Weekly Event is a game mechanic introduced on version 1.10.14 of Plants vs. Zombies Heroes. It allows the player to obtain event-exclusive cards with a currency called tickets. Each week, 1 of the 52 Weekly Event cards will be available to be acquired; the cycle is currently repeating itself for the second year.
Tickets are a special currency that are used to obtain that week's event card. Starting 2/28/17, every 1200 tickets awards a player an event card, up to 4 event cards per week. Winning a single player mission battle awards a player 10 tickets, winning a multiplayer match awards 15 tickets; boosts multiply your ticket earnings by 5x or 10x.
Tickets DO NOT carry-over week to week, your ticket count resets at the start of each weekly event.
From update 1.14.13 and on, tickets can also be acquired from Daily Challenges. Winning a Daily Challenge grants 100 tickets each. Winning 3 Daily Challenges within an event week awards 200 tickets, winning 5 Daily Challenges awards an additional 300 tickets.
Boost allows a player to multiply their ticket winnings by playing a hero with a specific class; a boost is either 5x or 10x. Each Weekly Event has four boost classes: two plant classes and two zombie classes. Winning a match as a hero that has one matching class will multiply the tickets the player receives by five (5x). Winning as a hero with two matching classes, on the other hand, will multiply the tickets by ten (10x).
For example, suppose the boost classes of the week for the zombies are Brainy and Sneaky. If the player wins a match as Rustbolt or any other Brainy hero (or any Sneaky hero), they will get five times the tickets. However, winning as Super Brainz, who leads both Brainy and Sneaky, will grant the player ten times the tickets.
After using a boost, the player will need to wait for four hours before the boost refills to use it again, or they can pay 20 gems to refill it instantly (a bad value).
The boost may target classes led by the hero the player does not have, for example Mega-Grow and Solar when they do not own Chompzilla yet. In this case, a Hero Pack will be available at the For You section in the Store until the event ends, which contains the Hero with two said classes alongside five premium cards.
Boosts do not increase Daily Challenge winnings, otherwise a player would earn too many tickets.
Weekly Event cards cost 1,000 energy to craft, equivalent to Super-Rares value-wise. While grinding tickets for new Event cards is a good value for the effort, recycling Event cards for 250 energy is a slow grind. For this reason, the prudent advice is to refrain from crafting Event cards unless necessary, the energy can be better spent elsewhere.
Special Event cards cost 2,000 energy to craft, these cards cannot be acquired with tickets, only with energy or real money. The best value for Special Event cards are purchasing them with cash, although it can be argued that most Special Event cards aren't worth spending money on. Buying the play-set bundle provides a 500 Gem bonus, which is basically a 20% rebate.
List of Weekly Event cards
The table below shows every Event card that could be obtained.
|Regifting Zombie||12/14/16 - 12/21/16 & 12/26/17 - 1/2/18||Feastivus||When played: Each player draws two cards.|
|Pear Cub||12/21/16 - 12/27/16 & 12/5/17 - 12/12/17||Peary Feastivus||Amphibious|
When destroyed: Make a 5/4 Grizzly Pear with Amphibious here.
|Overstuffed Zombie||12/27/16 - 1/3/17 & 11/28/17 - 12/5/17||Feastivus Finale||This heals to full and gets +2 when this destroys a Plant.|
|Toadstool||1/3/17 - 1/10/17 & 1/2/18 - 1/9/18||New Year||When played: Destroy a Zombie here with 4 or less.|
Start of Turn: You get +1 this turn.
|Gargologist||1/10/17 - 1/17/17 & 1/9/18 - 1/16/18||Gargantuar Week||Gargantuars cost 2 less.|
|Energy Drink Zombie||1/17/17 - 1/24/17 & 1/16/18 - 1/23/18||Weekly Event||Frenzy|
Start of Tricks: This gets +1/+1 and moves to a random lane.
|Fire Rooster||1/24/17 - 1/31/17 & 1/23/18 - 1/30/18||Lunar New Year||When a Plant is played here: This moves to a random lane.|
When this enters a lane: Do 1 damage to all Plants here.
|Defensive End||1/31/17 - 2/7/17 & 1/30/18 - 2/6/18||Backyard Brainbowl||Armored 1|
Plant Tricks cost 2 more.
|Blooming Heart||2/7/17 - 2/14/17 & 2/6/18 - 2/13/18||I Heart Valenbrainz||When this does damage, this gets +1.|
|Stupid Cupid||2/14/17 - 2/21/17 & 2/13/18 - 2/20/18||Cupid's Valenbrainz||When played: Do 1 damage to a Plant. That Plant has 0 this turn.|
|Sportacus||2/21/17 - 2/28/17 & 2/20/18 - 2/27/18||Weekly Event||When a Zombie Trick is played, do 2 damage to the Zombie Hero.|
|Bonus Track Buckethead||2/28/17 - 3/7/17 & 2/27/18 - 3/6/18||PvZ Favorites Week||Armored 1|
Plants can't do Bonus Attacks.
