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Tiki Torch-er

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Tiki Torch-er

Tiki Torch-er
A tiki statue that calls out an endless wave of oceanic zombies. Used to unlock Tiki Torch-er.
Location Big Wave Beach
Unlocked Day 20
Excluded plants Zombies
Grave Buster2 Blover2 E.M.Peach2 Hot Potato2 Gold Leaf2 Thyme Warp2 Perfume-shroom2 Pompadour Zombie2 Pompadour Conehead2 Pompadour Buckethead2 Beach Flag Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Buckethead2 Snorkel Zombie2 Imp Mermaid Zombie2 Surfer Zombie2 Deep Sea Gargantuar2 Fisherman Zombie2 Octo Zombie2
But beware! Zombies are selling seashells by the seashore! And they insist you pay in brains!"

Crazy Dave


Tiki Torch-er is the tenth Endless Zone in Plants vs. Zombies 2, unlocked after beating Day 20 of Big Wave Beach. The player starts with Sunflower, Peashooter, Wall-nut, and Lily Pad. As the player progresses through higher levels, they will be tested with a rapidly increasing number of zombies.

Tiki Torch-er's name was derived from the Tiki Torch itself, a bamboo type that is common to the Tiki culture which is also a popular party decoration. Also, a tiki is a large wooden carving in humanoid form, although this is a somewhat archaic usage in the Māori language.


Pay close attention to the tide lines. It is very likely dangerous to place expensive plants near the tide lines since an ambush trigger will vary. Know when the shores will hit a certain column and when the ambushes will occur. Expect, as well, the speedy assaults of Surfer Zombies, flying octopi from Octo Zombies, and squads of Fisherman Zombies arriving in unison. Moreover, if your set-up is not strong enough against the oncoming zombies, then expect the loss of a lawn mower. You can shovel up placed Lily Pads to slightly boost up your sun bank as you will need to do this in higher levels.

Try choosing the Infi-nut. It is a great counter in dealing with Fishermen Zombies. A boosted one is better but for lower levels, it is better to feed it with Plant Food instead to save gems. Next, get the Tangle Kelp as it will act as the aquatic variation of Potato Mine, then Chili Bean, and lastly the Potato Mine. Those three instant kill plants will help you out so you won't need to collect them in the later stages as it may hamper your progression. As always, the good way of using them is while you build up your sun production, you can start placing them on the sixth column to the right but also keep on placing Lily Pads for the Potato Mine and Chili Bean. Sun-shroom and Puff-shroom will also be of good use here as well as Fume-shroom and Magnet-shroom when the large waves of armored zombies arrive.

For levels 21 and beyond, you will need the powerful plants such as Winter Melon and Banana Launcher. Winter Melons can help you slow down Surfer Zombies while Banana Launchers can help you shorten the work of the other plants by severely damaging them. Citrons are ill-advised but is still recommended even though it can only kill one zombie at a time. Also, Bowling Bulbs are of high priority since they can take out zombies from all columns because they are good in taking care of zombie hordes.

Phat Beet is almost a necessity when fighting Octo Zombies. Winter Melon and Banana Launcher are usually not good enough to destroy the octopi, as Winter Melon fires too slowly and Banana Launcher is too expensive and only destroys three at a time. Placing two or more Phat Beets next to groups of Octopi will free them relatively quickly, though on occasion you will still need to use Plant Food to unbind plants. As the level progresses, try to replace most of the sun producers with Phat Beets, especially if Octo Zombie is the only threat present. Otherwise, all the plants will quickly get swarmed with octopi and the zombies will be free to walk towards the house. If you are certain there are no Octo Zombies in a level (they may hide behind Deep Sea Gargantuar in the seed selection screen), it's better to use Banana Launcher instead of Phat Beet.

On levels where Octo Zombies come in large numbers and bind up your plants from a safe distance, leave spaces for Cherry Bomb and Ghost Pepper (usually, leave the second and fourth columns empty) as both explode in a 3x3 column and because most of the times, you will end up with all your plants bound by octopi. That way, you can easily use the bound plants again but be advised, as more Octo Zombies can come in larger densities and if they do, expect thousands of flying octopi on your lawn. Jalapeno is also recommended if you have it. If you have Power Lily, you can feed Iceberg Lettuce with Plant Food, so you will be safe for a while, while killing octopi and zombies. A lawn full of Starfruits can help counter octopi as well because Starfruits attack in multiple directions rapidly. An alternate to Starfruit is Rotobaga as it can attack in four directions and can also fly over the water. On higher levels with Octo Zombies along with the Basic ones, have a Bowling Bulb and a copy of it then, boost it manually or by means of gems. As the level starts, leave the first column of your lawn empty. This will be used for Bowling Bulb. Your defense and sun-producing plants will start on second column. Again, you may need Lily Pad if by chance, the tide line is at the third or second column. Harvest enough sun and Winter Melons before you can begin using Bowling Bulb. As the level progresses, Octo Zombies will appear in larger numbers and will bombard your defenses with octopi. That is fine; you have two boosted Bowling Bulbs and an empty first column. With enough sun, use boosted Bowling Bulbs repetitively to repel the horde and revert all octopi into plants. Shovel the two Bowling Bulbs, collect suns from sun-producing plants that were wrapped in octopi, and repeat the process until the level is complete.

