- For other uses, see zombies.
Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies 2, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
List of zombies[]
Speed Rates:
- Creeper - Takes 7.5 seconds to move one square.
- Stiff - Takes 6.75 seconds to move one square.
- Basic - Takes 5.0 seconds to move one square.
- Hungry - Takes 3.75 seconds to move one square.
- Speedy - Takes 2.5 seconds to move one square.
- Flighty - Takes 0.5 seconds to move one square.
Toughness Rates:
- Fragile - Absorbs 1-100 damage.
- Average - Absorbs 101-200 damage.
- Solid - Absorbs 201-320 damage.
- Protected - Absorbs 321-600 damage.
- Dense - Absorbs 601-1000 damage.
- Hardened - Absorbs 1001-1700 damage.
- Machined - Absorbs 1701-2500 damage.
- Great - Absorbs 2501-8000 damage.
- Undying - Absorbs 8001-29500 damage.
- Ultra-Undying - Absorbs 29501 or higher damage.
Zombies[]
Name | Image | Toughness | Health | Speed | Special | First appears in* |
---|---|---|---|---|---|---|
Player's House | ||||||
Basic Zombie | Average | 190 | Basic | Day 1 | ||
Conehead Zombie | Protected | 560
370 (roadcone) |
Basic | Day 3 | ||
Buckethead Zombie | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 5 | ||
Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Ancient Egypt | ||||||
Mummy Zombie | Average | 190 | Basic | Day 1 | ||
Conehead Mummy | Protected | 560 370 (roadcone) 190 (zombie) |
Basic | Day 1 | ||
Buckethead Mummy | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 2 | ||
Pyramid-Head Zombie | Machined | 2390 2200 (pyramid) 190 (zombie) |
Basic | Day 28 | ||
Flag Mummy Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Egypt Rally Zombie | Protected | 350 | Speedy | Appears during larger waves of zombies. | Day 26 | |
Ra Zombie | Average | 190 | Basic | Tries to steal sun. | Day 1 | |
Camel Zombies | Protected | 420 (per zombie) 250 (sign) 170 (zombie) |
Creeper (shared slowing) | Arrives in a group of three zombies or more. | Day 6 | |
Explorer Zombie | Solid | 250 | Hungry | Torch destroys plant on contact when lit. | Day 9 | |
Torchlight Zombie | Protected (Dense in-game) | 650 | Flighty | Torch destroys plant on contact when lit. | Day 30 | |
Tomb Raiser Zombie | Dense (Protected in-game) | 380 | Basic | Creates tombstones on random tiles of the lawn. | Day 10 | |
Pharaoh Zombie | Hardened | 1490 1200 (sarcophagus) 290 (zombie) |
Basic (Stiff in-game), Speedy after losing armor. | Speeds up after his sarcophagus is destroyed. | Day 12 | |
Mummified Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Imp Mummy when lower than 50% health. | Day 6 | |
Imp Mummy | Average | 190 | Hungry | Day 6 | ||
Zombot Sphinx-inator | Undying |
18500 (4000/8000/6500) |
Hungry | Missiles can create tombstones. | Day 25 | |
Pirate Seas | ||||||
Pirate Zombie | Average | 190 | Basic | Day 1 | ||
Conehead Pirate | Protected |
560 |
Basic | Day 1 | ||
Buckethead Pirate | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 4 | ||
Barrelhead Zombie | Machined | 2390 2200 (barrel) 190 (zombie) |
Basic | Day 29 | ||
Flag Pirate Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Jolly Roger Zombie | Protected | 350 | Speedy | Appears during larger waves of zombies. | Day 26 | |
Swashbuckler Zombie | Average | 190 | Basic | Lands four tiles into the player's lawn. In Pirate Seas, it sometimes fails to do so and falls on the sea. | Day 1 | |
Seagull Zombie | Average (Solid in-game) | 270 | Speedy | Bypasses low defenses like Spikeweed and Iceberg Lettuce by flying over them. | Day 2 | |
Pelican Zombie | Average (Solid in-game) | 270 | Flighty | Bypasses low defenses like Spikeweed and Iceberg Lettuce by flying over them. | Day 32 | |
Barrel Roller Zombie | Hardened | 1290 1100 (barrel) 190 (zombie) |
Hungry (Basic in-game) | Crushes plants with a barrel that releases two Imp Pirate Zombies upon destruction. | Day 7 | |
Pirate Barrel** | Hardened | 1100 | N/A | Contains Imp Pirate Zombies that launch out when destroyed. | Day 7 | |
Imp Pirate Zombie | Average | 190 | Hungry | Day 7 | ||
Imp Cannon | Dense (Protected in-game) | 600 |
Basic (N/A in-game) |
Fires Imp Pirate Zombies to mid-lawn, and explodes into a shower of Imps if not destroyed quickly enough. | Day 10 | |
Pirate Captain Zombie | Dense (Protected in-game) | 420 | Stiff | Can release a Zombie Parrot, which can steal a plant. | Day 13 | |
Zombie Parrot | Average (Solid in-game) | 300 | Flighty | Can fly to plants in other lanes to take them away. | Day 13 | |
Gargantuar Pirate | Great | 3600 | Hungry | Crushes plants, launches Imp Pirate Zombie when lower than 50% health. | Day 8 | |
Zombot Plank Walker | Undying | 26500 (5500/10000/11000) | Hungry | Cannon can rain down many Imps past your defenses. | Day 25 | |