|Electric Blueberry||3/7/17 - 3/14/17 & 3/6/18 - 3/13/18||Weekly Event||After combat here: Do 6 damage to a random Zombie or the Zombie Hero.|
|Plucky Clover||3/14/17 - 3/21/17 & 3/13/18 - 3/20/18||Luck o' the Zombie||When played: Conjure an Event card. Plucky Clover gets + equal to that card's cost.|
|Shamrocket||3/21/17 - 3/28/17 & 3/20/18 - 3/27/18||Zombie's Luck||Destroy a Zombie that has 4 or more.|
|Spyris||3/28/17 - 4/4/17 & 3/27/18 - 4/3/18||Weekly Event||Amphibious|
You can tap Gravestones to see which Zombies are hiding in them.
|Lily of the Valley||4/4/17 - 4/11/17 & 4/3/18 - 4/10/18||Springening Week 1||When you play another Plant on the Heights, that Plant gets +2/+2.|
|Snake Grass||4/11/17 - 4/18/17 & 4/10/18 - 4/17/18||Springening Week 2||Amphibious|
Start of Turn: Make another Snake Grass in the lane to the right.
|Zombie High Diver||4/18/17 - 4/25/17 & 4/17/18 - 4/24/18||Weekly Event||Gravestone|
When revealed on Heights: This moves to the water and gets +1/+1.
|Health-Nut||4/25/17 - 5/2/17 & 4/24/18 - 5/1/18||Weekly Event||This attacks using its instead of its .|
|Banana Split||5/2/17 - 5/9/17 & 5/1/18 - 5/8/18||Birthdayz Week 1||When destroyed: Make 2/2 Half-Bananas next door.|
|Garlic||5/9/17 - 5/16/17 & 5/8/18 - 5/15/18||Birthdayz Week 2||Team-Up|
When a Zombie hurts this, move that Zombie to the left. If it's a Vimpire, destroy it.
|Secret Agent||5/16/17 - 5/23/17 & 5/15/18 - 5/22/18||Weekly Event||Bounce a Zombie, and it gets +3/+3.|
|Imposter||5/23/17 - 5/30/17 & 5/22/18 - 5/29/18||Mustache Week||When destroyed: Add a random 1-cost Imp to your hand. It gains a Mustache.|
|Sun-Shroom||5/30/17 - 6/6/17 & 5/29/18 - 6/5/18||Super Sun Week||Team-Up|
Start of Turn: You get +1 this turn and this transforms into a Sunnier-Shroom.
|High-Voltage Currant||6/6/17 - 6/13/17 & 6/5/18 - 6/12/18||Crackling Currant Week||This gets +1 when another Berry does damage.|
When played: Conjure a Berry.
|Going Viral||6/13/17 - 6/20/17 & 6/12/18 - 6/19/18||Going Viral Week||All Zombies get +1/+1 and Frenzy. Shuffle three Going Virals into your deck. Draw a card.|
|Sonic Bloom||6/20/17 - 6/27/17 & 6/19/18 - 6/26/18||Super Sonic Week||When played: Do 1 damage to the Zombie Hero for each Plant.|
|Synchronized Swimmer||6/27/17 - 7/4/17 & 6/26/18 - 7/3/18||Summer Nights Week 1||Amphibious|
When played: This copies the and of another Zombie.
|Corn Dog||7/4/17 - 7/11/17 & 7/3/18 - 7/10/18||Summer Nights Week 2||Amphibious|
|Trapper Zombie||7/11/17 - 7/18/17 & 7/10/18 - 7/17/18||Trapped Week||Gravestone|
When revealed: Make a Trapper Territory.
|Sap-Fling||7/18/17 - 7/25/17 & 7/17/18 - 7/24/18||Gettin' Sappy Week||When played: Make a Sappy Place Environment.|
|Clique Peas||7/25/17 - 8/1/17 & 7/24/18 - 7/31/18||Peas Out Week||When played: Shuffle two Clique Peas into your deck. For the rest of the game, all Clique Peas get +1/+1 and cost 1 more.|
|Bad Moon Rising||8/1/17 - 8/8/17 & 7/31/18 - 8/7/18||Lunar Lunacy Week||Transform all zombies into random zombies that cost 5 or more.|
|Forget-Me-Nuts||8/8/17 - 8/15/17 & 8/7/18 - 8/14/18||Forgotten Week||Zombie tricks cost 1 more.|
|Hover-Goat 3000||8/15/17 - 8/22/17 & 8/14/18 - 8/21/18||Garden Warfare Week||Amphibious|
When played: Another Zombie gets +2/+2.
