example: mangetshoorm= gold magnet
example: mangetshoorm= gold magnet
Spring bean -> Chard guard -> Thyme warp
Cherry bomb -> Grapeshot -> Doom-shroom
Peashooter -> Repeater -> Gatling pea -> 5 headed Pea Pod
Phat beet -> Gloom-shroom
Garlic -> Sweet potato
Potato mine -> Squash -> Primal potato mine
Iceberg lettuce>Ice shroom>Snow pea>Winter melon>Cold snapdragon>Missle toe>Icy currant>Sap-fling>stallia
Oh! I forgot! Stunion and chili bean's gas
Dang, I haven't been on this site in aaages.
Oh, and Potato Mine --> Cherry Bomb --> Grapeshot
coconut cannon-->banana launcher-->missle toe
Banana Launcher -> Cob Canon
Magnifying Grass -> Coconut Canon
Bloomerang -> Fume Shroom -> Laser Bean
Tangle Kelp -> Grimrose
Gloom Shroom -> Phatbeet -> Ghost Pepper (in PF ability)
Hypno Shroom -> Pumpkin Mage
Hurrikale -> Fume Shroom (in PF ability) -> Spikeweed/Spikerock (in PF ability) -> Thyme Warp
Wall Nut -> Tall Nut -> Primal Wall Nut
Multiple Puff shrooms (in pf ability) -> Tile Turnip + Attacking Plants (e.g. Peashooter)
tall-nut should'nt turn into primal wall-nut. tall-nut is better.
Sunflower -> Sun-shroom -> Primal Sunflower -> Moonflower.
Cherry Bomb -> Bombegranite -> Grapeshot
Snapdragon -> Cold Snapdragon
Torchwood -> Match Flower Boxer
Fire Peashooter -> Firebloom Queen/Flame Flower Queen
Moon Snail wrote: Sunflower -> Sun-shroom -> Primal Sunflower -> Moonflower.
tbh I think moonflower is more of a downgrade to primal sunflower since it needs 3 other shadow plants, which can cause space problems, for it to work at its maximum potential
Moon Snail wrote: Sunflower -> Sun-shroom -> Primal Sunflower -> Moonflower.
tbh I think moonflower is more of a downgrade to primal sunflower since it needs 3 other shadow plants, which can cause space problems, for it to work at its maximum potential
Moonflower produces so much more value, though. And it's better to have two columns of sun producers anyway, so there aren't any space problems, really.