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Zen Garden (Plants vs. Zombies 2)

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Zen garden icon PvP2 (green bottle)
For the version in Plants vs. Zombies, see Zen Garden (Plants vs. Zombies).
IMG 0007-1-

Zen Garden

Zen Garden is a virtual garden where the player keeps plants that he or she has collected (now rather than only collecting coins, you can boost plants). It also returns in Plants vs. Zombies 2, and acts similar to the Zen Garden in the first game. It was added to Plants vs. Zombies 2 along with the Far Future update.


Plants have two stages of growth. Upon reaching the time of the first growth, the plant grows and requires water again while providing five silver coins ($50). Upon reaching the time of the second growth, the plant grows and provides a boost. The boosted plant can be used in the game for one level, where it activates its effect as if Plant Food was given once planted. Once the boosted plant is used, the plant disappears in the garden. Marigolds can also be planted but produce five of each coin upon reaching its growth stage. They produce no boost (as they cannot be planted in game) and thus disappear upon reaching the second growth stage. Occasionally, Bernie the Bee can be found in the garden. Guiding him to a plant will reduce the growth time of the plant by 10%. There is a small chance the growth time will be reduced by 20%, and a tiny chance that it will be reduced by 50%.

Plants can planted on six pots, but the player can spend 30 gems to buy an extra pot, and the maximum number of pots is twelve.

When killing a zombie, it may drop a sprout, which when planted, grows into one of the plants. Those plants can be then watered to grow them further. There are two types of plants:


Marigold can only be used in the Zen Garden without hacking. After its first phase of growing it will drop five silver coins. After its second phase it will drop five golden coins and disappear giving the player 550 coins in total.

Other plants

Every other plant will drop five silver coins after its first phase of growing. After their second phase of growing, they will create a Plant Food boost. Players can then decide if they want to activate it. After activating it, the plant's pot will start glowing.

Growth times

Plant First growth Second growth
Marigold 15 minutes 5 hours
Sunflower 1 hour 4 hours
Peashooter 30 minutes 3 hours
Wall-nut 30 minutes 3 hours
Potato Mine 1 hour 30 minutes 6 hours
Bloomerang 30 minutes 3 hours
Cabbage-pult 30 minutes 3 hours
Iceberg Lettuce 1 hour 4 hours
Twin Sunflower 1 hour 30 minutes 6 hours
Bonk Choy 30 minutes 3 hours
Repeater 1 hour 4 hours
Snow Pea 30 minutes 3 hours
Kernel-pult 1 hour 4 hours
Snapdragon 1 hour 30 minutes 6 hours
Spikeweed 1 hour 4 hours
Coconut Cannon 30 minutes 3 hours
Spring Bean 30 minutes 3 hours
Spikerock 1 hour 30 minutes 6 hours
Threepeater 30 minutes 3 hours
Squash 1 hour 4 hours
Split Pea 30 minutes 3 hours
Chili Bean 1 hour 4 hours
Torchwood 1 hour 30 minutes 6 hours
Lightning Reed 1 hour 4 hours
Tall-nut 1 hour 30 minutes 6 hours
Pea Pod 1 hour 30 minutes 6 hours
Melon-pult 1 hour 30 minutes 6 hours
Winter Melon 1 hour 30 minutes 6 hours
Laser Bean 30 minutes 3 hours
Citron 1 hour 4 hours
Starfruit 1 hour 4 hours
Infi-nut 1 hour 4 hours
Magnifying Grass 30 minutes 3 hours
Hypno-shroom 1 hour 30 minutes 6 hours
Sun-shroom 1 hour 4 hours
Puff-shroom 1 hour 30 minutes 6 hours
Fume-shroom 1 hour 30 minutes 6 hours
Sun Bean 1 hour 4 hours
Pea-nut 30 minutes 3 hours
Magnet-shroom 30 minutes 3 hours
Chomper 1 hour 4 hours
Lily Pad 30 minutes 3 hours
Tangle Kelp 1 hour 4 hours
Bowling Bulb 1 hour 30 minutes 6 hours
Homing Thistle 1 hour 30 minutes 6 hours
Guacodile 1 hour 4 hours
Banana Launcher 1 hour 30 minutes 6 hours
Ghost Pepper 1 hour 30 minutes 6 hours
Sweet Potato 1 hour 30 minutes 6 hours
Sap-fling 1 hour 4 hours
Pepper-pult 30 minutes 3 hours
Chard Guard 30 minutes 3 hours
Fire Peashooter 30 minutes 3 hours
Stunion 1 hour 4 hours
Rotobaga 1 hour 4 hours
Dandelion 1 hour 30 minutes 6 hours
Lava Guava 1 hour 30 minutes 6 hours
Red Stinger 30 minutes 3 hours
A.K.E.E. 1 hour 30 minutes 6 hours
Endurian 1 hour 4 hours
Toadstool 1 hour 4 hours
Stallia 1 hour 4 hours
Strawburst 1 hour 30 minutes 6 hours
Cactus 1 hour 4 hours
Phat Beet 1 hour 4 hours
Celery Stalker 1 hour 30 minutes 6 hours
Electric Blueberry 1 hour 30 minutes 6 hours
Garlic 30 minutes 3 hours
Spore-shroom 1 hour 4 hours
Jack O' Lantern 1 hour 30 minutes 6 hours
Primal Peashooter 1 hour 30 minutes 6 hours
Primal Wall-nut 30 minutes 3 hours
Cold Snapdragon 1 hour 30 minutes 6 hours
Primal Sunflower 1 hour 4 hours
Primal Potato Mine 1 hour 30 minutes 6 hours
Shrinking Violet 1 hour 30 minutes 6 hours
Moonflower 30 minutes 3 hours
Nightshade 1 hour 4 hours
Shadow-shroom 1 hour 30 minutes 6 hours
Blooming Heart 1 hour 4 hours
Escape Root 1 hour 30 minutes 6 hours
Dusk Lobber 1 hour 4 hours
Grimrose 1 hour 4 hours
Electric Currant 1 hour 4 hours
Wasabi Whip 1 hour 4 hours
Hot Date


