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  • ThisUserLikesOreo
    ThisUserLikesOreo closed this thread because:
    old
    18:27, September 27, 2017

    Talk about everything about PvZ: GW2 here.

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    • Let's hope this is PvZ Heroes instead. I want games with new gameplay.

      BTW first :3

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    • Mr. Boss-inator wrote:
      Let's hope this is PvZ Heroes instead. I want games with new gameplay.

      BTW first :3

      I just want anything that isn't GW2, though, judging  by the new video. it could be a time travel based GW. I don't know why they would make one, it would be more costly then just adding more DLC.

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    • I want GW 2 and not any other! XD

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    • Mr. Boss-inator wrote: Let's hope this is PvZ Heroes instead. I want games with new gameplay.

      BTW first :3

      If anyone wants to discuss about PvZ heroes,then follow this link. http://plantsvszombies.wikia.com/wiki/Thread:357925

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    • Honestly to me....A garden warfare 2 would be weird.Just like if there is a Minecraft 2 or Terraria 2.

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    • They're saying they are not making any future DLCs so and they reviewed Mr. Toasty so I guess they should make a PvZGW 2.

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    • Breaking News!!!!! PvZ GW 2 ZOMBOSS SPOTTED in PvZ fb page.

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    • Where Buzzy? Are you talking about the scrapped Zombot photo parodying Titanfall, or a new photo?

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    • No, just look at their latest post. It has a different, polished, more PVZ2 like Zomboss.

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    • Awwww...I wanted a PvZ1 Zombot. They even showed gameplay (it's beta, anyone can tell) of PvZGW before PvZ2 gameplay was shown. So they planned to bring the PvZ1 Zombot because Dr. Zomboss wasn't in the PvZ2 game at first. What do you mean, Dr. Zomboss looks like more PvZ2, or both him and his Zombot?

      CAN'T WAIT FOR PVZGW 2. It could be like the scrapped plans for the original PvZGW.

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    • Never mind. It was just Dr. Zomboss himself. He looked better in the PC Announcement and Boss Mode trailer.

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    • I actually like his PvZGW2 design. It's much better compared to others.

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    • He looks less ugly

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    • Here's the new design.
      Newpvzgamezomboss
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    • Lily8763cp wrote:
      Here's the new design.
      Newpvzgamezomboss

      Amazing! He looks now more like a villain! Earlier he was just looking like old crazy scientist.

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    • Lily8763cp wrote:
      Here's the new design.
      Newpvzgamezomboss

      He actually looks somewhat intimidating.

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    • I'm expecting an It's about time style Sequel

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    • Dr.Zomtwit is up to his own tricks agin, I new it!

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    • Lily8763cp wrote:
      Here's the new design.
      Newpvzgamezomboss

      he looks... EPIC

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    • Whereis the trailer for this picture?

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    • I can't wait anymore X(

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    • Honestly, I still hate that idea. PvZGW has just reached one year, why must they already make another sequel? Couldn't they just add some new gamemodes to PvZGW1?

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    • TheHandsomePlant wrote:
      Honestly, I still hate that idea. PvZGW has just reached one year, why must they already make another sequel? Couldn't they just add some new gamemodes to PvZGW1?

      Yeah, I agree

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    • UPDATE! UPDATE!
      Zomboss at EAE3 - Backstage

      Zomboss at EAE3 - Backstage

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    • Lily8763cp wrote:
      UPDATE! UPDATE!
      Zomboss at EAE3 - Backstage

      Zomboss at EAE3 - Backstage

      Spoiled! Spoiled! Looks like that Zomboss picture they uploaded few days ago is going to be in video which will probably be a teaser for PvZGW2.

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    • Looks like zomboss is hungry.

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    • 1 more day!!!!!!!

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    • Guys! Look at the video the PvZ YouTube channel posted! It's talking about PvZGW2 with only sounds and says you can view the E3 2015 review on June 15, 2015 at 9:30 PDT, on the TV channel Spike or go to the conference! It's planning to be released in 2016! It will probably show beta gameplay like the first E3 conference with the first PvZ:GW did.

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    • I only remember hearing the Sombrero Bean Bomb and Warps of a Scientist. I feel hyped right now.

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    • Angry3456 wrote:
      Guys! Look at the video the PvZ YouTube channel posted! It's talking about PvZGW2 with only sounds and says you can view the E3 2015 review on June 15, 2015 at 9:30 PDT, on the TV channel Spike or go to the conference! It's planning to be released in 2016! It will probably show beta gameplay like the first E3 conference with the first PvZ:GW did.

