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Zombies (Plants vs. Zombies 2: It's About Time)

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For other uses, see zombies.

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies 2: It's About Time, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.

A total of 81 zombies appear in the game but if the zombies in the Chinese version are included, the grand total is 107.

List of zombies

Speed Rates:

  • Creeper - Takes 7.5 seconds to move one square
  • Stiff - Takes 6.75 seconds to move one square
  • Basic - Takes 5 seconds to move one square
  • Hungry - Takes 3.75 seconds to move one square
  • Speedy - Takes 2.5 seconds to move one square
  • Flighty - Takes 0.5 seconds to move one square

Toughness Rates:

  • Fragile - Absorbs 0.25 normal damage shots
  • Average - Absorbs 10 normal damage shots
  • Solid - Absorbs 12-16 normal damage shots
  • Protected - Absorbs 19-30 normal damage shots
  • Dense - Absorbs 34-50 normal damage shots
  • Hardened - Absorbs 62-85 normal damage shots
  • Machined - Absorbs 90-125 normal damage shots
  • Great - Absorbs 180 normal damage shots
  • Undying - Absorbs 925-2700 normal damage shots

Zombies

Name Image Toughness Health Speed Description Encountered in:
Basic Zombie Basic Zombie2 Average 9.5 Basic The regular zombie. Player's House - Day 1
Conehead Zombie ConeheadPVZ2 Protected 28 (18 for roadcone, 10 for zombie) Basic Wears a roadcone to protect the head. Player's House - Day 2
Buckethead Zombie BucketheadPVZ2 Hardened 65 (55 for bucket, 10 for zombie) Basic Wears a bucket to protect the head. Player's House - Day 3
Flag Zombie Flag ZombiePVZ2 Average 9.5 Basic (slightly faster) Appears during a huge wave of zombies. Player's House - Day 1
Imp PVZIAT Imp Average 9.5 Hungry Thrown by Gargantuars to the third column, then proceeds by foot. Pinata Party/Vasebreaker
Gargantuar PVZIAT Gargantuar Great 180 Hungry Crushes plants with pole, launches Imp when damaged. Pinata Party
Vase Gargantuar Vase Gargantuar2 Great 180 Hungry Crushes plants with pole, launches Imp when damaged. Vasebreaker
Mummy Zombie Mummy Zombie2 Average 9.5 Basic Ancient Egypt - Day 1
Conehead Mummy Conehead Mummy2 Protected 28 (18 for roadcone, 10 for zombie) Basic Ancient Egypt - Day 1
Buckethead Mummy Buckethead Mummy2 Hardened 65 (55 for bucket, 10 for zombie) Basic Ancient Egypt - Day 2/Vasebreaker
Flag Mummy Zombie Flag Mummy Zombie2 Average 9.5 Basic Ancient Egypt - Day 1
Ra Zombie Ra Zombie2 Average 9.5 Hungry Tries to steal sun. Ancient Egypt - Day 1
Camel Zombies Camel Zombies2 Protected 21 for each camel zombie (13 for camel sign, 8 for zombie) Creeper Arrives in a group of three zombies or more. Ancient Egypt - Day 6/Vasebreaker
Explorer Zombie Explorer Zombie2 Solid 12 Hungry Torch destroys plant on contact. Ancient Egypt - Day 9/Vasebreaker
Tomb Raiser Zombie Tomb Raiser Zombie2 Protected 19 Basic Creates tombstones on the lawn. Ancient Egypt - Day 10
Pharaoh Zombie Pharaoh Zombie2 Hardened 74 (60 for sarcophagus, 14 for zombie) Basic, then Hungry (should be Speedy) Moves like a hungry zombie once free. Ancient Egypt - Day 12/Vasebreaker
Mummified Gargantuar Mummified Gargantuar2 Great 180 Hungry Launches Imp Mummy when damaged. Ancient Egypt - Day 8
Imp Mummy Imp Mummy2 Average 9.5 Hungry Ancient Egypt - Day 8
Zombot Sphinx-inator Zombot Sphinx-inator2 Undying 925 Hungry Missile attack can create tombstones. Ancient Egypt - Day 25