When hurt: Bounce this Goat.
|Atomic Bombegranate||8/22/17 - 8/29/17 & 8/21/18 - 8/28/18||Split the Atom Week||When destroyed: Make Seedlings next door.|
|Imp-Throwing Imp||8/29/17 - 9/5/17 & 8/28/18 - 9/4/18||Summer Vacation Week||When hurt: Make a random Imp that costs 2 or less in a random lane.|
|Thinking Cap||9/5/17 - 9/12/17 & 9/4/18 - 9/11/18||Brainy Headwear Week||Conjure two superpowers.|
|Go-Nuts||9/12/17 - 9/19/17 & 9/11/18 - 9/18/18||Totally Nuts Week|| When you play a Team-Up Plant, all Team-Up Plants get|
|Captain Flameface||9/19/17 - 9/26/17 & 9/18/18 - 9/25/18||Talk Like A Pirate Week||All Pirates have Strikethrough.|
|Ketchup Mechanic||9/26/17 - 10/3/17 & 9/25/18 - 10/2/18||Ketchup to Friends Week||When played: For each zombie in play, this gets +1/+1 and heals the plant hero for 1.|
|Fraidy Cat||10/3/17 - 10/10/17 & 10/2/18 - 10/9/18||Don't Be Afraidy Week||When a Plant Trick is played, this gets +1/+1 and moves to a random lane.|
|Haunted Pumpking||10/10/17 - 10/17/17 & 10/9/18 - 10/16/18||Haunted Gourd Week||When played: The Zombie player Conjures a Monster.|
|Trick-or-Treater||10/17/17 - 10/24/17 & 10/16/18 - 10/23/18||Lawn of Doom: Witch Week||When you play your first trick each turn, Conjure a treat.|
|Jack O' Lantern||10/24/17 - 10/31/17 & 10/23/18 - 10/30/18||Lawn of Doom: Gourd Week|| Strikethrough|
When this hurts the Zombie Hero, this gets +1
|Frankentuar||10/31/17 - 11/7/17 & 10/30/18 - 11/6/18||Lawn of Doom: Scary Week||This gets +1/+1 when a zombie is destroyed.|
|Sneezing Zombie||11/7/17 - 11/14/17 & 11/6/18 - 11/13/18||Allergies Week|| Plants and the Plant Hero can't be healed.|
When played: All Plants get -1/-1.
|Mayflower||11/14/17 - 11/21/17 & 11/13/18 - 11/20/18||Food Fight: Figgy Week||Amphibious|
When this hurts the Zombie Hero, Conjure a Corn, Squash or Bean.
|Turkey Rider||11/21/17 - 11/28/17 & 11/20/18 - 11/27/18||Food Fight: Gravy Week||When destroyed: Gain a Leftovers|
|Overstuffed Zombie||11/28/17 - 12/5/17||Food Fight: Dessert Week||This heals to full and gets +2 when this destroys a Plant.|
|Pear Cub||12/5/17 - 12/12/17||Pear Necessities Week||Amphibious|
When destroyed: Make a 5/4 Grizzly Pear with Amphibious here.
|Unexpected Gifts||12/12/17 - 12/19/17||Feastivus: Present Week||Conjure Three Event cards.|
Then the Plant Player Conjures an Event card.
|Jolly Holly||12/19/17 - 12/26/17||Feastivus: Jolly Week||Amphibious|
When Played: Freeze Zombies next door.
Early Access cards
Some Event cards are made available through packs on the store before they are published as Weekly Event cards. Each week, a time travel pack is updated in the store, which hints to the card that will be available two weeks after the current Weekly Event. Sometimes though, and mostly on holidays, a few Event cards are published in special bundles, and they are not published as regular Weekly Event cards for at least a year.
