WARNING: SPOILERS AHEAD! DON'T CONTUINE IF YOU DISLIKE SPOILERS! Previous Thread ---> Thread:408645
WARNING: SPOILERS AHEAD! DON'T CONTUINE IF YOU DISLIKE SPOILERS! Previous Thread ---> Thread:408645
correction celery stalker = op potato mine
thyme warp = op hurrikale
E-Berry = Op LR
We haven't seen what they do actually, and you do see clones already?
It's original compared to ALL worlds, because this is really cool how the music gimmick works, for example slow music plays, zombies are slown down, but protected by rainbow, suddenly punk plays and they rush into your defences with moshing out your plants!
Is this world a nighttime world? Yes it is.
AND WHERE ARE ANY MUSHROOMS THEN?!
I hope for Side B, but these new plants seem pretty OK.
anyways...
#doomshroombackplz
You know, what weakness Thyme Warp can have? To restore all zombies' health, because they haven't entered the battle yet (this becomes true after using warp).
I agree. But we didn't have some flawed (and copied) mechanics from the first four worlds, so... In their own respect, they're also original.
Well, Bull - a bit Pole Vaulter, Parrot - Bungee, Pharaoh - a bit Newspaper.
So..? They're pretty much just homages to PvZA/PvZ. (Pharoah is more like Barrel Zombie.)
(Pretty much one sided vote decided every 300 replies = new thread) Move to this thread.
I'm starting to feel that there will be no ultimate battle or demonstration mini-game. Unless there's a neutral tune in the main theme.
I doubt there will be an UB or BB (Brain Buster) theme, but maybe they will be constructed from jams as well (we will have 15 jams for part 1 then). And about the neutral tune, apparently Balad is somewhat neutral (or may involve basic variants)