Wild West | ||||||
Cowboy Zombie | Average | 190 | Basic | Day 1 | ||
Conehead Cowboy | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 1 | ||
Buckethead Cowboy | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 4 | ||
Cart-Head Zombie | Machined | 2390 2200 (minecart) 190 (zombie) |
Basic | Day 29 | ||
Flag Cowboy Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Cowboy Rally Zombie | Protected | 350 | Speedy | Appears during a larger wave of zombies. | Day 26 | |
Prospector Zombie | Average | 190 | Stiff | Appears on the left side of the player's lawn when its dynamite explodes, then walks backwards. | Day 2 | |
Pianist Zombie | Hardened (Dense in-game) | 840 | Creeper | Crushes plants with piano, make Cowboy Zombies switch lanes. | Day 3 | |
Poncho Zombie | Solid/Hardened | 250 or 1350 60 (poncho) 1100 (grate) 190 (zombie) |
Basic | Sometimes wears a protective metal grate under the poncho. | Day 5 | |
Chicken Wrangler Zombie | Solid (Average in-game) | 190 | Basic | Summons zombie chickens after taking enough damage. | Day 10 | |
Zombie Chicken | Fragile | 1 | Flighty | Day 10 | ||
Zombie Bull | Hardened | 1300 | Stiff, Speedy while charging. | Dashes at full speed, launches a low flying Zombie Bull Rider past your defenses after encountering a plant on its way. | Day 13 | |
Rodeo Legend Zombie | Hardened | 1400 | Hungry (Stiff in-game), Flighty while charging. | Smashes a plant and launches his Zombie Bull Rider past most of your defenses. Charges again after a while. | Day 32 | |
Zombie Bull Rider | Average | 190 | Hungry | Day 8 | ||
Wild West Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Zombie Bull Rider when lower than 50% health. | Day 8 | |
Zombot War Wagon | Undying | 25500 (6500/10000/9000) | Hungry | Fires 3 or 4 Missiles that can target minecarts. | Day 25 | |
Frostbite Caves | ||||||
Cave Zombie | Average | 190 | Basic | Day 1 | ||
Cave Conehead Zombie | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 1 | ||
Cave Buckethead Zombie | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 1 | ||
Blockhead Zombie | Machined | 1790 1600 (ice block) 190 (zombie) |
Basic | Day 8 | ||
Cave Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Hunter Zombie | Dense | 700 | Creeper | Throws snowballs which freeze the player's plants. | Day 4 | |
Yeti Imp | Average | 190 | Hungry (Stiff in-game) | Day 7 | ||
Dodo Rider Zombie | Protected | 490 | Speedy | Occasionally flies to go over slider tiles and plants. | Day 9 | |
Troglobite | Dense (Protected in-game) | 470 | Basic | Pushes frozen Yeti Imps across the lawn, crushing plants. | Day 17 | |
Weasel Hoarder | Solid (Average in-game) | 190 | Basic | Ice Weasels are summoned when her log is shattered. | Day 22 | |
Ice Weasel | Fragile | 40 | Flighty | Unaffected by slider tiles. | Day 22 | |
Sloth Gargantuar | Great | 3600 | Hungry | Crushes plants, launches 3 Yeti Imps one by one for each 25% of his health he loses. | Day 13 | |
Zombot Tuskmaster 10,000 BC | Undying (Protected for breaking ice barrier) |
13000 (5000/4000/4000) 600 (Ice block) |
Hungry (N/A in-game) | Can freeze columns and plants, creates Ice Blocks that contain Zombies. | Day 30 | |
Lost City | ||||||
Adventurer Zombie | Average | 190 | Basic | Day 1 | ||
Conehead Adventurer Zombie | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 1 | ||
Buckethead Adventurer Zombie | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 1 | ||
Flag Adventurer Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Lost Pilot Zombie | Protected | 350 | Basic | Drops in past defenses, stays midair, eats what's below him, and eventually will start walking forward. | Day 2 | |
Lost City Imp Zombie | Average | 190 | Hungry | Day 8 | ||
Excavator Zombie | Protected | 350 | Speedy | Digs plants up and tosses them behind him. His shovel makes him invulnerable to straight projectiles. | Day 4 | |
Parasol Zombie | Protected | 350 | Hungry | Protects herself and zombies behind her from lobbed shots by deflecting them with her parasol. | Day 7 | |
Bug Zombie | Protected |
350 (Bug) 540 (Bug + Zombie) 910 (Bug + Conehead) 1640 (Bug + Buckethead) |
Speedy | Carries a Basic, Conehead, or Buckethead Adventurer Zombie quickly over defenses and into the lawn. Drops the zombie upon death. | Day 11 | |
Porter Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Lost City Imp Zombie when lower than 50% health. | Day 12 | |
Imp Porter | Protected | 350 | Basic | Sets up a tent on the first Gold Tile he encounters. The tent then spawns basic, conehead and buckethead zombies. If defeated before setting up a tent, he creates a backpack that blocks straight-shot projectiles, similarly to a tombstone. | Day 17 | |