Pirate Zombie Pirate Zombie2 Average 9.5 Basic Pirate Seas - Day 1
Conehead Pirate Conehead Pirate2 Protected 28 (18 for roadcone, 10 for zombie) Basic Pirate Seas - Day 1
Buckethead Pirate Buckethead Pirate2 Hardened 65 (55 for bucket, 10 for zombie) Basic Pirate Seas - Day 4
Flag Pirate Zombie Flag Pirate Zombie2 Average 9.5 Basic Pirate Seas - Day 1
Swashbuckler Zombie Swashbuckler Zombie2 Average 9.5 Basic Lands four tiles into the player's lawn. Pirate Seas - Day 1
Seagull Zombie Seagull Zombie2 Average (Should be Solid) 14 Speedy Passes over low plants like Spikeweed and Iceberg Lettuce. Pirate Seas - Day 2
Barrel Roller Zombie Barrel Roller Zombie2 Hardened 62 (52 for barrel, 10 for zombie) Hungry Crushes plants with barrel, Imps appear from the barrel when destroyed. Pirate Seas - Day 5
Imp Pirate Zombie Imp Pirate Zombie2 Average 9.5 Hungry Pirate Seas - Day 5
Imp Cannon Imp Cannon2 Protected 30 Basic Fires Imp Pirate Zombies to mid-lawn, explodes into a shower of Imps if not destroyed quickly. Pirate Seas - Day 10
Pirate Captain Zombie Pirate Captain Zombie2 Protected 21 Stiff Can release a Zombie Parrot, which can steal a plant. Pirate Seas - Day 9
Zombie Parrot Zombie Parrot2 Solid (Should be Protected) 20 Flighty Can fly to plants in other lanes to take them away Pirate Seas - Day 9
Gargantuar Pirate Gargantuar Pirate2 Great 180 Hungry Launches Imp Pirate Zombie when damaged. Pirate Seas - Day 8
Zombot Plank Walker Zombot Plank Walker2 Undying 1,325 Hungry Cannon can rain down Imps past your defenses Pirate Seas - Day 25
Cowboy Zombie Cowboy Zombie2 Solid (should be Average) 9.5 (2 for hat, 7.5 for zombie) Basic Wild West - Day 1
Conehead Cowboy Conehead Cowboy2 Protected 28 (18 for roadcone, 10 for zombie) Basic
Buckethead Cowboy Buckethead Cowboy2 Hardened 65 (55 for bucket, 10 for zombie) Basic
Flag Cowboy Zombie Flag Cowboy Zombie2 Solid (should be Average) 9.5 (2 for hat, 8 for zombie) Basic
Prospector Zombie Prospector Zombie2 Average 9.5 Stiff Appears on the left side of the player's lawn when its dynamite explodes.
Pianist Zombie Pianist Zombie2 Hardened (should be Dense) 41 Creeper Crushes plants with piano, summons cowboy dancers who switch lanes.
Poncho Zombie Poncho Zombie2 Solid/Hardened 13 or 68 (3 for poncho, 55 for metal plate, 10 for zombie) Basic Randomly wears a protective metal grate.
Chicken Wrangler Zombie Chicken Wrangler Zombie2 Average 9.5 Basic Summons zombie chickens when damaged
Zombie Chicken Zombie Chicken2 Fragile 0.25 Flighty
Zombie Bull Zombie Bull2 Hardened 65 Stiff Launches a low flying Zombie Bull Rider over plants
Zombie Bull Rider Zombie Bull Rider2 Average 9.5 Basic
Wild West Gargantuar Wild West Gargantuar2 Great 180 Hungry Launches Bull Rider when damaged.
Zombot War Wagon Zombot War Wagon2 Undying 1,275 Hungry Missile attack can target mine carts
Future Zombie Future Zombie2 Average 9.5 Basic
Future Conehead Zombie Future Conehead Zombie2 Protected 28 (19 for cone, 9 for zombie) Basic
Future Buckethead Zombie Future Buckethead Zombie2 Hardened 65 (55 for bucket, 10 for zombie) Basic
Future Flag Zombie Future Flag Zombie2 Average 9.5 Basic
Jetpack Zombie Jetpack Zombie2 Solid 16 Speedy Floats over low plants, boosts over most other plants.
Shield Zombie Shield Zombie2 Average (should be Protected)/Hardened (Force Field) 25/85 (60 for Force Field, 25 for zombie) Basic (Should be Stiff) Creates a shield to protect from incoming attacks.
