TheGollddMAN wrote:
Mekotheneko wrote:
Is this what you think is a good idea for a plant?
This is purely an ornamental plant just like Marigold and will help players accumulate Gems without extensive grinding which can be spent on boosts, sprouts and what not. This isn't your basic offense and/or defense type plants; thisis theer to make your life easier. Also, we have Marigold (a plant that makes coins), so a plant making gems isn't too hard to fathom.
Plus, at least this is easily executable and has better useability than your seasons world which was just a sorry excuse of an idea (even after your extensive advertising of it) as it is too complicated to code properly due to conflicting gimmicks. Sorry but, is that what you think is a good idea for a world?
This game is NOT like PvZ 1 sure all the basic plants, mechanics, and ideas are stilll there BUT Marigold in the first game was accountable for because, coins weren't used for much. However, in this game we have the Zen Garden: Revamp'd Edition, why not make your idea there? It would a have a rare chance of being there but if you have piles of sprouts you could almost easily farm them! Coins are now used for Power-ups and Retries (which is probably why they toook it out of the game) Gems are new currencey, they serve multiple purposes but the one most diserable are Gemiums, making a PL-type plant that produces them I can see is probably exploitable.
PLUS, I told you that we shouldn't argue over UL anymore after I thought about it anymore but since you always like to argue with my rather than move on...
1. The whole Seasons idea was only barely thought of I didn't think it over to it's full potential (point taken)
2. I only "advertised" it to prove a point in that arguement
3. The conflicting gimmmicks were going to be counter-balanced by all the Zombie and Plant ideas I had for it, but yes ultimately it was poorly concived but there is no point in lashing at me for it
Now can we please move on from this like Gentlemen?