 Hungry Moshes plants back a space when the Punk jam is playing. Day 2
Glitter Zombie Glitter Zombie2 Protected 24 Basic Trails glamorous rainbows that protect zombies behind her when Pop jam is playing. Day 6
MC Zom-B MC Zom-B2 Solid 12 Hungry Spins microphone to damage nearby plants when Rap jam is playing. Day 10
Breakdancer Zombie Breakdancer Zombie2 Solid 12 Hungry Kicks zombies forward when Rap jam is playing. Day 17
Arcade Zombie Arcade Zombie2 Dense 24 Basic Pushes an arcade cabinet that spits out 8-Bit Zombies when Arcade jam is playing. Day 22
8-Bit Zombie 8-Bit Zombie2 Average Respectively 9.25, 27.75, and 64.25 Basic Day 22
Boombox Zombie Boombox Zombie2 Solid 12 Basic Holds aloft a boom box that tranquilizes all plants with its heartfelt tunes. Day 27
Zombot Multi-stage Masher Zombot Multi-stage Masher2 Undying 925 Hungry (in-game: N/A) Summons zombies depending of the jam playing and drops speakers into the player's lawn. Day 32
Jurassic Marsh
Jurassic Zombie Jurassic Zombie2 Average 9.5 Hungry Day 1
Jurassic Conehead Jurassic Conehead2 Protected 27.75 Hungry Day 1
Jurassic Buckethead Jurassic Buckethead2 Hardened 64.25 Basic Day 1
Jurassic Fossilhead Jurassic Fossilhead2 Machined

99.25

90 (fossil)

Stiff Speeds up when losing headwear.

Eating speed is increased by 50%.

Day 1
Jurassic Flag Zombie Jurassic Flag Zombie2 Average 9.25 Hungry Appears during a huge wave of zombies. Day 1
Jurassic Imp Jurassic Imp2 Fragile 4.5 Speedy Eating speed is doubled. Day 5
Jurassic Gargantuar Jurassic Gargantuar2 Great 270 Stiff Crushes plants. Launches Jurassic Imp when enough damage is taken. Day 12
Jurassic Bully Jurassic Bully2 Machined (In-game: Dense) 52.25 Basic Immune to Primal Peashooter's knockback. Day 21
Zombot Dinotronic Mechasaur Zombot Dinotronic Mechasaur2 Undying 975 Hungry Uses lasers, missiles and dinosaurs to attack plants. Day 32
Big Wave Beach
Pompadour Zombie Pomadour Zombie3 Average 9.25 Basic

Day 1

Conehead Pompadour Pompadour Conehead2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 1
Buckethead Pompadour Pompadour Buckethead2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 1
Beach Flag Zombie Beach Flag Zombie2 Average 9.25 Basic Appears during a huge wave of zombies. Day 1
Bikini Zombie Bikini Zombie2 Average 9.25 Basic

Day 2

Bikini Conehead Bikini Conehead2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic Day 2
Bikini Buckethead Bikini Buckethead2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic Day 2
Snorkel Zombie Snorkel Zombie2 Protected 16.5 Basic Submerges on the water to avoid straight attacks. Day 6
Imp Mermaid Zombie Imp Mermaid Zombie2 Average 9.25 Hungry Day 4
Surfer Zombie Surfer Zombie2 Protected 24.5 (surfing)
16.5 (on land)
35 (surfboard)
Speedy (surfing)
Basic (on land)
Can crush a plant with his board. Day 11
Deep Sea Gargantuar Deep Sea Gargantuar2 Great 180 Hungry Crushes plants, launches Imp Mermaid when enough damage is taken. Day 8
Fisherman Zombie Fisherman Zombie2 Dense 50 N/A Pulls plants to the right.

Plants next to him are tossed off the lawn.

Day 22
Octo Zombie Octo Zombie2 Hardened (in-game: Dense) 43.5 Creeper Bound plants are passive until their octopus is destroyed. Day 17
Zombot Sharktronic Sub Zombot Sharktronic Sub2 Undying 1475 Hungry Mouth turbine can pull plants to it.
Summoned zombie sharks can consume plants.
Day 32
Modern Day
Imp Imp2 Average 9.25 Hungry Day 4
Gargantuar Gargantuar2 Great 180 Hungry Crushes plants, launches Imp when enough damage is taken. Day 4
Newspaper Zombie Newspaper Zombie2 Hardened (In-game: Dense) 40 Basic, Flighty when losing newspaper Gains a speed boost in walking and eating when newspaper is destroyed. Day 3
Balloon Zombie Balloon Zombie2 Solid (In-game: Dense) 44 Speedy Bypasses the defenses by flying over them, until its balloon is popped. Day 9
All-Star Zombie All-Star Zombie2 Hardened (In-game: Dense) 52.5 Flighty, Stiff after tackling Tackles the first plant he encounters, killing it instantly, then walks normally. Day 21
Super-Fan Imp Super-Fan Imp2 Average (In-game: Solid) 13.5 Hungry Explodes when reaching a plant in the leftmost columns, instantly killing it. Day 24
Other
Treasure Yeti Treasure Yeti2 Dense 34 Basic Appears randomly (the player will get a notification if the game is not opened) and always gives 1000 coins. Any level

*Excluding Piñata Parties or Vasebreaker.