Relic Hunter Zombie | Dense | 760 | Stiff (Basic in-game) | Can land four, five or six tiles into the player's lawn. | Day 23 | |
Turquoise Skull Zombie | Protected (Solid in-game) | 250 | Basic | Tries to steal sun and burns plants four tiles in front of him with his skull. Laser range increases the more sun it takes | Day 27 | |
Zombot Aerostatic Gondola | Undying | 26000 (6000/10000/10000) | Hungry | Drops bags of sand to active fire trap tiles, calls in Parachute Rains. | Day 32 | |
Far Future | ||||||
Future Zombie | Average | 190 | Basic | Day 1 | ||
Future Conehead Zombie | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 1 | ||
Future Buckethead Zombie | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 1 | ||
Holo Head Zombie | Machined | 2390 2200 (force field) 190 (zombie) |
Basic | Day 28 | ||
Future Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Robo-Rally Zombie | Protected | 350 | Speedy | Appears during larger waves of zombies. | Day 26 | |
Jetpack Zombie | Solid | 320 | Speedy | Bypasses the defenses by flying over them, except for the tall ones, such as Tall-nut. | Day 1 | |
Blastronaut Zombie | Protected | 390 | Flighty | Bypasses the defenses by flying over them, except for the tall ones. | Day 30 | |
Shield Zombie | Protected/ Hardened (force field) |
500 or 1700 1200 (force field) 500 (zombie) |
Basic | Creates a shield in front of him which can block forward attacks in 3 lanes. | Day 2 | |
Bug Bot Imp | Average (Solid in-game) | 270 | Hungry | Spawns from an ambush called "Bot Swarm!". | Day 3 | |
Robo-Cone Zombie | Machined | 2500 | Stiff | Day 5 | ||
Disco-tron 3000 | Machined | 2000 | Basic | Summons Disco Jetpack Zombies. | Day 10 | |
Disco Jetpack Zombie | Solid | 320 | Speedy | Bypasses the defenses by flying over them, except for the tall ones. | Day 10 | |
Mecha-Football Zombie | Machined | 2000 | Basic | Pushes plants to the left instead of eating. | Day 13 | |
Gargantuar Prime | Great | 3600 | Stiff | Crushes plants, randomly burns tiles with laser eyes, launches Bug Bot Imp when lower than 50% health. | Day 8 | |
Zombot Tomorrow-tron | Undying (Ultra-Undying in-game) | 54000 | Hungry | Missile attacks can destroy Power Tiles. | Day 25 | |
Dark Ages | ||||||
Peasant Zombie | Average | 190 | Basic | Night 1 | ||
Conehead Peasant | Protected | 560 370 (cone) 190 (zombie) |
Basic | Night 1 | ||
Buckethead Peasant | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Night 2 | ||
Knight Zombie | Machined | 1790 1600 (knight helm) 190 (zombie) |
Basic | Night 7 | ||
Peasant Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Night 1 | |
Imp Monk Zombie | Average | 190 | Basic | Night 3 | ||
Jester Zombie | Protected | 420 | Basic, Hungry when spinning | Deflects all physical projectiles that are shot at him. | Night 5 | |
Dark Ages Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Imp Monk Zombie when lower than 50% health. | Night 10 | |
Wizard Zombie | Dense (Protected in-game) | 490 | Creeper | Transforms plants into sheep, which come back to normal when this zombie dies. | Night 11 | |
Zombie King | Hardened (Dense in-game) | 1000 | N/A | Grants knight helms to nearby peasant zombies. | Night 16 | |
Imp Dragon Zombie | Average | 190 | Hungry | Immune to fire damage. | Night 20 | |
Zombot Dark Dragon | Undying | 27000 (7000/9000/11000) | Hungry | Lobbed fireballs can hatch Imp Dragon Zombies. | Night 20 | |
Neon Mixtape Tour | ||||||
Neon Zombie | Average | 190 | Basic | Day 1 | ||
Neon Conehead | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 1 | ||
Neon Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 1 | ||
Neon Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Punk Zombie | Solid | 250 | Hungry | Moshes plants back a space when the Punk jam is playing. | Day 2 | |
Glitter Zombie | Dense (Protected in-game) | 490 | Basic | Trails rainbows that protect zombies behind her and instantly kills plants instead of eating them when the Pop jam is playing. | Day 6 | |
MC Zom-B | Solid | 250 | Hungry | Spins microphone to damage nearby plants when the Rap jam is playing. | Day 10 | |
Impunk | Average | 190 | Hungry | Day 11 | ||
Hair Metal Gargantuar | Great | 3600 | Hungry | Crushes plants, additionally releasing a shockwave that damages plants it hits only when the Metal jam is playing. Launches Impunk when lower than 50% health. | Day 12 | |
Breakdancer Zombie | Solid | 250 | Hungry | Kicks zombies forward when Rap jam is playing. | Day 17 | |
Arcade Zombie | Dense
(Protected in-game) |
490 | Basic | Pushes an arcade machine that summons 8-Bit Zombies when Arcade jam is playing. | Day 22 | |
8-Bit Zombie | Average (Basic), Protected (Conehead), or Hardened (Buckethead) | 190/560/1290 | Basic | Day 22 | ||