      Wow, we knew that for three days!

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    • Cyberplant3332 wrote:
      Honestly to me....A garden warfare 2 would be weird.Just like if there is a Minecraft 2 or Terraria 2.


      actually, Terraria 2 is in the making so GW2 is possible :P

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    • Plants vs

      Plants vs. Zombies Garden Warfare 2 Announce Trailer E3 2015-1

      Soooo, it looks really weird. It's like alternative far future (alternative from pvz2) where zombies are ruling the world, but we have pirate captain. Maybe they just invented time tavelling and took captain fom the past. Anyway there are some plant minions, zombie ops confirmed? Maybe even campaign. I see that old classes weren't removed, but pirate captain, super zombie, future imp, citron, rose, corn... there are just totally new classes. It's a chaos to me.
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    • Bubblefan123 wrote:

      actually, Terraria 2 is in the making so GW2 is possible :P

      And since Microsoft has Minecraft now...who knows what will happen with that...

      Anyways! Does anyone else find the plants a little strange? We've never seen these ones before, as opposed to the ones from PvZ1. The zombies are understandable though.

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    • So far we've got in trailer

      Plants:

      - Peashooter (possibly returning)

      - Future Cactus (possibly returning)

      - Artichoke-like plant with ability of cloning?

      - Corn-like plant with corn machine gun?

      - Red plant (honestly I don't know what is it based on) with ability of turning zombies into goats?

      - Citrus-like plant with ability to make shields?

      Zombies:

      - Foot Soldier (seen on the box-art, possibly returning)

      - Engineer (possibly returning)

      - All-Star (possibly returning)

      - Pirate Captain-like zombie with cannon gun and ability to hide in a barrel?

      - Imp with ability to turn into giant zombie mech?

      - Superhero Zombie with laser gun?

      Honestly, now I also see that plants and zombies are going to change their roles. Now plants will attack zombies, and zombies will defend themselves from them.

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    • All of the old ones return. New ones are added such as Citron!

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    • The red plant vaguely resembles Red Stinger.

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    • What about ultimate abilities like in LoL? This mech of future imp looks kinda OP.

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    • Dr Crzzy Dave
      Dr Crzzy Dave removed this reply because:
      Already posted
      17:42, June 15, 2015
      This reply has been removed
    • Scratch that. It's a different flower. So we have: Citron, red plant, corn plant, artichoke plant, superhero, imp mech and Pirate Captain Zombie... that's 7 classes, but EA announced 6.

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    • The plants have become a rebel force in this dead dystopia, enlisting the help of new characters such as Citron, a cybernetic orange from the future. Meanwhile, the zombies have bolstered their ranks with new characters as well, including Super Brainz, an undead wannabe '80s action star. All accounted for, there will be a six new characters. Combined with the existing armies, this will result in a total of more than 100 playable character variants. Don't worry about having to start from scratch on unlocking such a roster, though; players of the original Garden Warfare will be able to transfer their characters to the sequel.

      Aspiring wartime gardeners and/or zombie apocalypse initiators will be able to wage war across 12 new maps in online multiplayer, local split-screen and, in a new mode for the series, single-player. Lastly, EA has promised free content updates to keep Garden Warfare 2's soil rich for growing players.

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    • Cavia porcellus wrote:
      The red plant vaguely resembles Red Stinger.

      And corn resembles cob cannon, but they're not same, citron is different too, here it's badass.

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    • The red plant looks like it's also based on a superhero, like the zombie (flies and has a cape). And I hope thats not Citron... Seems like a large jump from the original thing.

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    • Dr Crzzy Dave wrote:

      The plants have become a rebel force in this dead dystopia, enlisting the help of new characters such as Citron, a cybernetic orange from the future. Meanwhile, the zombies have bolstered their ranks with new characters as well, including Super Brainz, an undead wannabe '80s action star. All accounted for, there will be a six new characters. Combined with the existing armies, this will result in a total of more than 100 playable character variants. Don't worry about having to start from scratch on unlocking such a roster, though; players of the original Garden Warfare will be able to transfer their characters to the sequel.

      Aspiring wartime gardeners and/or zombie apocalypse initiators will be able to wage war across 12 new maps in online multiplayer, local split-screen and, in a new mode for the series, single-player. Lastly, EA has promised free content updates to keep Garden Warfare 2's soil rich for growing players.