Bug Bot Imp Bug Bot Imp2 Average (should be Solid) 14 Hungry
Robo-Cone Zombie Robo-Cone Zombie2 Machined 125 Stiff
Disco-tron 3000 Disco-tron 30002 Machined 100 Basic Summons Disco Jetpack Zombies.
Disco Jetpack Zombie Disco Jetpack Zombie2 Solid 16 Speedy Floats over low plants, boosts over most other plants.
Mecha-Football Zombie Mecha-Football Zombie2 Machined 100 Basic Pushes plants to the left instead of eating.
Gargantuar Prime Gargantuar Prime2 Great 180 Stiff Crushes plants with arms, randomly burns tiles with laser eyes, launches Bug Bot Imp when damaged.
Zombot Tomorrow-tron Zombot Tomorrow-tron2 Undying 2,700 Hungry Missile attacks can destroy Power Tiles.
Peasant Zombie Peasant Zombie2 Average 9.5 Basic
Conehead Peasant Conehead Peasant2 Protected 28 (19 for cone, 9 for zombie) Basic
Buckethead Peasant Buckethead Peasant2 Hardened 65 (55 for bucket, 10 for zombie) Basic
Knight Zombie Knight Zombie2 Machined 90 (80 for the knight helm, 10 for the zombie) Basic
Peasant Flag Zombie Peasant Flag Zombie2 Average 9.5 Basic
Imp Monk Zombie Imp Monk Zombie2 Average 9.5 Basic
Jester Zombie Jester Zombie2 Protected 21 Hungry Returns all projectiles that are shot at him.
Dark Ages Gargantuar Dark Ages Gargantuar2 Great 180 Hungry Crushes plants with hammer, launches Imp Monk Zombie when damaged.
Wizard Zombie Wizard Zombie2 Protected 24 Creeper Transforms plants into passive sheep.
Zombie King Zombie King2 Dense 50 N/A Grants knight helms to nearby peasant zombies.
Announcer Imp* Announcer Imp2 N/A N/A N/A Get crushed by the Zombie King after announcing its arrival.*
Imp Dragon Zombie Imp Dragon Zombie2 Average 9.5 Hungry Immune to fire damage.
Zombot Dark Dragon Zombot Dark Dragon2 Undying 1,000 Hungry Lobbed fireballs can hatch Imp Dragon Zombies.
Pompadour Zombie Pomadour Zombie3 Average 9.5 Basic
Conehead Pompadour Pompadour Conehead2 Protected 28 Basic
Buckethead Pompadour Pompadour Buckethead2 Hardened 65 Basic
Beach Flag Zombie Beach Flag Zombie2 Average 9.5 Basic
Bikini Zombie Bikini Zombie2 Average 9.5 Basic
Bikini Conehead Bikini Conehead2 Protected 28 Basic
Bikini Buckethead Bikini Buckethead2 Hardened 65 Basic
Snorkel Zombie SnorkelZombie2 Protected 18 Basic Submerges to avoid attacks
Imp Mermaid Zombie Imp Mermaid Zombie2 Average 9.5 Hungry
Surfer Zombie Surfer Zombie2 Protected 18 (zombie)
35 (surfboard)
Hungry
Basic (after landing)
Can crush a plant with his board
Deep Sea Gargantuar Deep Sea Gargantuar2 Great 180 Hungry Crushes plants with driftwood
Launches Imp Mermaid when damaged
Fisherman Zombie Fisherman Zombie2 Dense 50 N/A Pulls plants to the right
Plants next to him are tossed off the lawn
Octo Zombie Octo Zombie2 Hardened (should be Dense) 44 Creeper Bound plants are passive until their octopus is destroyed
Zombot Sharktronic Sub Zombot Sharktronic Sub2 Undying ? Hungry Mouth turbine can pull plants to it
Summoned zombie sharks can consume plants
Treasure Yeti Treasure Yeti2 Dense 34 Basic Appears randomly (the player will get a notification if the game is not opened) and always gives 1000 coins.
Egyptian Treasure Yeti* Egyption Treasure Yeti Dense 34 Basic Runs away after a short while, carries treasure.
Pirate Treasure Yeti* Pirate Treasure Yeti Dense 34 Basic Runs away after a short while, carries treasure.
Future Treasure Yeti* Future Treasure Yeti2 Dense 34 Basic Runs away after a short while, carries treasure.