Boombox Zombie | Dense (Solid in-game) | 250 | Basic | Plays his boombox upon reaching the sixth column, disabling plants except Phat Beet and underground plants. The music of the boombox makes the current playing jam stop immediately. | Day 27 | |
Zombot Multi-stage Masher | Undying | 18500 (2500/3000/3500/4000/5500) | Hungry (N/A in-game) | Summons zombies depending on the jam playing and drops speakers into the player's lawn. | Day 32 | |
Jurassic Marsh | ||||||
Jurassic Zombie | Average | 190 | Hungry (Basic in-game) | Day 1 | ||
Jurassic Conehead | Protected | 560 370 (cone) 190 (zombie) |
Hungry | Day 1 | ||
Jurassic Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 1 | ||
Jurassic Fossilhead | Machined | 1990 1800 (fossil) 190 (zombie) |
Stiff | Day 1 | ||
Amberhead Zombie | Machined | 2390 2200 (amber) 190 (zombie) |
Basic | Day 36 | ||
Jurassic Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Jurassic Rally Zombie | Dense (Protected in-game) | 350 | Speedy | Appears during larger waves of zombies. | Day 33 | |
Jurassic Imp | Fragile | 95 | Speedy | Eating speed is doubled. | Day 5 | |
Jurassic Gargantuar | Great | 5400 | Stiff | Crushes plants. Launches Jurassic Imp when lower than 50% health. | Day 12 | |
Jurassic Bully | Hardened | 1100 | Stiff | Immune to Primal Peashooter's knockback. | Day 21 | |
Jurassic Rockpuncher | Machined | 2470 | Stiff | Immune to Primal Peashooter's knockback. Can crush plants with its rocks, defeating them instantly and creating a scorched tile for 25 seconds, which cannot be planted on. | Day 38 | |
Zombot Dinotronic Mechasaur | Undying | 19500 (5000/7500/7000) | Hungry | Summons Dinosaurs, can fire off destructive lasers that wipe out everything in that lane. | Day 32 | |
Big Wave Beach | ||||||
Pompadour Zombie | Average | 190 | Basic | Day 1 | ||
Conehead Pompadour | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 1 | ||
Buckethead Pompadour | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 1 | ||
Beach Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Day 1 | |
Bikini Zombie | Average | 190 | Basic | Day 2 | ||
Bikini Conehead | Protected | 560 370 (cone) 190 (zombie) |
Basic | Day 2 | ||
Bikini Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Day 2 | ||
Snorkel Zombie | Protected | 350 | Basic | Submerges on the water to avoid straight attacks. | Day 6 | |
Imp Mermaid Zombie | Average | 190 | Hungry | Day 4 | ||
Surfer Zombie | Dense | 700 (surfing) 350 (on land) 700 (surfboard) |
Speedy (surfing) Basic (on land) |
When walking on land, the board blocks lobbed projectiles, crushes the first plant he encounters with it, the board will act as an obstacle for planting until destroyed. While surfing the water, moves faster and ignores plants entirely. | Day 11 | |
Deep Sea Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Imp Mermaid Zombie when lower than 50% health. | Day 8 | |
Fisherman Zombie | Hardened (Dense in-game) | 1000 | N/A | Pulls plants to the right. Plants next to him are tossed off the lawn. | Day 22 | |
Octo Zombie | Hardened (Dense in-game) | 910 | Creeper | Throws octopi at the plants, which neutralize their effects until destroyed. | Day 17 | |
Zombot Sharktronic Sub | Undying (Ultra-Undying in-game) | 42000 (10000/14000/18000) | Hungry | Mouth turbine can pull plants to it. Summoned zombie sharks can consume plants. | Day 32 | |
Modern Day | ||||||
Brickhead Zombie | Machined | 2390 2200 (brick) 190 (zombie) |
Basic | Day 37 | ||
Rally Zombie | Protected | 350 | Speedy | Appears during larger waves of zombies. | Day 35 | |
Imp | Average | 190 | Hungry | Day 4 | ||
Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Imp when lower than 50% health. | Day 4 | |
Newspaper Zombie | Hardened | 1260 800 (newspaper) 460 (zombie) |
Hungry, Flighty after losing newspaper | Gains a speed boost in walking and eating when newspaper is destroyed. | Day 3 | |
Sunday Edition Zombie | Machined | 2290 1800 (newspaper) 490 (zombie) |
Hungry, Flighty after losing newspaper | Gains a speed boost in walking and eating when newspaper is destroyed. | Day 39 | |
Balloon Zombie | Dense |
900 |
Speedy | Bypasses defenses by flying over them, until its balloon is popped. | Day 9 | |
All-Star Zombie | Hardened | 1100 | Flighty, Stiff after tackling | Tackles the first plant he encounters, then walks normally. Can kick Super-Fan Imps forward past the fourth column. | Day 21 | |
Super-Fan Imp | Average (Solid in-game) | 270 | Hungry | Explodes upon reaching the first three columns, damaging any plants in its tile. If kicked by an All-Star Zombie, it will explode on the tile it lands on. | Day 24 | |
Arena | ||||||
