It is based on a Venus flytrap, a carnivorous plant that catches its prey with a trapping structure formed by the terminal portion of each of the plant's leaves, and a planet, possibly Venus, a planet from the solar system.
Its name is a portmanteau of "Venus flytrap," the plant it is based on, "Venus," and "planet," an astronomical body orbiting a star or stellar remnant.
Its description references how Venus and Mercury are close to each other.
Statistics
Class: Solar
Tribe: Flytrap Environment
Ability: When a Plant here does damage, heal your Hero for that much.
Set - Rarity: Galactic - Uncommon
Card description
Not far from Mercury Flytraplanet.
Update history
Update 1.16.10
Added to the game.
Strategies
With
This environment allows any plant to essentially function like Template:PvZH Link. Due to this, it can easily be used to put yourself back on the upper hand in terms of health. Playing a strong plant in this environment can allow you to rejuvenate most of your health in a very short amount of time.
Plants with the Strikethrough trait are of note when placed on Venus Flytraplanet. Since their attacks do damage to both the zombie on the lawn and the zombie hero behind, this combo can essentially allow you to heal for double the plant's strength. Plants that attack in multiple lanes or have Splash Damage can also be used to maximize the amount healed.
Additionally, this environment's ability is activated by any form of damage done by the plant to any zombie, as well as the zombie hero. This makes plants whose ability does a lot of total damage very useful in this environment. For example, when you are playing as Solar Flare, just by playing Template:PvZH Link, you will heal for 4 health per zombie. Dandy Lion King's ability to cut half of your opponent's health also activates Venus Flytraplanet's ability; the more health your opponent has, the better. As Wall-Knight, a great combo is combining it with Galacta-Cactus, as when Galacta-Cactus gets destroyed, your hero will get healed once for everything that took damage.
It is highly recommended to bring Pepper M.D.s with this environment, as healing will be rampant while this environment is in play, especially in conjunction with plants who have an attack that do damage to multiple targets or plants who attack multiple times. Since Venus Flytraplanet's healing effect is activated for each individual hit, this results in it healing multiple times, which in turn activates Pepper M.D.'s ability multiple times as well. Some examples would be plants with Splash Damage, Kernel Corn, or even offensive Team-Up plants.
The best plant to play in this environment, however, is Heartichoke, as when Heartichoke does damage, Venus Flytraplanet heals you, allowing Heartichoke's ability to do further damage to your opponent. Even better, this cycle repeats indefinitely until either your health is full or if your opponent breaks the cycle by blocking due to the damage done by Heartichoke's ability healing you again. This combo is very effective if you are on low health or your opponent is unable to block.
Against
Make it a priority to deal with this environment as soon as possible. If left alone, your opponent can easily regain any health your zombies have chipped off, and even create powerful combinations such as the Galacta-Cactus + Venus Flytraplanet combo or the Heartichoke + Venus Flytraplanet combo. Replace this environment with an environment of your own as soon as possible. If this cannot be done, the next best solution is to do whatever it takes to prevent the plant in the environment from being a threat, such as destroying or Bouncing that plant.