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TheHandsomePlant

aka Plant with tons of happiness

  • I live in Poland! Who cares?.
  • I was born on November 7
  • My occupation is Playing PvZ, duh!
  • I am Plant. Isn't it simple?
  • TheHandsomePlant

    Here goes the take 2 on all the Set 2 card properties. Hope this is easier to understand.

    Cards in color green are cards with confirmed properties, as proved by various YouTube channels such as Ginta Gaming or KTT.

    Cards in color red are cards with unconfirmed properties, with me just trying to understand their coding and trying to match with it.

    Cards in color gray are unfinished cards with no properties for now.



    Spike Weed | Guardian | 3 Sun | Set 2 - Uncommon | Trick
    Before combat here: Do 2 damage to a Zombie here.

    Gravitational Pull | Guardian | 1 Sun | Set 2 - Uncommon | Flower Trick
    Give a Plant +2 Health.
    Put a random Set 2 Plant card in your hand.

    Plantern | Guardian | 3 Sun | 3 Attack | 3 Health | Set 2 - Uncommon | Tree Plant
    Destroy a Zombie Envi…






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  • TheHandsomePlant

    Here they are, the previously unfinished JM levels are now finished! Note that it says 6.1 because they are not coming in 6.0. The new PS levels will come in 6.0, the JM ones in 6.1, and most likely WW in 6.2 and new DA levels in 6.3. Either way, let's see what's new in those levels.


    Stage: Jurassic Marsh
    Dialogue:

    (Crazy Dave and Penny appear)

    Crazy Dave: Hey! The past is still just when we left it!

    Penny: True, with differences. More Jurassic zombies have appeared, with amplified abilities.

    Penny: Our plants may need to be upgraded to provide sufficient protection.

    (Crazy Dave and Penny leave)

    Prize: A gift box
    Music: Standard JM theme
    Level type: Normal
    Challenges: None
    Dynamic zombies: None
    Zombies/Dinos overall: /
    Amount of subwaves: 9
    Amoun…








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  • TheHandsomePlant

    New features inbound!


    Pinata Hunt slots exist as some sort of "triggers" that when triggered, allow you to beat certain amount of levels with pinatas as their prizes. The levels are chosen by player, and the reward pinata types are based on the world in which the player beat the level. The player at the beginning starts off with 3 Pinata Hunt slots, but the player can expand this limitation by getting up to 2 Pinata Trackers that increase his slot amount to 5. It takes 15 gems for the player to recharge one slot once it's been worn off.


    • Features 10 Apple Mortar showcase levels (all used in Try a Premium Plant! quests)
    • Reward: 100 Apple Mortar seed packets
    • Requirements:
      • Player must not own Apple Mortar
      • Player must've beaten Ancient Egypt - Day 8

    • F…



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  • TheHandsomePlant

    This is the second part showcasing the new 10 Far Future levels that are coming in the next version of Plants vs. Zombies 2.


    Stage: Far Future
    Dialogue:

    (Crazy Dave and Penny appear)

    Crazy Dave: The future's not what it used to be! There's more of it!

    Penny: I believe zombies may be drawing strength from the time fissure, User Dave.

    Penny: We will likely encounter more powerful versions of select zombies.

    Penny: We may need to retreat to another timeline and return when our plants are stronger.

    (Crazy Dave and Penny leave)

    Prize: A money bag
    Level type: Normal
    Challenges: None
    Dynamic zombies: None
    Zombies overall:
    Amount of subwaves: 12
    Amount of waves: 3 (one flag per each 4 subwaves)
    Robo-Rally Zombie appears on: 2nd and 3rd flag
    Power Tile placements:

    • T…










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  • TheHandsomePlant

    The expansions continue! Here are 10 new Pirate Seas levels that are coming soon in the next version of Plants vs. Zombies 2.


    Stage: Pirate Seas
    Dialogue:

    (Crazy Dave and Penny appear)

    Crazy Dave: I see more seas! Arrrr there more zombies?

    Penny: More pirate zombies have appeared, and with greater strength.

    Penny: We may need to retreat to another timeline and return when our plants are stronger.

    (Crazy Dave and Penny leave)

    Prize: A money bag
    Level type: Normal
    Challenges: None
    Dynamic zombies: None
    Zombies overall:
    Amount of subwaves: 12
    Amount of waves: 4 (one flag per each 3 subwaves)
    Jolly Roger Zombie appears on: 3rd flag
    Planks appear on: Rows 1 and 5

    |zombie2 = None |note2 = Raiding Party!; 100%/7 Plant Food |ambush2 = |zombie3 = 5 5 2 3 4 |note3 = …











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