Below is a list of all Event cards that are currently in Early Access and were only available with real currency purchases in the past or can be crafted using sparks. Some of these might not even have their own Weekly Events in the near future, thus only obtainable through tribal packs or crafting.
|Jack O' Lantern||Lawn of Doom 2016||Squash Plant||Strikethrough|
This gets +1 when it hurts the zombie hero.
|Trick-or-Treater||Lawn of Doom 2016||Gourmet Party Zombie||When you play your first Trick each turn, Conjure a Treat.|
|Mayflower||Thanksgiving 2016||Flower Plant|| Amphibious|
When this hurts the Zombie Hero, Conjure a Corn, Squash or Bean.
|Turkey Rider||Thanksgiving 2016||Imp Pet Zombie||When destroyed: Gain a leftovers.|
|Red Stinger||Games for Red charity (iOS Exclusive)||Flower Plant||Team-Up|
When played behind a Plant: This becomes 6/ 2.
|Jolly Holly||Feastivus 2016||Leafy Berry Plant||Amphibious|
When played: Freeze Zombies next door.
|Hot Date||Valenbrainz 2017||Fruit Plant||When played: Move a Zombie to this lane.|
When destroyed: Do 3 damage to a Zombie here.
|Leprechaun Imp||Luck O' the Zombie 2017||Imp Zombie||When played: Shuffle two Pots of Gold into your deck.|
|Hippity Hop Gargantuar||Springening 2017||Pet Gargantuar Zombie||When hurt: Make a Mystery Egg in a random lane.|
|Gargantuar-Throwing Imp||Birthdayz 2017||Imp Zombie||When hurt: Make a Smashing Gargantuar in a random lane.|
|King of the Grill||Summer Nights 2017||Gourmet Gargantuar Zombie|| Frenzy|
When a Gargantuar destroys a Plant, Conjure a Gourmet card.
|Kitchen Sink Zombie||Kitchen Sink||Professional Mustache Zombie|| Bullseye|
|Zombology Teacher||Back to School 2017||Professional Science Zombie||Zombie Tricks cost 1 less.|
|Witch Hazel||Lawn of Doom 2017||Flower Plant||End of Turn: Destroy a Zombie, and make a 1/1 Puff-Shroom with Team-Up there.|
|Transfiguration||Food Fight 2017||Leafy Fruit Plant||Whenever a Plant becomes hurt, transform it into a random Plant.|
|Exploding Fruitcake||Feastivus 2017||Gourmet Party Trick||Do 7 damage to a Plant. The Plant player Conjures a Fruit.|
The best thing to do with tickets is to grind. The ticket boost fills up naturally once every four hours. There are more than enough times a day to get all four copies of the card of the week in theory if the player uses the boosts on x10 bonus heroes on Multiplayer once every four hours or so. It falls a little short to fill up the tickets needed to fill the fourth card if the player only uses single player games. It is also not enough to get more than two cards with x5 bonus heroes on Multiplayer, let alone single player games. However, these are unrealistic calculations given that the players might not have unlocked that week's x10 bonus heroes yet, might be too busy to play once every four hours (especially considering average sleep cycles of people everyday) or it getting the victories needed to activate the boost might take some time and multiple tries, delaying the process.
To address these shortcomings, the players should consider saving at least 750 gems before the start of the weekly event so they can buy one of the heroes with the maximum boosts if they do not own it yet. Also, the Daily Challenges are an excellent helping hand in acquiring all four copies of that week's event card since the systematic completion of all seven grants a total of 1200 tickets, exactly the amount needed for one copy, leaving only three more copies left to the player to acquire through grinding. Players can buy a copy of the event card for up to 200 gems but strategically this method is only recommended if there isn't much time left and the player is far from getting all copies. Alternatively, a much smaller amount of 20 gems can be spent to instantly fill the boost meter if the player needs more boosts in a short time. If this is used, it is strongly recommended to be performed right after another boost was used, since otherwise the time spent on the natural filling of the boost will be wasted.
Overall, players should be patient and systematic if they want to get all copies of the event cards. With the help of Daily challenges, it is not hard to get the tickets required for more copies using big boost heroes. If the player is short on gems and does not have the hero, they are recommended to use grind for gems needed (750) to buy one of the boost heroes and use the boost on x5 heroes on Multiplayer in the meantime. A single copy takes a total of 8 Multiplayer or 12 Single-player victories with x10 heroes, 16 Multiplayer or 24 Single-player victories with x5 heroes.
Alternatively the player might adjust the internal clock of their device to instantly refill their ticket boost in order to skip the 4 hours of waiting time. However, this trick is highly discouraged since it can corrupt the user's save data if connected to EA or Facebook, so players should perform this at their own risk. They should also avoid using this method to complete Daily Challenges as it will glitch their game, making the challenges "Unavailable" when the time is reverted and thus be unable to gain the tickets from the Daily Challenge.
- Starting from Luck o' the Zombie Event, all Event Cards require 1200 tickets to get one copy.
- So far, Guardian and Smarty are the classes with the most Event Cards, with 8 each.
- Mega-Grow and Solar are the classes with the least Event Cards, with only 4 for Mega-Grow and 5 for Solar.
- From update ??? to update ???, the titles for the Weekly Events from the second appearance of Defensive End to ??? were glitched to loop the ones used previously, as they were used as placeholders.