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Zombie King

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Zombie King2
For the version in Plants vs. Zombies Heroes, see Zombie King (PvZH).

Zombie King

Zombie King2
Grants knight helms to nearby peasant zombies.
Almanac statistics
Toughness Dense
In-game statistics
In-game speed Does not move
Absorbs 75 normal damage shots
Weakness Magnet-shroom2
First seen Dark Ages - Night 16
As Shakespeare once wrote, "Uneasy lies the head that wears a crown." And Zombie King couldn't agree more. It is incredibly difficult to get a good night's sleep with a crown on your head. That thing is all kinds of uncomfortable.

Zombie King is the tenth zombie encountered in Dark Ages in Plants vs. Zombies 2. This zombie's main role is to provide support and a health boost to Peasant Zombies, Conehead, and Buckethead Peasants by granting knight helms. The Zombie King will periodically boost a Peasant Zombie's toughness, transforming any Peasant Zombies into Knight Zombies. The Zombie King does not move, rather, an Announcer Imp will appear on a tile in the rightmost column, blow a horn, and the Zombie King will fall down and crush the Announcer Imp along with any plants on the Zombie King's respective tile. It will then remain on that tile until defeated.


2,147,483,647 feet
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Zombie King crushing Announcer Imp.


Zombie King granting a knight helm.


Zombie King's head popping off.


Zombie "knighted".


Zombie King defeated.


Zombie King coughing.


Zombie King's mouth noise.



It will fall down on the Announcer Imp on the rightmost column of any row. It will just stay there and convert all Peasant Zombies near it into Knight Zombies.

It has a brown beard, and a golden crown on its head. It sits on a throne and holds a scepter. He has a red fur coat and a purple shirt, it also wears a red ring on its right hand. It wears lime green colored pants and a pair of brown shoes. The horn blown by the Announcer Imp can be seen under the throne of Zombie King, as well as one Imp hand and a leg too.

Almanac entry


Grants knight helms to nearby peasant zombies.

As Shakespeare once wrote, "Uneasy lies the head that wears a crown." And Zombie King couldn't agree more. It is incredibly difficult to get a good night's sleep with a crown on your head. That thing is all kinds of uncomfortable.


Player's House: Piñata Party

Dark Ages: Nights 16, 17, 18, 19 and Arthur's Challenge.


Zombie King absorbs 75 normal damage shots and its appearance changes upon absorbing 37.5 normal damage shots before dying at 75 normal damage shots.

The announcer Imp has no health and cannot be damaged by the player in any way. This is of little concern as the Announcer Imp is crushed by the Zombie King shortly after arriving, preventing it from doing any damage to the player either.



When you see this zombie on the lawn, kill off all the Peasant Zombies you can quickly because it will slowly transform all those zombies nearby into Knight Zombies, who absorb a lot of damage. Although it does not move, close-range plants like Snapdragon and Bonk Choy are useless, as other zombies will quickly overwhelm them. The best strategy to deal with it is to put a column of Magnet-shroom and at the very first column from the left put Magnifying Grass to deal with the Zombie King, the Magnet-shroom can attract any knight helms and is fast. That means if a Zombie King has just granted a knight helm, a Magnet-shroom will attract it immediately, making it the Zombie King's weakness. Put Spikerocks the rightmost edge of the column but to be safer, double the Spikerocks to slow down upgraded Peasant Zombies. Brute force from your plants will also work if you have enough fire-power. It is also good to use the Hypno-shroom and hypnotize a strong armored zombie. By the time the hypnotized zombie gets to the Zombie King, the hypnotized zombie will start eating the Zombie King and the king will do nothing, since it does not eat plants.

Dark Ages - Night 18

When the first huge wave comes, three Zombie Kings will immediately appear at once. A Kernel-pult should stun them, so you can try planting as many as you can before they appear. Kill it quickly with Fume-shrooms and plant Pea-nuts to protect your plants from the Knight Zombies. However, save the Plant Foods, only use them when the zombies cannot be killed.

Arthur's Challenge

These, along with Jester Zombies, Knight Zombies, Wizard Zombies, and Dark Ages Gargantuars are very dangerous if all of them appear in one level. If you see these five types of dangerous zombies in large numbers in one level, all of these zombies can cause massive havoc on your lawn, emptying everything and causing you to lose the game. To prevent massive havoc from happening, you must have a Cherry Bomb, and some very heavy hitting plants, like Winter Melons. In later levels, boosts such as Iceberg Lettuce are highly recommended.

Piñata Party

The Zombie King is one of the greatest threats in its appearances in Piñata Party. Fortunately, it will only grant knight helmets to Peasant Zombies, and commonly there will not be any Peasant Zombies with it, only making it a shield for zombies behind it.