      100 NEW VARIANTS?! THAT'S DAMN MUCH! And honestly, they took Citron from future? He looks like female... Unless he's the another victim of both-gender.

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    • You can transfer characters from GW 1 you have unlocked, in the sequel as EA said. And about the trailer... Do I have to say? :D

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    • For me that was just foretaste, I'm waiting for gameplay trailer. From the minature, it looks like we'll see abilities of new classes including citron's force field.

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    • MangledMangle wrote:
      The red plant looks like it's also based on a superhero, like the zombie (flies and has a cape). And I hope thats not Citron... Seems like a large jump from the original thing.

      It is Citron. Just like what Dr Crzzy Dave said from an official info.

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    • Cavia porcellus wrote:
      Scratch that. It's a different flower. So we have: Citron, red plant, corn plant, artichoke plant, superhero, imp mech and Pirate Captain Zombie... that's 7 classes, but EA announced 6.

      Honestly, there is also a conflict. There are four new plants and three new zombies classes in trailer. Why would they let zombies without bonus character? Also, it's rather confirmed for ZvP, it says Zombies vs. Plants for a split second.

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    • TheHandsomePlant wrote:

      100 NEW VARIANTS?! THAT'S DAMN MUCH! And honestly, they took Citron from future? He looks like female... Unless he's the another victim of both-gender.

      How can he look female? He's badass with leaf mustache and "deal with it" glasses! Rose plant is female.

      And honestly corn resembles all-star very much.

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    • Magicwaterz wrote:
      It is Citron. Just like what Dr Crzzy Dave said from an official info.

      *shudders*

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    • 4? There are 3 plant classes and 3 zombie classes:

      • Citron
      • Corn
      • Rose


      • Pirate Captain
      • Super Brainz
      • Mecha Imp


      Artichokes are most likely summonable minions. There was also shown new all-star class, tennis star I believe.

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    • Dr Crzzy Dave wrote:

      The plants have become a rebel force in this dead dystopia, enlisting the help of new characters such as Citron, a cybernetic orange from the future. Meanwhile, the zombies have bolstered their ranks with new characters as well, including Super Brainz, an undead wannabe '80s action star. All accounted for, there will be a six new characters. Combined with the existing armies, this will result in a total of more than 100 playable character variants. Don't worry about having to start from scratch on unlocking such a roster, though; players of the original Garden Warfare will be able to transfer their characters to the sequel.

      Aspiring wartime gardeners and/or zombie apocalypse initiators will be able to wage war across 12 new maps in online multiplayer, local split-screen and, in a new mode for the series, single-player. Lastly, EA has promised free content updates to keep Garden Warfare 2's soil rich for growing players.

      So...Citron is in this. Cool but DEAR LORD IS HE UGLY! Looks like he's the opposite of that Robo-cone...Imp? Also, *censor* ALL the new plants.

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    • Lily8763cp wrote:
      So...Citron is in this. Cool but DEAR LORD IS HE UGLY! Looks like he's the opposite of that Robo-cone...Imp? Also, *censor* ALL the new plants.

      I'm like the complete opposite of you then, I love EVERYTHING ABOUT THIS GAME!

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    • Playing as imp will be cool I guess. Double jumps and using mech.

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    • Guys, the Plants aren't antagonists in this game, I think whoever is on the left side of the logo is on the defensive mode, like how plants are usually planted on the leftmost part of the lawn. EA have stated that in this game, the Plants are on the offensive, so they are on the right-hand side. 

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    • I looked at a comment on youtube's trailer of it, it said to pause somewhere, I did and...remember that unused Rock Peashooter? Yeah...that's in this game.
      IMG 0896-1-

      Next to Future Cactus' arm.

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    • I'm fainted...... really...... good thing I didn't buy GW1 so I'll be able to play GW2 cuz it has all GW1 stuff......

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    • Zombies have graveyard ops while plants have herbal assault. Look like it'll be different than gaden ops. Are you sure it will have all stuff from gw1? It doesn't seem so, suburbia was turned into zomburbia, it's not possible to see - let's say - cactus cannyon again, at least how it looked before.

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    • so they said there are gonna be over 100 playable characters. 100! It's like testing them will take at least a few weeks, not to mention unlocking them. And i also wonder if the new characters like citron will be in the multiplayer. I'm extremly hyped!

