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Plants vs. Zombies Wiki

TheHandsomePlant

aka Plant with tons of happiness

  • I live in Poland! Who cares?.
  • I was born on November 7
  • My occupation is Playing PvZ, duh!
  • I am Plant. Isn't it simple?
  • TheHandsomePlant

    Some info on upcoming cards:

    - Corn Dog costs 2 sun, has 2/3, is Amphibious, and appears to select a random plant or zombie and move it by unknown condition.

    - Spike Weed costs 3 sun, is an environmental trick and for now appears to damage zombies for 2 damage before they start attacking.

    - Cosmic Nut costs 6 sun, has 4/8 and appears to add a random Nut card to your hand when played.

    - Gravitational Pull costs 3 sun, and is a trick that appears to give a plant +3 health and draw a card.

    - Starch Lord costs 4 sun, has 2/5 and appears to give a chosen plant +1/+1 when played and adds a random Root card to your hand when played.

    - Gravitree costs 5, has 4/5, Armored 1 and moves a zombie to this lane when the said zombie is played. You can see Ginta…

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  • TheHandsomePlant

    At last, the PvZ2 renaissance era is about to begin. Let's start out with some finally new made levels for the existing worlds.

    All new features that were added to the existing ones will be presented in bold. All removed features in existing ones will be crossed out.

    This is third and the last part of the blog trilogy of showcasing the 5.8 features. You can see more on the new AE and MD level blogs down below.

    WARNING: Following content was added in a recent beta update:

    • New ambushes?

    Stage: Big Wave Beach
    Prize: Big money bag
    Tide goes to: 6th column
    Vase placements:

    • 30 put randomly in columns 3 to 9 (tiles C5R1, C6R2, C7R3, C6R4, C5R5 are blacklisted vase tiles)

    Plants in vases:

    • Two
    • Three
    • Four
    • Zero

    Zombies in vases:

    • Four
    • Two
    • One
    • Four
    • Two
    • One
    • Three
    • Four

    Amount of p…





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  • TheHandsomePlant

    At last, the PvZ2 renaissance era is about to begin. Let's start out with some finally new made levels for the existing worlds.

    All new features that were added to the existing ones will be presented in bold. All removed features in existing ones will be crossed out.

    This is second part of the blog trilogy of showcasing the 5.8 features. The third part is going is showcase the other miscellaneous data included in the beta.


    Stage: Modern Day
    Dialogue:

    (Crazy Dave and Penny appear)

    Crazy Dave: My Taco-With-a-Waffle-In-It is yum-licious!

    Crazy Dave: But do I smell more zombies ahead?

    Penny: Tacos-With-Waffles-In-Them or not, zombies still want brains.

    Penny: Stay on the lookout for stronger versions of zombies we've seen.

    (Crazy Dave and Penny leave)

    Prize…



    Read more >
  • TheHandsomePlant

    At last, the PvZ2 renaissance era is about to begin. Let's start out with some finally new made levels for the existing worlds.

    All new features that were added to the existing ones will be presented in bold. All removed features in existing ones will be crossed out.

    This is first part of the blog trilogy of showcasing the 5.8 features. Second part is the new MD levels from 35 to 44, and third part is showcasing the other miscellaneous data included in the beta.


    Stage: Ancient Egypt
    Dialogue:

    (Crazy Dave and Penny appear)

    Crazy Dave: Murmering mummies! More mummies!

    Penny: The time fissure is strengthening zombies from all epochs, User Dave.

    Penny: We should expect more powerful versions of some zombies.

    Crazy Dave: I expect nothing!

    Penny: We may need…



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  • TheHandsomePlant

    It is DONE! Full leveling data of all 109 plants in the game! It took me an entire week to create.
    NOTE: The file was modified recently, so am I modifying this blog for your convienience. Crossed out text means that the said text was removed in the new revision of the file and the bolded text (usually next to the crossed out ones) means that it is a new data.
    The changes will be made invisible to notice once another new revision comes out.
    Currently changed plants: Explode-O-Nut, Hot Date


    • Max Level: 10
    • Sun Cost:
    • Levels 1-6 = 50
    • Levels 7-10 = 25
    • Recharge:
    • Level 1 = 5 seconds
    • Levels 2-3 = 4.5 seconds
    • Levels 4-5 = 4 seconds
    • Level 6 = 3.5 seconds
    • Levels 7-8 = 3 seconds
    • Levels 9-10 = 2.5 seconds
    • Hitpoints: (assuming 1 bite/second ratio)
    • Level 1 = 3 bites
    • Level …




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