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Plants vs. Zombies 2 World Idea: Compost-Apocalypse

IMCR8Z May 1, 2015 User blog:IMCR8Z

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Howdy there, neighbors! IMCR8Z here with my next world idea for PvZ 2!

World Features

Based on: Compost-Apocalypse is set in a Mad Max/Fallout-style post-apocalyptic future, where some zombies have escaped a massive Doom-shroom like explosion, featured in a cutscene at the beginning of Day 1.

World-specific mechanic 1: Some zombies have been mutated by the explosion, meaning that every zombie that appears in Compost-Apocalypse (yes, that includes the Zombot!) has 2 versions: Survivor and Mutant. All Mutant zombies are immune to the slowing effects of ice and sap, and only take 1 Normal Damage Shot from fire peas. Huge waves with only mutants are marked with yellow flags with a green brain on them on the level progress bar. Huge waves with only survivors are marked with the regular red flag with pink brain on them on the level progress bar.

World-specific mechanic 2: In all levels of Compost-Apocalypse except the first one, there exists radiation gas from the fallout of the Doom-shroom on the far right of the lawn, this gas will kill most plants if they are exposed to it for too long. Use the Gas Flax to protect other plants from the gas. Mushrooms, Thunder Rose, Pumpkin, and any plant that is using a Plant Food effect that gives them armor are also immune to the gas. Similar to the tides in Big Wave Beach, the gas will get closer to and further from the left side of the screen at random points during a level. Unlike fog, the gas does not prevent you from seeing plants or zombies inside it.

Surprise attack: The first suprise attack in Compost-Apocalypse is "METEOR SHOWER!", where meteors fall from the sky and crush plants and zombies they land on. Sometimes, Mutant Imps will emerge from the meteors. The second suprise attack is "BIKERS!", where Survivor Imps will drive onto the lawn via motorcycle until said motorcycles break down, followed by them jumping out onto the lawn.

World description: "Lawn defense. Lawn defense never changes. The Zombie Wars of 3009 have lead to the destruction of most of the planet and the creation of a post-apocalyptic wonderland for the undead. Poisonous gas and element-resistant mutant zombies await you in this wasteland of doom!"

New items

  • TBA new plants
  • TBA new levels
  • 1 (technically 2) Zomboss Battle
  • 3 Endless Zones (1 just for Survivor Zombies, 1 just for Mutant Zombies, and 1 that is a mix)

Difficulty: NIGHTMARE!

Zombies

Survivor Zombie

Regular apocalypse-surviving zombie.

Toughness: Average

Speed: Basic

Almanac Entry: TBA

First Appearence: Compost-Apocalypse Day 1

Conehead Survivor

His dusty cone makes him twice as tough as regular survivors.

Toughness: Protected

Speed: Basic

Almanac Entry: TBA

First Appearence: Compost-Apocalypse Day 1

Buckethead Survivor

His rusty bucket greatly protects him from damage.

Toughness: Hardenend

Speed: Basic

Almanac Entry: TBA

First Appearence: Compost-Apocalypse Day 2

Flag Survivor Zombie

Marks the arrival of a post-apocalyptic "wave" of survivors.

Toughness: Average

Speed: Hungry

Almanac Entry: TBA

Mutant Zombie

Regular mutated zombie.

Toughness: Average

Speed: Basic

Special: Is mutated. Mutant zombies are immune to slowdown effects and take less damage from fire attacks.

Almanac Entry: TBA

First Appearence: Compost-Apocalypse Day 1

Mutant Conehead

Its dusty cone makes it twice as tough as regular mutants.

Toughness: Protected

Speed: Basic

Almanac Entry: TBA

First Appearence: Compost-Apocalypse Day 2

Mutant Buckethead

Its rusty bucket greatly protects it from damage.

Toughness: Hardenend

Speed: Basic

Almanac Entry: TBA

First Appearence: Compost-Apocalypse Day 3

Flag Mutant Zombie

Marks the arrival of a post-apocalyptic "wave" of mutants.

Toughness: Average

Speed: Hungry

Almanac Entry: TBA

Survivor Gargantuar

Gigantic zombie who is a sign that you're gonna need some serious firepower.

Toughness: Great

Speed: Hungry

Damage: Crushes plants with crossing sign.

Special: Throws Survivor Imp when damaged.

Almanac Entry: TBA

First Appearence: TBA

Mutant Gargantuar

Mutated zombie who lends a hand...er, tentacle to the invasion.

Toughness: Great

Speed: Hungry

Damage: Crushes plants with tentacles.

Damage: Randomly burns tiles with flame breath.

Special: Hatches Mutant Imp when damaged.

Almanac Entry: TBA

First Appearence: TBA

Survivor Imp

Drives past most of your defenses, then strolls forward.

Toughness: Average

Speed: Hungry

Almanac Entry: TBA

First Appearence: TBA

Mutant Imp

Hatched over most of your defenses, then crawls forward.

Toughness: Average

Speed: Hungry

Almanac Entry: TBA

First Appearence: TBA

Medic Zombie

This zombie holds the cure to the mutation.

Toughness: Solid

Speed: Hungry

Special: Turns mutant zombies back into regular zombies with syringe, but heals them in the process.

Almanac Entry: TBA

First Appearence: TBA

Nuke Puke Zombie

This zombie is the source of the mutation.

Toughness: Solid

Speed: Hungry

Special: Spits acid to turn zombies into mutants, but heals them in the process.