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    • No need to hype for game, just for gameplay teaser, game will be out in 2016.

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    • Lily8763cp wrote:
      Here's the new design.
      Newpvzgamezomboss

      Nice! He looks like a true overlord of his undead colleagues! XD

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    • Zombs

      Dat zomboss

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    • Gw2render3
      It's not dark ages, get out from here.
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    • I would be hyped if I had an Xbox One or PS4.

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    • Idk much about GW, but something called Giga Torchwood seems to act as a Gargantuar from the previous, at least in the way it spawns.

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    • Itsleo20 wrote:
      I would be hyped if I had an Xbox One or PS4.

      Yeah, all my stuff from GW1 is on the Xbox360, guess I'll have to play on PC.

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    • go to this website for more info! https://www.pvzgw2.com/

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    • MangledMangle wrote:
      Idk much about GW, but something called Giga Torchwood seems to act as a Gargantuar from the previous, at least in the way it spawns.

      Giga torchwood?

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    • Oh here it is, time to watch!
      Plants vs

      Plants vs. Zombies Garden Warfare 2 Gameplay Reveal E3 2015

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    • Master3530 wrote:
      Giga torchwood?

      This ugly thing --->
      Giga Torchwood
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    • Master3530 wrote:
      Oh here it is, time to watch!
      Plants vs

      Plants vs. Zombies Garden Warfare 2 Gameplay Reveal E3 2015

      cool !!!!!!!

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    • Lily8763cp wrote:
      I looked at a comment on youtube's trailer of it, it said to pause somewhere, I did and...remember that unused Rock Peashooter? Yeah...that's in this game.
      IMG 0896-1-

      Next to Future Cactus' arm.

      yeah .. wonder what rock pea will do

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    • Lily8763cp wrote:
      This ugly thing --->
      Giga Torchwood

      I kinda sorta accidently got the screenshot right as he spewed fire. :P Whoops.

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    • there should be new zombies based on the zombies of the WIld West, Dark Ages, Far Future, Big Wave Beach,and Lost CIty, and perhaps Frostbite Caves!!

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    • That's lame-ish boss.

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    • Lets see, those weird Artichoke things are the "zombies" of "Graveyard Ops", new ice based engineer variant, new "Zoologist" of the Scientist, 3d Dr. Zomboss sprite while he's speaking, Imp has 75 health, beating Sunflower in terms of weakness. Gatling Pea-like Zombot, Mr. Toasty confirmed ALL REVEALED IN THE FIRST MNIUTE!

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    • Lily8763cp wrote:

      I looked at a comment on youtube's trailer of it, it said to pause somewhere, I did and...remember that unused Rock Peashooter? Yeah...that's in this game.
      IMG 0896-1-

      Next to Future Cactus' arm.

      haha, you saw my comment :D! Saw it after replaying the trailer since the first time I watched it I wasn't focused on background details, and when I found it decided to comment it so others could search for it too, apparently it worked xD

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    • Those artichokes are lames. There is pumpkin head and pot head and regular one and nothing more! Giga-torchwood looks ugly, and let's say - plants just can't look dangerous.

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    • Master3530 wrote:
      Those artichokes are lames. There is pumpkin head and pot head and regular one and nothing more! Giga-torchwood looks ugly, and let's say - plants just can't look dangerous.

      But they can look stupid as heck. PLEASE tell me this video is a joke!

      This is...

      just... there are no words.

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    • I hope for time travel theme in harvest assault or whatever it is. I saw ancient rome/greece map. I'd like to see garg prime boss or some frostbite caves stuff.

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    • Interesting how it just flips for this game.

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    • Um

      Yo mate, how ya doin

       Reposting this here. THIS NEEDS TO BE A MEME
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    • Dave
      Well, now dave's 3D
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    • I died. 

      Anyway, can you guys move the pages into a PvZGW2 concept page? 

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    • I KNEW WE'RE GETTING A GRAVEYARD OPS!

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    • Lily8763cp wrote:
      So...Citron is in this. Cool but DEAR LORD IS HE UGLY! Looks like he's the opposite of that Robo-cone...Imp? Also, *censor* ALL the new plants.

      You're right, the new plants do look ugly and weird.

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    • This game looks cool. The Zombot returns in the game (like its scrapped appearance planned for PvZGW1 but lighter lights), but I dunno if it will be released as a boss for the plants. It is weird there are only 3 normal waves and one boss wave, but you know, contents can change, and they'll probably make "Graveyard Ops" have 8 waves and 2 boss waves like Garden Ops. You know, PopCap/EA will take a long time until they release the game for some strange reason.