Cardio Zombie | Hardened (Ultra-Undying in-game) | 33000 (8000/10000/15000) | Stiff (Speedy in-game), then N/A | Boosts zombies with brains, making them move and eat faster. | Arena: Electric Peashooter's Tournament | |
Z-Mech | Undying (Ultra-Undying in-game) | 36500 (10000/12500/14000) | Creeper (Speedy in-game), then N/A | Summons Bug Bot Imps, Jetpack Zombies, and Blastronaut Zombies, attacks plants with missiles, and can teleport zombies further into the lawn. | Arena: Strawburst's Tournament | |
#caketank | Hardened (Great in-game) | 3300 | Creeper (Speedy in-game), then N/A | Emits shocking birthday surprises as its layers take damage. | Arena: Apple Mortar's Tournament | |
Penny's Pursuit | ||||||
Roman Zombie | Average | 190 | Basic | Rome Invades! - Level 1 | ||
Roman Conehead | Protected | 560 370 (cone) 190 (zombie) |
Basic | Rome Invades! - Level 1 | ||
Roman Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Rome Invades! - Level 1 | ||
Centurion Zombie | Machined | 2140 1950 (galea) 190 (zombie) |
Basic | Imperial Entanglements - Level 1 | ||
Bust Head Zombie | Machined | 2390 2200 (bust) 190 (helmet) |
Basic | Vidi, Vici, BRAINZ! - Level 1 | ||
Roman Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Rome Invades! - Level 1 | |
Healer Zombie | Dense (Protected in-game) | 555 | Creeper | Heals zombies for half of their health and undoes certain effects. Drops a staff upon defeat, which heals zombies until destroyed. Cannot be transformed by Witch Hazel or Hypnotized. | Iron Age Antics - Level 1 | |
Roman Shield Zombie | Protected |
300 (shield above head) |
Creeper (shared slowing) | Arrives in a group of three zombies or less. Certain zombies carry their shields above their heads, protecting them from lobbed-shot plants. | Rome Invades! - Level 2 | |
Gladiator Gargantuar | Great | 5400 1800 (knight helm) 3600 (zombie) |
Stiff (Hungry in-game) | Crushes plants, launches Roman Imp and a net that stuns plants when lower than 65% health. | Rome, Rome on the Range - Level 1 | |
Roman Imp | Average (Solid in-game) | 270 | Hungry | Rome Invades! - Level 2 | ||
Zcorpion Zombie | Machined | 2500 | Basic (N/A in-game) | Launches vases that destroy plants and release zombies, automatically self-destructs after launching 5 vases. | Plants vs. Romans - Level 2 | |
Zombie Medusa | Dense | 750 | Basic | Pushes stone mounds that release Bust Head Zombies when destroyed, turns zombies that face her and zomboids into stone slabs that block straight-shot projectiles similarly to a tombstone. | Bad Hair Day - Level 1 | |
Roman Caesar Zombie | Hardened (Ultra-Undying in-game) | 49500 (15000/16500/18000) | Creeper (Speedy in-game), then N/A | Throws salad dressing towards plants, disabling them and making zombies eat them faster. Summons Roman Zombies and Roman Shield Triads. Promotes Roman Zombies into Centurions. | Caesar vs Salad - Level 1 | |
Gargimp Legal | Average (Hardened in-game) | 1100 | Hungry | Crushes plants with baseball bat. | Penny's Pursuit | |
Head Office Impgantuar | Great (Machined in-game) | 1800 | Hungry | Crushes plants, launches Gargimp Legal when lower than 50% health. | Penny's Pursuit | |
ZCorp New Hire | Average | 190 | Basic | Penny's Pursuit | ||
ZCorp Contractor | Average | 190 | Basic | Penny's Pursuit | ||
ZCorp Conehead | Protected | 560 370 (cone) 190 (zombie) |
Basic | Penny's Pursuit | ||
ZCorp Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Penny's Pursuit | ||
ZCorp Contractor Conehead | Protected | 560 370 (cone) 190 (zombie) |
Basic | Penny's Pursuit | ||
ZCorp Contractor Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Penny's Pursuit | ||
ZCorp Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Penny's Pursuit | |
ZCorp Consultant | Hardened (Protected in-game) | 460 | Speedy | Shoves most zombies to other lanes. Occasionally goes backwards to push other zombies forwards. | Penny's Pursuit | |
ZCorp HelpDesk | Protected (Hardened in-game) | 1200 600 (laptop) 600 (zombie) |
Basic (Speedy in-game), Flighty after losing laptop | Drops in past defenses. Throws a laptop that deals massive damage in a tile. Gains a speed boost in walking and eating after throwing laptop. Defeating him before he can throw his laptop creates an explosion that heavily damages nearby zombies. | Penny's Pursuit | |
ZCorp Chair Racer | Hardened | 1300 (on chair) 500 (zombie) |
Flighty (on chair) Hungry (without chair) |
Charges towards the player's plants with its chair and damages the plant that was collided with, launching the zombie across a few tiles. | Penny's Pursuit | |
Thymed Events | ||||||
Carnie Zombie | Average | 190 | Basic | Backyard Big Top - Level 1 | ||
Carnie Conehead | Protected | 560 370 (cone) 190 (zombie) |
Basic | Backyard Big Top - Level 1 | ||
