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Wild West - Day 19

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Wild West - Day 19 is the nineteenth level of Wild West in Plants vs. Zombies 2. To complete this level, the player must not spend more than 2000 sun and not lose more than 2 plants. After completing this level, the player receives a money bag.

Difficulty

Pay attention to both objectives. Instant-use plants like Potato Mine are not recommended to use, as they count as losing a plant. 2000 sun is pretty small to deal with this level as well. Also, with the presence of the Prospector Zombie with it's ability and Poncho Zombie with it's health, this level can be even more troubling. Backward attacking plants, like Bonk Choy, are very ideal in this level, to combat the Prospector Zombie. A powerful plant should be used on the minecarts, like Coconut Cannon. Defensive plants should be used, so the player has more time to attack. Area of Effect plants should also come in handy, like Snapdragon, so it can hit zombies efficiently. The constant deployment of zombies also supports using area-of-effect plants.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cowboy Zombie2 None
2 Cowboy Zombie2 None
3 Conehead Cowboy2 None
4 Poncho Zombie2- None
5 Cowboy Zombie2 Cowboy Zombie2 None 100% Plant Food
6 Poncho Zombie2+ None
7 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 None 600%/7 Plant Food
8 Conehead Cowboy2 Conehead Cowboy2 Prospector Zombie2 None
9 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Flag Cowboy Zombie2 Poncho Zombie2+ None First flag; 100% Plant Food
10 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Prospector Zombie2 None 100% Plant Food
11 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Prospector Zombie2 Poncho Zombie2- None
12 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Prospector Zombie2 None
13 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 None
14 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy2 Conehead Cowboy2 Conehead Cowboy2 None
15 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Poncho Zombie2-4 Poncho Zombie2+2 None 500%/7 Plant Food
16 Prospector Zombie2 None
17 Conehead Cowboy2 Conehead Cowboy2 None 100% Plant Food
18 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Cowboy Zombie2 Conehead Cowboy22 Conehead Cowboy24 Flag Cowboy Zombie2 Prospector Zombie2 Prospector Zombie2 Prospector Zombie2 Poncho Zombie2-3 Poncho Zombie2-5 Poncho Zombie2+1 None Final flag; 400%/7 Plant Food


Poncho Zombie2- never carries metal grate
Poncho Zombie2+ always carries metal grate

Strategies

(Sun-producing plants are not needed. This strategy can work without them)

  • First, look again at the first objective. No sun-producing plants are needed in this kind of level. You can do this without them.
  • Plant a Pea Pod to be ready. A very smart choice that when the zombie is a bit near your Pea Pod, move the minecart forward to that zombie. (More details: When a zombie is far from minecart track about three tiles)
    • This makes you collect more sun. If zombies are killed quickly, the zombies will keep coming very fast, and you will not have enough sun for planting.
  • Next, when that Pea Pod defeats two zombies, upgrade it. You may plant one column of Bonk Choy and Wall-nut, but upgrading Pea Pod into a five-headed Pea Pod is much better at first.
    • Remember to delay the time to collect sun. The more sun you have, the easier the level will be.
  • When your Pea Pod is three-headed, you can start planting Bonk Choy and Wall-nut for Prospector Zombies. This one is very dangerous without Bonk Choy. When it is on the left side, try to let Pea Pod avoid it, and let the Bonk Choy kill it.
  • Use Plant Food on Wall-nuts and Bonk Choys when you are in trouble.
  • Continue upgrading your Pea Pod if you complete planting Bonk Choys and Wall-nuts.
  • Remember to keep moving minecarts. Pea Pod is your reinforcement in each lane.

Gallery

Trivia

  • This level is identical to the second star challenge variant of Wild West - Day 4 (except without the "Don't lose any lawn mowers" challenge) before the 1.7 update.

Walkthrough

Wild West Day 19 - Plants vs Zombies 206:19

Wild West Day 19 - Plants vs Zombies 2

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