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CompliensCreator00 CompliensCreator00 17 August 2015
0

Changes I'd make to PvZ1

Overall, the original Plants vs. Zombies is a pretty well-rounded game. While Plants vs. Zombies 2 has some balancing issues, PvZ1 stays pretty fair from start to finish. However, if I was given the oppurtunity to change some things, what would I change?

Well....


  • Chomper now burps out a purple goo after eating zombies. The purple goo covers two tiles in front of it, and slows zombies on it.
  • Chomper also now is adjusted to chew for the amount of health a zombie has. For every ten nds a zombie has, it takes another five seconds to chew. For example, a basic zombie would take five zeconds, a conehead would take 14, a buckethead would take 32.5, etc.
  • Hypno-shroom now can absorb three bites. This gives it a bit more practical use, since as fun as i…


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CompliensCreator00 CompliensCreator00 4 July 2015
6

PvZ2 Mod: Big Wave Beach - Take Two

sorry but it's only on android. if someone could make an iOS port, that'd be great.



Do you find Big Wave Beach a bit too hard? The answer is probably yes. If so, do not fear! This mod takes all the pain and difficulty of Big Wave Beach, and throws it out the window!

Presenting Big Wave Beach - Take Two!

In this mod, many of the Big Wave Beach levels have been modified to be a bit less challenging, while still being fairly difficult, in a similar sense to Frostbite Caves or Lost City.


In order to install the mod, replace the current OBB for PvZ2 on your device with this one. That's about it. Turn off your Adblock on the link, since it prevents you from installing the mod, sadly. Enjoy!

  • http://www.mediafire.com/download/d77b166edavarwn/Big+Wave+Be…




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CompliensCreator00 CompliensCreator00 9 May 2015
4

PvZ2 World Idea - Moonlight Avenue

Anyway, after seeing just about EVERYONE ON THIS WIKI take on the whole 1930's world idea, I decided, "Hey, why don't I try that?" So I did. Anyway, I used some ideas I found on forum threads, but sorta tweaked them to match my ideas, so if you see something familiar, chances are that's why.


  • 1 World Mechanics
  • 2 Plants
    • 2.1 Premium
  • 3 Zombies
  • 4 Levels


Basically, the world is lit by light bulbs at the side of the roads. A few bulbs are broken, which lead to the spot being darker, slowing plants down. Cars will be scattered across the field, acting sorta like Tombstones, but some may contain zombies inside, and they can be dismantles over time by Magnet-shrooms. Throughout the course of the level, some cars may drive in and spill out zombies. However, typ…



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CompliensCreator00 CompliensCreator00 27 November 2013
5

PvZ Beta?

So recently, I found a link containing a lot of info on the beta of the original Plants vs. Zombies.

http://www.slideshare.net/gwertzman/the-making-of-popcaps-plants-vs-zombies

It shows us stuff like the Ice Level, the early designs, the many names, etc. So should we make a page on Plants vs. Zombies/Beta History? If so, should we add the info to existing pages?

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CompliensCreator00 CompliensCreator00 29 August 2013
4

Plants vs. Zombies 2 Review - By CompliensCreator00

Recently, I've been playing a LOT of Plants vs. Zombies 2. And I mean a LOT. After mostly beating the game, I have figured that it would be fun to review it.

Now let me tell you, this game works very well. Time Travelling may not be what you'd expect doing in a Plants vs. Zombies game, but the It's About Time pun was quite a humorous one indeed, showing how long fans have been waiting, as well as how you are time travelling. 3 new stages are in the game so far, Ancient Egypt, Pirate Seas, and Wild West, each being fun, with a lot of replay value, as youwant to develop new and better strategies over time, or test your current ones.

Free-to-Play seems to work well, except for one thing I'll get for a little later on, as many of the things are …

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