Carnie Buckethead | Hardened | 1290 1100 (bucket) 190 (zombie) |
Basic | Backyard Big Top - Level 1 | ||
Grinderhead Zombie | Machined | 2390 2200 (grinder) 190 (zombie) |
Basic | Releases Zombie Monkey when grinder is destroyed. | Backyard Big Top - Level 24 | |
Carnie Flag Zombie | Average | 190 | Basic | Appears during a huge wave of zombies. | Backyard Big Top - Level 1 | |
Carnie Cannon | Dense (Hardened in-game) | 1200 | Basic (N/A in-game) | Fires off a Carnie Imp, then self-destructs. | Backyard Big Top - Level 11 | |
Carnie Imp | Average (Hardened in-game) | 1490 1300 (hat) 190 (zombie) |
Hungry | Backyard Big Top - Level 11 | ||
Carnie Imp Twins | Average | 190 | Hungry | Splits up into two Carnie Imp Splits in adjacent lanes when destroyed. | Backyard Big Top - Level 7 | |
Strongman Gargantuar | Great | 3600 | Hungry | Crushes plants, launches Carnie Imp Twins when lower than 50% health. | Backyard Big Top - Level 7 | |
Carnie Imp Split | Average | 190 | Hungry | Backyard Big Top - Level 7 | ||
Magician Zombie | Hardened (Protected in-game) | 555 | Creeper | Teleports zombies and summons doves that can take away plants. Immune to all attacks or effects from Enchant-mint family plants as well as Spore-shroom and Thyme Warp. Teleportations have a 5% chance to fail, instantly defeating the zombie. | Backyard Big Top - Level 19 | |
Firebreather Zombie | Protected (Dense in-game) | 625 | Basic | Breathes out fire, burning plants in front of him. Ice attacks extinguish his beard. | Backyard Big Top - Level 14 | |
Stiltwalker Zombie | Dense | 900 650 (stilts) 250 (zombie) |
Speedy | Walks over the player's defenses, until he loses his stilts. | Backyard Big Top - Level 3 | |
Zombot Catastro-liope | Undying | 22000 (5500/5500/11000) | Hungry | Cannon can rain down many Carnie Imps past your defenses. | Backyard Big Top - Level 30 | |
Zombie Monkey** | Solid | 300 | Flighty | May drop a silver coin when defeated. | Backyard Big Top - Level 24 | |
Zombie Dove** | Average | 150 | Flighty | Can fly to plants in other lanes to take them away. | Backyard Big Top - Level 19 | |
Nutcracker Zombie | Machined | 2390 2178 (helmet) 11 (nut chopper) 11 (wind up key) 190 (zombie) |
Basic | When attacking Nut plants, deals damage equal to half their max health. | Feastivus - Level 3 (2022) | |
#feastivuscaketank | Hardened (Great in-game) | 3300 | Creeper (Speedy in-game), then N/A | Emits shocking surprises as its layers take damage. | Mega Gatling Pea's Winter Adventure | |
Ducky Tube | Average | 190 | Basic (Speedy while in water) | Moves faster in water | Big Beach Brawl - Level 1 | |
Ducky Tube Conehead | Protected | 634 444 (cone) 190 (zombie) |
Basic (Speedy while in water) | Moves faster in water | Big Beach Brawl - Level 1 | |
Ducky Tube Buckethead | Hardened | 1510 1320 (bucket) 190 (zombie) |
Basic (Speedy while in water) | Moves faster in water | Big Beach Brawl - Level 1 | |
Fast Swimmer Zombie** | Solid | 270 | Basic (Flighty while in water) | Moves extremely fast in water | Big Beach Brawl - Level 6 | |
Catapult Zombie | Machined (Dense in-game) | 750 | Basic | Lobs projectiles at the last plant in the lane.
Crushes plants when driving down the lawn. |
Lawnbowl II - Level 3 | |
Zombot Hot-Rodicus | Undying | 25500 (6500/10000/9000) | Hungry | Spawns waves of Roman Zombies that serve both as shields and swords. | Zombosseum II - Level 15 | |
Zomboni | Hardened | 1350 | Speedy | Creates an ice trail behind it.
Crushes plants |
Feastivus - Level 1 (2023) | |
Zombie Bobsled Team | Protected | 600 | Flighty | Crushes plants. | Feastivus - Level 1 (2023) | |
Zombie Bobsled Crew | Average | 190 | Basic | Feastivus - Level 1 (2023) | ||
Miscellaneous | ||||||
Vase Gargantuar | Great | 3600 | Stiff | Crushes plants, launches Imp when lower than 50% health. | Boss Vase | |
Treasure Yeti | Dense | 700 | Basic | Appears during Feastivus Epic Quests and drops lunchboxes with 100 coins. Runs away if not defeated quickly. | Any Adventure Mode level | |
Arena Yeti** | Great | 6500 | Speedy | Grants 30000 points if defeated. Runs away if not defeated quickly. Immune to Knockback effects. | Arena | |
Imp Pear Imp | Average | 190 | Hungry | Summoned through a zombie eating an Imp Pear. | Any zombies which have eaten the Imp Pear. | |
Turkey Boss** | Great | 3000 | Creeper | A toughened Zombie Turkey that has greatly decreased speed and an eating DPS of only 1. | Fall Food Fight Piñata Party 2021 | |
Removed | ||||||
Tutorial Balloon Zombie** | Protected | 500 350 (balloon) 150 (zombie) |
Basic | Bypasses defenses by flying over them, until its balloon is popped. | Player's House - Day 3 (Updates 7.1.2 through 7.2.1) |
*Excluding Piñata Parties or Vasebreaker.