Event zombies

Name Image Date Almanac toughness Health Speed Special
Christmas Gargantuar* Christmas Gargantuar2 24.12.2013 - 29.12.2013 Great 180 Hungry Crushes plants
Launches Christmas Imp when damaged*
Christmas Imp* Holiday imp 24.12.2013 - 29.12.2013 Average 9.5 Hungry
Leprechaun Imp* Leprechaun Imp2 17.03.2014 Solid 12 Hungry Arrives in a pot of gold, and drops a Gold Coin when killed.*
Easter Gargantuar* Easter Gargantuar2 never Great 180 Hungry Crushes plants, launches Easter Imp when damaged.* Unreleased.
Easter Imp* Easter Imp2 never Average 9.5 Hungry Thrown from Easter Gargantuar. Hatches from egg, allowing it to stall before attacking. Unreleased.
Halloween Zombie Halloween Zombie2 24.10.2014 - 3.11.2014 Average 9.5 Basic
Halloween Conehead Zombie Halloween Conehead Zombie2 24.10.2014 - 3.11.2014 Protected 28 Basic
Halloween Buckethead Zombie Halloween Buckethead Zombie2 24.10.2014 - 3.11.2014 Hardened 65 Basic
Halloween Flag Zombie Halloween Flag Zombie2 24.10.2014 - 3.11.2014 Average 9.5 Basic (slightly faster)
Bride Imp Bride Imp2 24.10.2014 - 3.11.2014 Average 9.5 Hungry
Frankengargantuar Frankengargantuar2 24.10.2014 - 3.11.2014 Great 175 Hungry

Crushes plants
Launches Bride Imp when damaged.

Chinese zombies (Chinese version only)