Plants vs. Zombies Wiki has a gallery for Zen Garden (PvZ2).
Zen garden icon PvP2 (green bottle)
Visit this page to see it.
Zen garden icon PvP2 (green bottle)


  • When the player waters most thawing plants, its fire will go out.
    • Torchwood will have its flames go out. So far, this is the only place it can be seen without its flames.
    • Pepper-pult pepper reignites within a few seconds.
    • Fire Peashooter turns into a regular Peashooter, then turns back into a Fire Peashooter again.
    • Lava Guava restores its lava after a period of time.
    • Jack O' Lantern restores its fire.
      • Wasabi Whip is an exception, as it does not have its flame go out.
  • The Zen Garden features a ship's steering wheel, a pyramid in the background, a lawn gnome with Crazy Dave's face on it, a Sunflower rocking chair, a boomerang, lots of vases, and a corn cob.
  • If one looks out the windows of the garden, the lawn outside is that of the player's house.
  • This Zen Garden does not include instant plants such as Cherry Bomb and Grave Buster since plants give Plant Food boosts and instant plants do not have Plant Food effects.
  • As with the original Zen Garden, changing the device's time can be used to speed up the growth of plants without using gems or Bernie the Bee.
  • If all pots are boosted or empty, Bernie will react differently when tapped, and if the player leaves the Zen Garden and comes back, then Bernie will be gone.
  • If the player enters the Zen Garden from any Endless Zone and returns, the zombies, plankless rows, dinosaurs, ice blocks and Gold Tiles will shift and change. Previously, this would remove the 200 sun, extra lawn mower, or extra Plant Food from a card if done.
  • Before the 2.3 update, when the player enters the Zen Garden from the Endless Zone, all plants would be unlocked upon return, but this would last for one level.
  • In the 2.1 update, Bernie the Bee had the possibility of not sleeping on the cobweb. Instead, he could be seen sleeping between the third and fourth pot in the first row.
  • Each plant, except for Tangle Kelp and Shadow-shroom, has a "happy" animation after being watered, unlike the first game.
  • When a multiplying plant uses a boost, the plants it launches out also activate the ability, but they do not launch anymore.
  • Plants that appeared in Plants vs. Zombies Adventures have a happy animation similar to their winning animation.
  • The music in the Zen Garden seems to be completely made from clapping hands, clicking fingers, a shaker and wind-chime things of some sort.
  • A part of the music is taken from Plants vs. Zombies Adventures, while other sections are taken from the Ancient Egypt and Pirate Seas themes.
  • When the player waters a plant, there is always a faint rainbow above the plant for a very short time.
    • This reflects the way a mist of water acts in real life, acting as a prism to refract white light into its separate colors, which creates a rainbow.
  • Exiting the Zen Garden can cause the watering can to disappear but the happy animations to restart, but the growth time will not reset, so it is possible for the plant to grow or give a boost immediately after being watered and reacting.
  • Bernie the Bee sleeps if used, but disappears if one leaves the Zen Garden.
  • Bernie the Bee sleeps less if farther away from its hammock. This is because of the aforementioned animation occurrence; the timer starts once the effect occurs.
  • A glitch may occur rarely in which all plants will have over 3000 hours left to boost. It is unknown what causes this to occur.
  • This is currently the only area in the game where Flower Pots are seen.
  • A glitch can occur occasionally in which if the mobile device has no Internet connection that when planting a plant and waiting until its second growth, the second growth can show a humongous time left (an example would be 1245 hours 56 minutes). Connecting to the internet will reset the glitch.
  • When aquatic plants like Lily Pad and Tangle Kelp are planted, the flower pots are automatically filled up with water.
  • The time for plants (except Marigold) to grow varies on the amount of gems it takes to boost in a level on the seed selection screen:
    • Plants that cost 10 gems at the seed selection screen is 30 minutes and then 3 hours.
    • Plants that cost 12 gems at the seed selection screen is 1 hour and then 4 hours.
    • Plants that cost 15 gems at the seed selection screen is 1 hour and 30 minutes and then 6 hours.
  • The maximum amount of Marigolds the player can normally keep is three. After sprouting 3 or more, no more Marigolds can grow.
  • In the 3.5.1 update, the player can now access Vasebreaker in the Zen Garden.
  • In the 4.6.1 update, the price of a new pot in Zen Garden has been increased from 20 to 30 gems.
  • It is also accessible at the Choose Your Seeds screen and at any game over screens (except for Vasebreaker, in which there is only an option to go back to the menu (Exit to Menu which replaces the Exit to Map option) or try the level again).

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