**This zombie does not appear in the Almanac.
Trivia[]
- Before the 5.7.1 update, most zombies could actually absorb some damage immediately after dying. The health of a headless zombie was usually 90.
- Some zombies have unique starting and ending letters:
- Knight Zombie is the only zombie that has the first letter K.
- Vase Gargantuar is the only zombie that has the first letter V.
- Octo Zombie is the only zombie that has the first letter O.
- Camel Zombies are the only zombies that have the last letter S.
- Disco-tron 3000 is the only zombie that has the last character as a number.
- Zombie King is the only zombie that has last letter G.
- 8-Bit Zombie is the only zombie that has first character as a number.
- Before the 2.4.1 update, Pharaoh Zombie had Dense toughness and it absorbed 1475 damage.
- Before the 1.7 update, Zombie Bull Rider's speed was Basic.
- Zombie King and Fisherman Zombie are the only zombies that do not have their speed rates listed, simply because they don't move at all.
- Before the 3.3.2 update, Dodo Rider Zombie had Hardened toughness and Creeper speed.
- The only zombie to not contain a capital letter in it's name is #caketank and its festive variant.
V · E | Zombies (Tower defense) | L · G |
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Plants vs. Zombies 2 (Chinese version) | |||||||||||
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Ancient Egypt | Mummy Zombie · Conehead Mummy · Buckethead Mummy · Flag Mummy Zombie · Ra Zombie · Camel Zombies · Explorer Zombie · Tomb Raiser Zombie · Pharaoh Zombie · Mummified Gargantuar · Zombot Sphinx-inator · Imp Mummy | ||||||||||
Pirate Seas | Pirate Zombie · Conehead Pirate · Buckethead Pirate · Flag Pirate Zombie · Swashbuckler Zombie · Seagull Zombie · Barrel Roller Zombie · Imp Pirate Zombie · Imp Cannon · Pirate Captain Zombie · Zombie Parrot · Gargantuar Pirate · Zombot Plank Walker | ||||||||||
Wild West | Cowboy Zombie · Conehead Cowboy · Buckethead Cowboy · Flag Cowboy Zombie · Prospector Zombie · Pianist Zombie · Poncho Zombie · Chicken Wrangler Zombie · Zombie Chicken · Zombie Bull · Zombie Bull Rider · Wild West Gargantuar · Zombot War Wagon | ||||||||||
Kongfu World | Kongfu Zombie · Conehead Kongfu Zombie · Buckethead Kongfu Zombie · Hammer Zombie · Flag Kongfu Zombie · Torch Kongfu Zombie · Gong Zombie · Exploding Zombie · Qigong Zombie · Drinking Zombie · Conehead Monk Zombie · Buckethead Monk Zombie · Monk Zombie · Flag Monk Zombie · Drinking Monk Zombie · Swordsman Zombie · Imp Monk · Torch Monk Zombie · Nunchaku Zombie · Han Bronze · Knight Bronze · Qigong Bronze · Gunpowder Devil · Blade-Wielding Hero · Admiral Helmet Zombie · Admiral Helmet Monk Zombie · Rocket Imp | ||||||||||
Far Future | Future Zombie · Future Conehead Zombie · Future Buckethead Zombie · Future Flag Zombie · Jetpack Zombie · Disco Jetpack Zombie · Mecha-Football Zombie · Disco-tron 3000 · Robo-Cone Zombie · Shield Zombie · Bug Bot Imp · Gargantuar Prime · Zombot Tomorrow-tron | ||||||||||
Dark Ages | Peasant Zombie · Conehead Peasant · Buckethead Peasant · Peasant Flag Zombie · Knight Zombie · Jester Zombie · Dark Ages Gargantuar · Imp Monk Zombie · Wizard Zombie · Zombie King · Announcer Imp · Imp Dragon Zombie · Zombot Dark Dragon · Archmage Zombie · Cavalry Zombie · Bandit Zombie · Wolf Zombie | ||||||||||
Big Wave Beach | Pompadour Zombie · Pompadour Conehead · Pompadour Buckethead · Beach Flag Zombie · Bikini Zombie · Bikini Conehead · Bikini Buckethead · Snorkel Zombie · Surfer Zombie · Fisherman Zombie · Octo Zombie · Shell Zombie · Imp Mermaid Zombie · Deep Sea Gargantuar · Zombot Sharktronic Sub | ||||||||||
Frostbite Caves | Cave Zombie · Cave Conehead Zombie · Cave Buckethead Zombie · Blockhead Zombie · Cave Flag Zombie · Hunter Zombie · Yeti Imp · Dodo Rider Zombie · Troglobite · Weasel Hoarder · Ice Weasel · Sloth Gargantuar · Zombot Tuskmaster 10,000 BC · Walrus Zombie · Ski Zombie · Chief Ice Wind Zombie | ||||||||||
Sky City | Pilot Zombie · Conehead Pilot Zombie · Buckethead Pilot Zombie · Flag Pilot Zombie · Flying Imp Zombie · Zombie Fighter · Double-Cabin Aircraft Zombie · Lightning Gun Zombie · Missile Zombie · Transport Boat · Arbiter-X · Flying Gargantuar · Zombot Vulture Fighter | ||||||||||