Chinese zombies

Name Image Toughness Health Speed Special
Kongfu World
Kongfu Zombie Kongfu Zombie2 Average 9.25 Basic
Conehead Kongfu Zombie Conehead Kongfu Zombie2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic
Buckethead Kongfu Zombie Buckethead Kongfu Zombie2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic
Flag Kongfu Zombie Flag Kongfu Zombie2 Average 9.25 Basic
Torch Kongfu Zombie Torch Kongfu Zombie2 Solid 12 Hungry Torch destroys plant on contact, only when not extinguished.
Hammer Zombie Hammer Zombie2 Protected 22 Stiff Returns straight-shooting physical projectiles that are shot at it.
Drinking Zombie Drinking Zombie2 Average 28 Hungry,
Speedy after drinking
Speeds up after drinking.
Qigong Zombie Qigong Zombie2 Protected 21 Stiff Pulls plants to the right.
Blew Zombie Blew Zombie2 Solid 15 Speedy

Explodes when it encounters a plant; freezing plants can disarm the bomb.

Gong Zombie Gong Zombie2 Average 9.25 Hungry Summons Blew Zombies while banging its gong.
Monk Zombie Monk Zombie2 Average 9.25 Basic
Conehead Monk Conehead Monk2 Protected 27.25
18 (cone)
9.25 (zombie)
Basic
Buckethead Monk Buckethead Monk2 Hardened 64.25
55 (bucket)
9.25 (zombie)
Basic
Admiral Helmet Zombie Admiral Helmet Zombie2 Machined 89.25
80 (helmet)
9.25 (zombie)
Basic
Flag Monk Zombie Flag Monk Zombie2 Average 9.25 Basic
Torch Monk Zombie Torch Monk Zombie2 Solid 12 Hungry Spins it torch relentlessly to deal with the player's plants.
Swordsman Zombie Swordsman Zombie2 Protected 17 Basic Slices plants, instantly killing them.
Nunchaku Zombie Nunchaku Zombie2 Average 21 Stiff Returns projectiles that are shot at it and strikes at the player's plants.
Drinking Monk Zombie Drinking Monk Zombie2 Average 28 Hungry,
Speedy after drinking
After drinking, it speeds up and can instantly kill the player's plants.
Tiger Imp* Tiger Imp2 Average 9.25 Flighty Flies over some plants, then lands down and continues walking at a very fast speed.
Imp Monk Imp Monk2 Average (In-game: Solid) 12 Hungry Flies over some plants, then lands down and continues walking.
Han Bronze Han Bronze2 Great 350 Hungry (in-game: Stiff, Hungry when enough damage is taken) Crushes plants, speeds up when on low health.
Knight Bronze Knight Bronze2 Great 350 Hungry (in-game: Stiff, Hungry when enough damage is taken) Crushes plants, jumps to the least protected row.
Qigong Bronze Qigong Bronze2 Great 350 Hungry (in-game: Stiff, Hungry when enough damage is taken) Crushes plants, pulls plants forward, summons other zombies.
Gunpowder Devil Gunpowder Devil2 Undying 2400 Hungry The midpoint boss of Kung-Fu World.
Knife-Wielding Swordsman Knife-Wielding Swordsman2 Undying 4000 Hungry The boss of Kung-Fu World.
Dark Ages
Rogue Zombie Rogue Zombie2 Average 9.25 Basic Can turn invisible.
Archmage Zombie Archmage Zombie2 Average 9.25 Stiff Can shoot projectiles at your plants to make them sleep.
Cavalry Zombie Cavalry Zombie2 Hardened 65 Speedy (in-game: Flighty), Stiff after launching rider Launches a low flying Knight Zombie over plants.
Big Wave Beach
Clamshell Zombie Clamshell Zombie2 Machined 89.25
80 (clam)
9.25 (zombie)
Basic Can absorb a lot of damage and instantly kill normal-health plants.
Frostbite Caves
Chief Ice Wind Zombie Chief Ice Wind Zombie2 Dense 34 Speedy Slowly freezes all plants in its lane.
Skiing Zombie Ski Zombie2 Dense 34 Speedy Skis over defenses using the Walrus Zombie.
Walrus Zombie Walrus Zombie2 Dense 34 Speedy Becomes a slope for Skiing Zombie and creates ice paths that speed zombies up.
Sky City
Pilot Zombie Pilot Zombie2 Average 9.25 Basic
Conehead Pilot Zombie Conehead Pilot Zombie2 Protected 27.75(18.50 helmet, 9.25 zombie) Basic
Buckethead Pilot Zombie Buckethead Pilot Zombie2 Hardened 64.25 (55 helmet ,9.25 zombie) Basic
Flag Pilot Zombie Flag Pilot Zombie2 Average 9.25 Basic Leads the arrival of a large wave of flying zombies.
Flying Imp Zombie Flying Imp Zombie2 Fragile 5 Hungry Thrown by Flying Gargantuars and Transport Boats in your defenses. When thrown by Flying Gargantuars, it will walk backwards.
Zombie Fighter Zombie Fighter2 Average 9.5 Stiff Uses machine gun to attack plants and the home ship.
Double-Cabin Aircraft Zombie Double-Cabin Aircraft Zombie2 Hardened 62 Speedy Can only fall after both cabins are destroyed.
Lightning Gun Zombie Lightning Gun Zombie2 Hardened 62 Creeper Uses a lightning gun to attack plants with plasma.
Arbiter-X Arbiter-X2 Hardened 62 Hungry Creates an invisible light that makes Zombies behind him invisible.
Flying Gargantuar Flying Gargantuar2 Great 180 Hungry Smashes all the plants and fires Flying Imps to the ship.
Zombot Battle Eagle-tron
Zombot Battle Eagle-tron2
Undying TBA Hungry The boss of Sky City.
Lost City
Lost Guide Zombie Lost Guide Zombie2 Average 10 Creeper Opens a secret door to allow zombies to travel quickly
Lost Doctor Zombie Lost Doctor Zombie2 Average 10 Creeper Use syringes to boost zombies' speeds or uses them to cause damage to plants.
Other
Chinese Treasure Yeti Chinese Treasure Yeti2 Dense 34 Basic Runs away after a short while
Carries puzzle pieces
Lion Dancer Zombie* Lion Dancer Zombie2 Hardened