Name Image Almanac toughness Health Speed Special
Kung-Fu Zombie Kung-Fu Zombie2 Average 9.5 Basic
Conehead Kung-Fu Zombie Conehead Kung-Fu Zombie2 Protected 28
(19 for cone;
9 for zombie)
Basic
Buckethead Kung-Fu Zombie Buckethead Kung-Fu Zombie2 Hardened 65
(55 for bucket;
10 for zombie)
Basic
Flag Kung-Fu Zombie Flag Kung-Fu Zombie2 Average 9.5 Basic
Torch Kung-Fu Zombie Torch Kung-Fu Zombie2 Solid 12 Hungry Torch destroys plant on contact.
Hammer Zombie Hammer Zombie2 Protected 22 Stiff Returns shooting projectiles that are shot at it.
Drinking Zombie Drinking Zombie2 Average 28 Hungry, then Speedy Speeds up after drinking.
Qigong Zombie QiGong Zombie2 Protected 21 Stiff Pulls plants to the right instead of eating them.
Blew Zombie Blew Zombie2 Solid 13 Speedy Explodes when it encounters a plant. Freezing plants can disarm the bomb.
Gong Zombie Zombie Gong2 Average 9.5 Hungry Summons Blew Zombies while banging its gong.
Monk Zombie Monk Zombie2 Average 9.5 Basic
Conehead Monk Conehead Monk2 Protected 28
(19 for cone;
9 for zombie)
Basic
Buckethead Monk Buckethead Monk2 Hardened 65
(55 for bucket;
10 for zombie)
Basic
Admiral Helmet Zombie Samurai Helmet Monk Zombie2 Machined 90
(80 for helmet;
10 for zombie)
Basic
Flag Monk Zombie Flag Monk Zombie2 Average 9.5 Basic
Torch Monk Zombie Torch Monk Zombie2 Solid 12 Hungry Spins it torch relentlessly to deal with the player's plants.
Swordsman Zombie Swordsman Zombie2 Protected 17 Basic Slices plants.
Nunchaku Zombie Nunchaku Zombie2 Average 21 Stiff Returns projectiles that are shot at it and strikes at the player's plants.
Drinking Monk Zombie Drinking Monk Zombie2 Average 28 Hungry, then speedy After drinking, it speeds up and can instantly kill the player's plants.
Tiger Imp* Improcket Average 9.5 Flighty Flies over some plants, then lands down and continues walking at a very fast speed.
Imp Monk Imp Monk2 Average 12 Hungry Flies over some plants, then lands down and continues walking.
Han Bronze Han Bronze2 Great 350 Hungry Crushes plants, speeds up when on low health.
Knight Bronze Knight Bronze2 Great 350 Hungry Crushes plants, jumps to the least protected to row.
Qigong Bronze Qigong Bronze2 Great 350 Stiff Crushes plants, pulls plants forward, summons other zombies.
Gunpowder Devil Gunpowder Devil2 Undying 2,400 Hungry The midpoint boss of Kung-Fu World.
Blade-Wielding Hero Chidao2 Undying 4,000 Hungry The boss of Kung-Fu World.
Chinese Treasure Yeti Chinese Treasure Yeti2 Dense 34 Basic Runs away after a short while
Carries puzzle pieces
  • means that they are not in the almanac.

Trivia

  • None of these international zombies has the first letter A, H, L, N, Q, U and Y, except the Announcer Imp.
  • Besides the Chinese zombies:
    • Explorer Zombie is the only zombie that has the first letter E.
    • Knight Zombie is the only zombie that has the first letter K.
    • Vase Gargantuar is the only zombie that has the first letter V.
    • Octo Zombie is the only zombie that has the first letter O.
    • Camel Zombies is the only zombie that has the last letter S.
    • Disco-tron 3000 is the only zombie that has the last letter as a number.
    • Zombie King is the only zombie that has last letter G.
    • Zombot Sharktronic Sub is the only zombie that has last letter B.
  • Before the 2.4.1 update, Pharaoh Zombie's toughness was "Dense" and it absorbed 74 normal damage shots.
  • Before the 1.7 update, Zombie Bull Rider's speed was Basic.
  • All of the Zombots' health are different from each other. It seems like some Zombots are stronger than the others while all of them are bosses of each world they appear.
  • Zombie King and Fisherman Zombie are the only zombies that does not have its speed listed.
  • Before 1.2 update in (chinese version) Gargantuar Bronzes toughness Was "Average" and it absorbed 350 normal damage shots.
  • Before the 1.2 update in chinese version Qigong Bronze's speed is hungry.

Start a Discussion Discussions about Zombies (Plants vs. Zombies 2: It's About Time)

  • Vote you favorite (or worst) zombie in PvZ2.

    148 messages
    • Favorite: I have no favorite zombies Most Hated: Wizards period
    • Most Favorite : Ghost Pepper Most Hated : Chickens
  • Health Order

    48 messages
    • Yes,but now they changed it to 180. Can PopCap stop buffing Gargantuars ONCE? INSERT GARGANTUAR IMAGE HERE Bottom Line:You should be scared
    • Do you count the I,ZOMBIE imps???

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