New Multiplayer Modes!
Enjoy!
Super Superpowers
In this mode you play as Dave/Zomboss. You make decks entirely out of Superpower (max 4 of each superpower)! All Signature Superpowers are allowed.
Redraws And Blocks Are Tacos
In this mode you play as a normal hero. You can redraw each starting card up to 3 times! The Block Meter can be charged anywhere from 1 block to 5 blocks with equal probability! Instant Blocks are back in this mode with vengeance! Instead of a 5% chance, they get a 10% chance of happening every shot! You get to block 6 times.
So. Many. Repeats.
In this mode you play as a normal hero. Your decks can have as many of the same cards as you want (e.g 40 Sow Magic Beans)! All cards are unlocked and there are 40 of each.
I hoped you liked my ideas! Thanks…
Legendary Plant Ideas!
Imitator
Smarty
Trick
Sun cost: 7 sun
Add three imitator imitations (they are tokens that cost 1 sun) of a plant to your hand.
King Nut
Guardian
Sun cost: 8 sun
4/6
End of turn: Heal all nuts to full health.
Spam Shroom
Kabloom
Sun cost: 8 sun
7/6
When you play a mushroom: this adds a random mushroom to your hand.
Graft
Mega Grow
Trick
Sun cost: 1 sun
Add a plant's stats and abilities to another plant. (Since the first plant was grafted onto the second one, the first plant will disappear after you play this trick.)
Gold Bloom
Solar
Team up
Sun cost: 1 sun
4/4
When played: this gives you 2 sun for every flower.
One of my scrapped ideas:
Spore Shroom
Sun cost: 9 sun
7/7
When this destroys a zombie: this makes a spore shroom in a random other lane.
…
Idea for Aloe: Power Aloe
Power Aloe
Sun Cost: 100
Recharge: Mediocre
Toughness: 40 bites
Power Aloe heals plants around by two bites per second. The effect can be stacked.
Special: Has three separate Plant Food effects!
After 1 Plant Food: Heals twice as fast and gains 80 bites of armor.
After 2 Plant Foods: Can heal plants past their full health and beyond! Also gains 120 bites of armor
After 3 Plant Foods: Adds a 10% damage boost every 10 seconds to plants around it! Also gains 200 bites of armor.
Electric Currant Idea, Before Ginta's Video
Electric Currant
Sun Cost: 50
Recharge: Mediocre
Damage: 20
Range: 3X3
Electric Currant shocks zombies around it, dealing 20 damage. Metal objects (magnet shroom included) will radiate another shock around them, dealing 80% of the damage it took. Non-metal objects will radiate another shock wave around them too, but will only deal 50% of the damage it took.
Special: Magnet Shroom will retain static electricity, dealing ten damage when the magnet shroom is destroyed and starting another chain of electricity!
Plantern Idea
Plantern
Sun Cost: 175 sun
Recharge: 45 seconds
Range: 5X5
Plantern is an instant that shines a giant burst of light that blinds zombies in the aforementioned area. Blinded zombies start walking in a random direction (The eight directions of north, north-east, etc)!
It is unlocked through Epic Quests.