(in-game: Protected)

20 Basic Can breathe fire on plants
Drops money bag or costume Puzzle Piece of chosen plant.
God of Wealth* God of Wealth2 Undying 400 Basic Fires gold pieces at a random plant
Drops 6 Gold Coins and a red packet
Ingot Thief Zombie*
Ingot Thief Zombie2
Average 9.25 Basic Steals ingots and lands four tiles into the player's lawn
  • A * means that this Zombie is not in the Almanac.

Trivia

  • None of these international zombies has the first letter U and Y.
  • All of the Jurassic Marsh zombies start with letter J except Zombot Dinotronic Mechasaur.
  • Besides the Chinese zombies:
    • Knight Zombie is the only zombie that has the first letter K.
    • Vase Gargantuar is the only zombie that has the first letter V.
    • Octo Zombie is the only zombie that has the first letter O.
    • Camel Zombies is the only zombie that has the last letter S.
    • Disco-tron 3000 is the only zombie that has the last character as a number.
    • Zombie King is the only zombie that has last letter G.
  • Before the 2.4.1 update, Pharaoh Zombie had Dense toughness and it absorbed 73.75 normal damage shots.
  • Before the 1.7 update, Zombie Bull Rider's speed was Basic.
  • All of the Zombots' health are different from each other. It seems like some Zombots are stronger than the others while all of them are bosses of each world they appear. This may be because each boss battle has offensive plants that do a certain amount of damage; as some do greater or lower damage in each world, possibly to balance the duration of each boss battle.
  • Zombie King and Fisherman Zombie are the only zombies that do not have its speed listed, simply because they don't move at all.
  • Before the 1.2 update in the Chinese version, Gargantuar Bronze's had Average toughness and it absorbed 350 normal damage shots.
  • Before the 1.2 update in the Chinese version, Qigong Bronze’s speed was listed as Stiff.
  • Before the 3.3.2 update, Dodo Rider Zombie had Hardened toughness and Creeper speed and absorbed 24.5 normal damage shots with no degrades.
Zombies

Start a Discussion Discussions about Zombies (PvZ2)

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    • Does anyone remember my old retake on the Level Template System? It had a similar layout.
    • A day has passed without votes, so I'm going to close this thread and do a tally. This post, along with the OP, will be updated with ...

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