Almanac Entry: TBA

First Appearence: TBA

Zombot Road Warrior

The almighty tank of apocalyptic destruction from post-apocalyptic times.

Toughness: Undying

Speed: Hungry

Damage: Fires 3 missiles at a time to destroy plants and Mutant Zombies.

Damage: Charges over plants and Mutant Zombies.

Special: Cannon can rain down Survivor Imps.

The Mutant Queen

The ruler of the mutants from post-apocalyptic times.

Toughness: Undying

Speed: Hungry

Damage: Sends out shockwaves by slapping the ground with tentacles.

Special: Spits acid to turn Survivor Zombies into Mutant Zombies.

More to be added!

Plants

Gas Flax

Gas Flax creates a bubble that protects plants from toxic clouds.

Costs: 25 sun

Area: 3x3

Special: Shields other plants from toxic gas.

Recharge: Fast

Almanac Entry: TBA

Plant Food Effect: Its bubble expands to fill the entire lawn for a limited time.

Unlocked: After completing Compost-Apocalypse Day 1

Thunder Rose

Thunder Roses create electric currents between each other that damage zombies on contact.

Costs: 0 (increases by 75 with every Thunder Rose on the lawn)

Damage: Normal

Area: Depends on the number of Thunder Roses on the lawn and how they are placed.

Special: Immune to toxic gas.

Weakness: Crushed by rolling zombies.

Recharge: Mediocre

Almanac Entry: TBA

Plant Food Effect: All electric currents connected to the Thunder Rose that was fed Plant Food turn purple and do more damage. Lasts until the PF'd Thunder Rose is destroyed.

Unlocked: TBA

Bloomstick

Bloomsticks fire a strong petal that quickly splits into smaller petals across all other lanes, doing less damage over time.

Costs: 250 sun

Damage: Huge (big petal), Heavy (medium petal), Moderate (small petal)

Area: 1x3 (big petal), 1x5 (medium petal), Full Board (small petal)

Recharge: Fast

Almanac Entry: TBA

Plant Food Effect: Fires a bunch of big petals across all lanes, which then split into the smaller petals for massive chaos.

Unlocked: TBA

Popcorn

Popcorn is an explosive plant that can be manually detonated.

Costs: TBA (the sun isn't spent until it detonates or is eaten)

Damage: Massive

Area: 3x3

Usage: Plant as many as you want on the lawn, then tap the popcorn bucket to detonate them all at once.

Recharge: Sluggish

Almanac Entry: TBA

Plant Food Effect: Produces 2 more Popcorns on other spaces.

Unlocked: TBA

Pumpkin

Pumpkins are defensive plants that can be planted to shield another plant.

Costs: 100 sun

Toughness: High (has slightly less health that Wall-nut, though)

Special: Can be planted on another plant, immune to toxic gas.

Recharge: Sluggish (has a slightly faster recharge than other "Sluggish" plants, though)

Almanac Entry: TBA

Plant Food Effect: Activates the Plant Food effect of the plant it is planted on and gains armor.

Unlocked: TBA

Chainslaw

Tap on a chainslaw to shred through groups of zombies at close range.

Costs: 200 sun

Damage: Very Heavy

Range: Close

Area: 1x1

Usage: Tap to activate.

Almanac Entry: TBA

Plant Food Effect: Its blade starts reving extremely fast before burying it into the ground and moving around underground, greatly damaging zombies it comes in contact with.

Unlocked: TBA

Kernel Corn

Kernel Corns fire high-damage high-recoil kernels at ridiculous speeds.

Costs: 500 sun

Damage: Moderate (each kernel)

Range: 3-Way (never directly attacks the lanes above or below him, though)

Recharge: Fast

Almanac Entry: TBA

Plant Food Effect: Overheats, exploding lots of kernels on every zombie on the screen.

Unlocked: TBA

Brain Busters

Compost-Apocalype has 2 Brain Busters unique to it, both of which involve you playing as the zombies.

The first one is a simple shooter where you control a prototype version of the Zombot Road Warrior, and must shoot at mutant zombies before they escape the lawn. Watch out, though, EMPeaches will fall from the sky in an attempt to disable your tank. You can shoot them before they explode to get rid of them, naturally.

The second Brain Buster is more of a puzzle. You must move 1 mutant zombie at a time up, down, left, or right, and must turn Survivor Zombies into mutants by blocking their movement. Don't let them block your mutants, though, or you'll lose them. You will win once all Survivor Zombies have turned into mutants and lose if all the Mutants are gone.

Conversations

Before Day 1

Crazy Dave: "Woah! I always wanted to go to Australia!"

Penny: "My calculations suggest we have landed in a post-apocalyptic future as a result of too many Doom-shrooms."

Crazy Dave: "Cool! This reminds me of my favorite movie: Mad Mushroom: The Toadstool Warrior!"

Penny: "Indeed it does. Anyway, I've detected that some zombies have been mutated by the explosion. Something tells me they've developed an immunity to certain plant effects."

Crazy Dave: "Zombies immune to ice, fire, and greasy floor? THAT'S MAD!!!"

Before Day 2

More to be added

Endless Zones

Unlike other worlds, Compost-Apocalypse has 3 Endless Zones. All 3 are unlocked on the same level, but each has different zombies. One Endless Zone has only Survivors, another only has Mutants, and the last one has both.

The Endless Zone with only survivors is called "The Blunderdome". The Endless Zone with only mutants is called "The Compost Pile".

The Endless Zone with both survivors and mutants is called "The War Floor".

More to be added.

Credits

Let me know what you think and give me ideas in the comments section!

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