Lost City | Adventurer Zombie · Conehead Adventurer Zombie · Buckethead Adventurer Zombie · Flag Adventurer Zombie · Lost Pilot Zombie · Excavator Zombie · Parasol Zombie · Lost City Imp Zombie · Bug Zombie · Porter Gargantuar · Imp Porter · Relic Hunter Zombie · Turquoise Skull Zombie · Zombot Aerostatic Gondola · Lost Doctor Zombie · Lost Guide Zombie | ||||||||||
Neon Mixtape Tour | Neon Zombie · Neon Conehead · Neon Buckethead · Impunk · Punk Zombie · MC Zom-B · Breakdancer Zombie · Glitter Zombie · Boombox Zombie · Arcade Zombie · Bass Zombie · Hair Metal Gargantuar · Neon Flag Zombie · 8-Bit Zombie · Zombot Multi-stage Masher | ||||||||||
Jurassic Marsh | Jurassic Zombie · Jurassic Conehead · Jurassic Buckethead · Jurassic Fossilhead · Jurassic Flag Zombie · Jurassic Imp · Jurassic Gargantuar · Jurassic Bully · Egg Pusher Imp · Egg Stealer Imp · Eggshell Imp · Zombot Dinotronic Mechasaur | ||||||||||
Modern Day | Basic Zombie · Conehead Zombie · Buckethead Zombie · Flag Zombie · Gargantuar · Imp · Balloon Zombie · All-Star Zombie · Super-Fan Imp · Newspaper Zombie · Sunday Edition Zombie · Digger Zombie · Riot Police Zombie · Solar Car Zombie | ||||||||||
Steam Age | Labor Zombie · Conehead Labor Zombie · Buckethead Labor Zombie · Flag Labor Zombie · Coal Miner Zombie · Gentleman Zombie · Furnace Zombie · Industrial Imp Zombie · Foreman Gargantuar · Steam Zombot | ||||||||||
Renaissance Age | Sculptor Imp Zombie · Aristocrat Gargantuar · Aristocrat Zombie · Conehead Aristocrat Zombie · Buckethead Aristocrat Zombie · Flag Aristocrat Zombie · Perfume Zombie · Ballerina Zombie · Glider Zombie | ||||||||||
Heian Age | Shogun Gargantuar · Samurai Zombie · Conehead Samurai Zombie · Buckethead Samurai Zombie · Flag Samurai Zombie · Firework Zombie · Ninjimp · Sushi Chef Zombie · Mino Zombie · Onmyoji Zombie | ||||||||||
Secret Realms |
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Penny's Pursuit |
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Memory Lane |
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Others | Dr. Zomboss · Lion Dancer Zombie · God of Wealth · Zombie Commander · Ingot Thief Zombie · Vase Gargantuar · Imp Pear Imp |
Plants vs. Zombies Online | |
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Player's House | Basic Zombie · Conehead Zombie · Buckethead Zombie · Flag Zombie |
Ancient Egypt | Mummy Zombie · Conehead Mummy · Buckethead Mummy · Flag Mummy Zombie · Ra Zombie · Explorer Zombie · Tomb Raiser Zombie · Pharaoh Zombie · Desert Death Zombie · Sphinx |
Qin Shi Huang Mausoleum |
Sergeant Zombie · Bowl Sergeant · Iron Helmet Sergeant · Token Sergeant Zombie · Cavalry Zombie · Archer Zombie · Shield Guardian Zombie · Hawker Cart · Zombie Piggy · Drunk Zombie · Emperor Qin Shi Huang |
Pirate Seas | Pirate Zombie · Conehead Pirate · Buckethead Pirate · Flag Pirate Zombie · Swashbuckler Zombie · Pirate Captain Zombie · Zombie Parrot · Imp Pirate Zombie · Gargantuar Pirate · Pistol Zombie · Torch Juggler Zombie · Peddler Zombie · Zombot Plank Walker |
Far Future | Future Zombie · Future Conehead Zombie · Future Buckethead Zombie · Future Flag Zombie · Jetpack Zombie · Shield Zombie · Bug Bot Imp · Robo-Cone Zombie · Disco-tron 3000 · Disco Jetpack Zombie · Mecha-Football Zombie · Gargantuar Prime · Zombot Tomorrow-tron · Astro-Goop Zombie · Mechanical Wolf Zombie · Harvester Zombie |
East Sea Dragon Palace | Underwater Soldier Zombie · Shrimp Soldier Zombie · Shell Soldier Zombie · Seahorse Zombie · Jellyfish Zombie · Clamshell God Zombie |
Event exclusive | Zombot Sphinx-inator · Qin Shi Huang Mausoleum Zombot · Rabbit Zombie · Money Bag Zombie |
Plants vs. Zombies 3 | |||||||||||||||||||||||||||||||||
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Neighborville | Browncoat Zombie · Conehead Zombie · Buckethead Zombie · Flag Zombie · Imp | ||||||||||||||||||||||||||||||||
Lost Keys Lake | Ducky Tube Zombie | ||||||||||||||||||||||||||||||||
Mt. Quesogrande | Rock-N-Rollin' Imp · Bowling Zombie · Gargantuar | ||||||||||||||||||||||||||||||||
Pre-2021 |
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