Plants vs. Zombies 2

Chinese version (China only)


  • If there are no zombies left besides itself, the Zombie King will die instantly even if at full health as it cannot reach the Player's House in any way.
    • This inability to reach the player's house is a partial reference to the fact that a king with nobody to rule over is powerless.
  • Zombie King is the first zombie that does not have speed listed in its Almanac entry because it cannot move. The same applies to the Fisherman Zombie.
  • Zombie King is the second zombie who provides support, with Dr. Zomboss being the first one.
    • Dr. Zomboss' way of providing support is that the Zombie King will compress all zombies that it summons in one square with the zombie with the least toughness or so will be the leading one. This provides Dr. Zomboss enough time to evade or to charge forward. A possible third one could be the Zombie hands that put potions on the lawn.
  • William Shakespeare's passage "Uneasy lies the head that wears a crown" is a reference to the first scene of the third act of Henry IV.
  • If the player looks closely, the player can see it crushing another zombie, which is the Announcer Imp.
    • The Announcer Imp is present in the Dark Ages trailers. It holds two parts of a coconut and makes a galloping horse sound to pretend that the Knight Zombie was riding a horse. Then they would stop by and visit the Jester Zombie and the Imp Monk Zombies. This is likely a reference to the British comedy Monty Python and the Holy Grail.
  • Zombie King in its Almanac picture is seen with its scepter.
  • A bite mark can be seen on the back of throne.
  • If the player looks closely, he or she can see part of its belly sticking out from its clothes, meaning it is too fat to fit in its clothes.
  • Zombie King can restore helmets to Peasant Zombies if they lose their helmets, even if said helmets were granted by the Zombie King itself or another Zombie King.
  • Zombie King will die instantly when there are no zombies left but itself. Prospector Zombie, Fisherman Zombie, and any zombie facing backwards due to a pterodactyl do the same.
    • However, in the Chinese version its head doesn't fall by itself.
  • If the player uses a Cherry Bomb or any other instant-kill plant at the time where the Announcer Imp arrives, the player will see that the Announcer Imp is imperishable.
  • Zombie King does not disintegrate when a Cherry Bomb is used; instead, the head falls off as normal. This trait is shared with the Zombie Bull, Fisherman Zombie, and all of the special Far Future zombies.
  • The death animation of this zombie is different from the others; its head breaks away from its body and rolls down its belly, and then the zombie and its head disappear.
  • Zombie King, Fisherman Zombie, Imp Cannon, Zombot Tuskmaster 10,000 BC, and Zombot Multi-stage Masher are the only zombies that cannot move.
    • However, if one counts all the dinos except the Raptor and the Pterodactyl in Jurassic Marsh, they would also count too.
  • It occasionally coughs on itself and then slurps up the saliva.
  • Zombie King cannot be blown away by Blover when falling. However, this zombie is not too heavy to be tossed away by Citron's Plant Food ability.
  • There can only be one Zombie King per lane, unlike Imp Cannons which can have many per lane. This trait is shared with the Fisherman Zombie.
  • It cannot be moved by Spikeweeds or Spikerocks, or by the Power Toss.
  • If the Zombie King has Plant Food, then the Announcer Imp will visually have Plant Food too.
  • If the player listens closely, the player can hear a low pitched voice when it coughs.
    • This zombie also does this in its almanac entry. It is the first zombie to make vocal noises in its almanac entry. Formerly, Zombot Multi-stage Masher had vocal voices in its almanac entry, but this was patched in the 4.2.1 update.
  • Zombie King, Gargantuar Prime, hypnotized zombies and Dr. Zomboss are the only zombies that can kill other zombies. This is because the King will crush the Announcer Imp, Dr. Zomboss has his two-lane destroying attack, hypnotized zombies eat other zombies, and Gargantuar Prime can burn zombies with its laser.
  • Announcer Imp is not generally counted as a zombie, as it does not have any effect on the game's flow or outcome (It does not move further than one tile and does not eat plants or brains, nor does it summon or boost zombies).
  • Tombstones will be crushed by the Zombie King if it falls on one.
  • Even though its crown and throne are metallic, they cannot be taken by Magnet-shroom. This makes sense because they are not iron, instead, they are gold just like Excavator Zombie's shovel. Gold is not magnetic.
  • Only instant-usage plants such as Cherry Bomb can be planted on it.
  • Hypnotized zombies can kill the Announcer Imp before the Zombie King falls.
  • Except Peasant Flag Zombie and Announcer Imp, Zombie King is the only Dark Ages zombie that does not appear in Dark Ages - Night 20.
  • The player cannot plant on an Announcer Imp, but if there already is a plant on the tile when the Announcer Imp arrives, it will remain there until the Zombie King falls.
  • If the player looks closely, he or she can see there is a ring on one of Zombie King's fingers. This might indicate that it was engaged when it is alive. However, it could just be there for decoration.
  • In the Dark Ages' preview and the icon in the almanac, there is no dirt around its throne.
  • In the soft release of Dark Ages Part 2, it had Protected toughness according to its almanac entry. This was later changed to Dense after the update.
  • It can give helmets to hypnotized Peasant Zombies, making it somewhat counterproductive against the zombies' side.
  • Zombie King and Imp Porter are the only zombies that can crush a Spikerock immediately.
    • Zombie King can also kill a Ghost Pepper if it falls on it.
    • Zombie King can also kill a Walnut with it's body armor (It's plant food) immediately.
    • This zombie can destroy Cherry Bomb or Grapeshot before it explodes if the zombie itself falls on it.
  • Zombie King does not heal the Peasant Zombie while granting a helm. Therefore, the player can see a Knight Zombie with an intact helmet but without one of its arms.
    • The helm will still be granted to the Peasant with both shoulder pads even if the Peasant Zombie is missing one arm.
  • The Zombie King is voiced by Mark Barrett and Chris Sampson according to the credits.
    • Also, in the credits and in the Travel Log, this zombie is called "King Zombie".

See also

Plants vs. Zombies 2
Player's House
Ancient Egypt
Pirate Seas
Wild West
Frostbite Caves
Lost City
Far Future
Dark Ages
Neon Mixtape Tour
Jurassic Marsh
Big Wave Beach
China Shell Zombie
Modern Day
Kongfu World
Sky City

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