- For other uses of Torchwood, see Torchwood (disambiguation).
|Abilities|| Blazin' Blast|
|Rarity||None (game incorrectly says Super Rare)|
Torchwood is a playable plant class in Plants vs. Zombies: Garden Warfare 2 that was introduced in the Trials of Gnomus DLC, alongside the Hover Goat-3000 as a reward for completing the Trials of Eternity. Excluding the Infinite Robots and the Z-Mech and its variants, Torchwood possesses the highest amount of health out of any character in the game, with 275 health.
To unlock the Torchwood, the player needs to open all 5 locks of the Torchwood chest. Each lock requires 15 Rainbow Stars to be unlocked, resulting in the total of 75 Rainbow Stars needed to unlock this class.
Legend has it Torchwood was locked away in a magic chest because of his immeasurable rage. Waiting in that chest's purgatory his rage only continued to grow and multiply. Now he is released and searching for vengeance.
He can take quite a beating with his Leaf Shield active, and his Blazin' Blast and Smoldering Madness are sure to force Zombies to take cover.
Torchwood's primary weapon is called the Wood Chipper. As its name suggests he fires out chips of wood at the enemy. It has infinite ammo and deals 2-7 damage at long range and 7-9 damage at close and overheats (similarly to the All-Star's primary weapon) if you will fire for a long time (unless his ability Smoldering Madness is active).
This character does not have any variants and will not have any variants in the future as confirmed by the developer of the game.
Torchwood will briefly spray out fire from his mouth, dealing a high amount of fire damage for a short while to all nearby zombies.
Goes into napalm mode, deals increased damage with the ability to set zombies on fire, as well as a speed boost. The player also can fire indefinitely without overheating. This lasts until the power of Smoldering Madness is used out.
Summons a whirlwind of leaves to protect himself and plants around him. This also results in a speed decrease.
Torchwood is the tankiest character in the game excluding the Z-Mechs and the Infinity Robots. He also plays the role very similar to the All-Star. Although good from a distance, Torchwood shines when he is closer to the opponent as his abilities would be much more useful. Blazin' Blast, an example of this, is extremely potent, capable of eliminating targets in under 2 seconds. While Torchwood is the tankiest playable character in the game, he is slow and possibly the biggest playable character in the game, having a massive hitbox ideal for Foot Soldiers to use ZPG on you, or Super Brainz to use Super Ultra Ball on you, etc. So keep an eye out for Soldiers on roofs because a direct hit from the ZPG will always get you vanquished, even in the Leaf Shield.
Knowing that Torchwood has the most health of all playable characters on the plant side, excluding the Infinite Robots, it is not advised to one-on-one him. Instead, team up against him, preferably in an area where he cannot reach you with Blazin' Blast. As a Foot Soldier or Super Brainz, it is a good idea to get to high ground, and use ZPG or Super Ultra Ball on him from there. An All-Star could do lots of damage to him using Sprint Tackle and then using his Imp Punt ability. You could also freeze him with certain variants so it's easier for you and your teammates to take him out. Overall, it is imperative to keep your distance.
November 2016 Patch
- Primary weapon:
- ▼ Decreased bullet accuracy by 50%
- ▼ Decreased near/far damage from 7.5/4.5 to 5/3
- ▲ Increased time before overheat by 1 second
- Smoldering Madness:
- ▼ Decreased bullet accuracy by 50%
- ▲ Increased damage from 5 to 5.5
June 2017 Patch
- ▲ Increased close range damage of primary weapon from 5 to 6.
- ▲ Increased close range damage of Smoldering Madness from 5.5 to 6.
- There is a glitch similar to the glitch from the Centurion, where when you are vanquished by the Blazin' Blast, the "Vanquished by" area says "Flame Spray" instead of "Blazin' Blast". Flame Spray is the primary weapon of the Fire Chomper.
- This may be because the developers might have used the original coding for the Fire Chomper's Flame Spray to make the Blazin' Blast.
- This glitch can happen if the player attacks a zombie with Torchwood's primary weapon after damaging them with Blazin' Blast.
- This is the only plant class to have abilities that can set zombies on fire.
- This also makes him the only character overall to have an elemental ability.
- He is very similar to (and inspired by) Giga Torchwood and Big Stump.
- In the cutscene that plays after being evacuated from the landing zone, Torchwood's arm can be seen visibly clipping through Crazy Dave's RV.
- There is also another glitch in the Garden Ops opening cutscene, where he becomes the same size as his boss counterpart. When the cutscene ends, he returns to his normal size.
- He explodes and disintegrates when he is KO'd, like Rose.
- This also means that Torchwood, like Rose, is never seen in his ragdoll form.
- They can be seen in their ragdoll form in the stats room as bobbleheads.
- In the same fashion as Rose becoming a small rose, he becomes a mini stump when he is KO'd.
- Even though he is always on fire, he does not actually do fire damage unless he is using one of his abilities.
- When revived, the fire on his head is mysteriously gone. It will return while Smoldering Madness is in use, but will disappear again after it's done.
- When compared to Giga Torchwood, Torchwood is half his size.
- While it may seem that Torchwood moves slower than most plants, if the speed upgrade is applied, he can surprisingly move slightly faster than the Sunflower.
- It was confirmed in a tweet by Creative Director Justin Weibe that there will not be any variants, customization or gestures for Torchwood, along with Hover-Goat 3000, due to them being bonus classes.
- The Stickerbook Description references "Purgatory". In Catholic Doctrine it means a place or state of suffering inhabited by the souls of sinners who are expiating their sins before going to heaven.