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Basic Zombie- 60 HP
Tackle- Deals 10 damage.
Trip- Falls down, does nothing.
Buckethead Zombie- 200 HP
Rock Throw- Deals 40 Damage.
Dodge- Passive. Ignores damage greater than 60.
Screen Door Zombie- 175 HP
Punch- Deals 30 Damage.
Screen Door- Passive. Ignores damage lesser than 50.
Gargantuar- 600 HP
Smash- Deals 100 Damage.
Dr. Zomboss- 2000 HP
Fireball- Deals 80 Damage to all plants except Sunflower and Winter Melon.
Iceball- Deals 90 Damge to all plants except fire-based ones.
Spawn Zombies- Calls Zombies for help.
Throw truck- Deals 140 damage to 2 plants.
Octo Zombie- 60 HP
Throw Octopi- Deals 50 damage and stuns the plant for 2 turns.
Jester Zombie- 90 HP
Punch- Deals 80 Damage.
Reflect- Passive- Reflects projectiles.
Hunter Zombie- 80 HP
Snowball Throw- Deals 90 damage and freezes the tagert.
Trogolbite- 150 HP
Push- Deals 90 Damage.
Weasel- 5 HP, VERY FAST
Munch- Deals 200x0.5 damage (100)
Weasel Hoarder- 90 HP
Rock Throw- Deals 80 Damage
Spawn- Spawn 3 Weasels when damaged to 30 HP.
TOTAL NO. OF WAVES= 70
FINISHED WAVES= 1
Plants' passive: If a plant is knocked out, others can revive the plant. But it takes up 1 turn.