|Tribe||Monster Imp Zombie|
|Abilities||This gets +2/+2 when it destroys a plant.|
|He vants to suck your chlorophyll.|
Vimpire is a premium rare zombie card in Plants vs. Zombies Heroes, and a member of the Beastly class. He costs 3 to play, and has 2/3. He has the Frenzy trait, and his ability gives him +2/+2 every time he destroys a plant, unless he is destroyed in combat against one.
His name is a portmanteau of "Imp," referring to the type of zombie it is and "vampire," referring to the mythical creature he is dressed up as.
- Class: Beastly
- Tribes: Monster Imp Zombie
- Trait: Frenzy
- Ability: This gets +2 and +2 when it destroys a plant.
- Set - Rarity: Premium - Rare
He vants to suck your chlorophyll.
Update 1.4.14: Tribe order change: Imp Monster Zombie → Monster Imp Zombie
Vimpire's ability of gaining +2/+2 when destroying a plant can be considered a boost to his Frenzy trait, which attacks once more to hurt the next plant behind him or the plant hero.
His cost of 3 allows him to be played in the earlier turns, where less powerful plants may still be played. Since Vimpire is part of the Beastly class, he has easy access to boosting tricks such as Yeti Lunchbox or Vitamin Z. Try to increase his health to protect him while he is still weak.
If Vimpire is about to face a plant that may destroy him, you may reduce that plant's strength or health with Nibble. If possible, try to choose plants with low health and strength to be targeted by Vimpire, since he will be boosted when that plant is destroyed. You may use tricks such as Smoke Bomb or Teleport to assist you. Lurch for Lunch will weaken or kill the opposing plant, enabling to deal more damage to the plant hero with less interruptions.
As he is part of the Imp tribe, using this zombie with Toxic Waste Imp will allow him to easily destroy any plant he hurts. However, he will not gain stats if the deadly is what killed the plant. Using this with Imp Commander will also allow the player to draw a card with each attack on the plant hero. If used correctly, Vimpire can become a very strong zombie, making him difficult to be destroyed.
Do not put weak plants in his lane, especially Shroom for Two and Pair of Pears, since he will boost a fair amount when he destroys them to the extent that he will get to be immortal and it will be very difficult to take him down. Use freezing plants or tricks to stop him from attacking, such as Chilly Pepper or Big Chill, giving you a chance to destroy him while he is vulnerable to damage.
If he has been deployed recently, try to put strong plants beforehand, but if that isn't suitable, then employ any instant-kill, such as Cherry Bomb or Squash since he will die and not gain any boost. A cheap trick like Whack-a-Zombie can also kill him in the early turns.
Never play Pear Cub in front of Vimpire, as Vimpire will gain enough stats after destroying Pear Cub to easily destroy the deployed Grizzly Pear, as well as doing great damage on the plant hero, due to his Frenzy trait.
- He is based on the Vampire Imp that appeared in the music video Stop Zombie Mouth! However, it was only featured in that music video until its appearance in this game.
- The card description saying "want" as "vant" is a reference to the accent vampires typically have, where they will pronounce the letter W more like a V.
- In addition, chlorophyll is an actual part of a plant. It is the green pigment in the chloroplasts of plants. It is what gives plants their green color, and is similar to blood, in a sense.
- He is the only Imp in the game with Frenzy.