For Fisherman Zombies, feeding an Infi-nut with a Plant Food is very useful but be conservative upon doing so unless you have a Power Lily to replace lost Plant Food. That will render them hopeless to catch and drag plants on the ocean, allowing you to kill the other attacking zombies with ease.

Surfer Zombies can be countered with Infi-nut's force field as it will force them to stop surfing in the place that you want. Pay attention to their surfboards, as the can instantly kill your Infi-nut and its force field in conclusion. It is good to imitate your Power Lily so you will have more Plant Food.

Strategy 1

Created by Redhonker
  • Suggested plants:
  • Before the massive attacks happen, have one column of Homing Thistles and one column of Winter Melons in the first two columns, and two to three columns of Primal Sunflowers in the next three, and Primal Wall-nuts in the sixth column.
    • Plant the first Primal Sunflower, then immediately shovel up three Lily Pads to collect enough sun to plant next Primal Sunflower.
    • Plant Primal Wall-nut to hold off the first two to three zombies. After planting seven Primal Sunflowers, start to plant three Homing Thistles, then plant two Winter Melons in the second and fourth rows. The goal is to have three or more Homing Thistles, two Winter Melons, fifteen Primal Sunflowers and five Primal Wall-nuts before the massive attack happens. So you need to slow down killing the zombies as much as you can, like planting the Winter Melons in a row without any zombie first. During the first wave, try to complete the setup. When there is enough sun, build another column of Primal Wall-nuts.
  • Accumulate enough sun (a few thousands). Then start to replace the Primal Sunflowers in the third column with Winter Melons and Homing Thistles (the combination depends on the zombies). Sun is important as you have to replace plants when ambush takes place at higher levels.
  • Use Tangle Kelp on Fisherman Zombie and Octo Zombie.
    • Be prepared with Fisherman Zombie to continue to pull your plants. This is the reason to have the attacking plants in the first two columns. Calmly replaces the Primal Wall-nuts and Primal Sunflowers when necessary. Plant some Lily Pads in the seventh and eighth columns so that they will not fall off quickly.
    • Octo Zombie can be troublesome. Pay close attention if he is covering up the Winter Melon as you will lose the slowdown effect in that lane.
  • Use Guacodile on Surfer Zombie and Octo Zombie.

Strategy 2

Created by Redhonker
  • Plant first Twin Sunflower and immediately use Plant Food on it to produce sun.
  • Use Primal Wall-nut to stall the zombies as long you can. Use Primal Peashooter to kill them slowly while you build out the Twin Sunflower farm in the fourth and fifth columns (attacking plants must be kept behind to handle ambush).
  • Plant a column of Magnifying Grass to prepare for the ambush.
  • Plant a column of Winter Melon to slow down zombies. The first normally can be planted before the massive attack.
  • Much accumulate enough suns. You should always keep a few hundreds before you plant Winter Melon.
  • Use Magnifying Grass to kill Fisherman Zombie and Octo Zombie as soon as possible.
  • When Plant Food stock is exhausted and there is no Gargantuar, use Gold Bloom to save the first Plant Food.

This strategy is able to get to level 40 (still going). The most difficult thing is actually to spot the Fisherman Zombie or Octo Zombie behind Gargantuar.


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  • Tiki Torch-er is the only Endless Zone to have Lily Pad and Tangle Kelp as obtainable plants.
  • In Maōri Mythology, Tiki is the first man created by either Tūmatauenga or Tāne.
  • The word "Torch-er" is a pun on "torture".
  • Tiki Torch-er, Icebound BattlegroundArthur's Challenge, and Greatest Hits are the only Endless Zones to have two words in their names.
  • Before it is unlocked, if the player looks closely, the water on its platform is not animated.
    • After it is unlocked, the water on the map turns into hardened lava.
  • Tiki Torch-er is the only Endless Zone to have one zombie (other than the Zombot) not encountered in it. In this case, it is Bikini Zombie.
    • Though Bikini Zombie can be encountered if you degrade a Conehead Bikini or a Buckethead Bikini.

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