      And, I have no idea why the zombies weren't appearing to defend their graveyard or why the Zombot head became decapitated on the ground (like the Zombot head found in Cactus Canyon, Crash Course and Jewel Junction found in first game). And LOL the Imp stuck to the Zomboss blimp which I wonder is the same one from Boss Mode of first game. This game kinda reminds of SpongeBob Truth or Square for some reason. I hope they don't disappoint us by removing exciting features before final release but instead impress us by adding more exciting stuff in the game. I'm so excited that I want to play the game right now..

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    • Zoologist wasn't introduced. Probably because he is a variant for the Scientist, like I said before. And the Mech Imp seems OP with 400 health and an unlimited ammo laser thing.

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    • Angry3456 wrote:
      Zoologist wasn't introduced. Probably because he is a variant for the Scientist, like I said before. And the Mech Imp seems OP with 400 health and an unlimited ammo laser thing.

      They'll probably come up for some sort of counter to keep him from killing everyone. Probably Rose, since it takes the Imp a while before summoning the Z-Mech, so Rose could turn him into a sheep.

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    • Wow, ZOMBIE OPS. Finally. Also, they made it look more toonish than the first game. If I could play the game, I would choose Rose!

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    • Okay, so let's look at what we've got:

      Citron, with some sort of shield ability.

      Rose that has an ability to turn zombies into Goats.

      Kernel Corn, rapid-fire attacker, so possibly a Plant version of Heavy/All-star?

      Super Brainz, who looks OP, almost as OP as the Imp's Z-Mech thing. Thank goodness they have so long to balance things out. Anyway, it has a punch-combo that likely is powerful enough to even beat an Armour Chomper, as well as infinite ammo hand lasers, a tornado ability for close-combat, a powerful kick, and an explosive energy ball.

      Captain Deadbeard, with a parrot, an explosive barrel, a cannon, and a weapon which can be both a Shotgun and a Sniper Rifle from the looks of it, for a mix of close-combat and long-range power.

      Imp and Z-Mech, which is sort of like a Scout. Double-jumps, high speed, hovering, low health, and some decent rapid-fire weaponry. Then it has an ability that makes it the opposite: a slower, stronger All-star. Likely with a very long cooldown and some kind of counter.

      Giga Torchwood eh? I want to know what the other bosses are. In fact, is Giga Torchwood like Giga Gargantuar? Is there a non-Giga version?

      Also, if you can transfer characters from PvZGW to GW2, does it only work from X1 to X1, PS4 to PS4, and PC to PC? If so...I'll have to get back all my characters cause I only have the 360 version and I'll have to get the PC version of GW2. Hopefully, they'll work out a way to transfer characters from GW1 to GW2 regardless of versions.

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    • I thought it was Wizard Zombie how transformed somthing into a goat in the sound preview. I excepted Wizard Zombie to be a playable character. Super Brainz looks cool.

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    • Get along
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    • Has anybody else noticed citrons rolling ability?

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    • Nitromefan13 wrote:
      Has anybody else noticed citrons rolling ability?

      Yeah, I also saw the imp riding on a flying vehicle, could this mean they will have a alternate to each abilities, like in pvz:gw 1?

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    • Andreelikesplantsvszombies wrote:
      Yeah, I also saw the imp riding on a flying vehicle, could this mean they will have a alternate to each abilities, like in pvz:gw 1?

      Vehicle couldn't alternate anything.

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    • Plant Team

      Plants

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    • What engine does it run on??

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    • I always wanted a game mode exclusive to zombies. But not this one! I had an idea for GW1 to make zombies push the tombstone inside the minecart, protect it while pushing and visit 10 lawns with each 5th is a boss one. After that, zombies should protect the Garg emerging from that tombstone for 4 minutes and rush into the main lawn with this powerful support.

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    • Buzzy Buzz wrote:
      What engine does it run on??

      Obviously, Frostbite as the GW1, cuz everything from GW1 is back as it was, possibly new GUI and new abilities, but in most cases, everything is just copied.

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    • Mr. Boss-inator wrote:
      I always wanted a game mode exclusive to zombies. But not this one! I had an idea for GW1 to make zombies push the tombstone inside the minecart, protect it while pushing and visit 10 lawns with each 5th is a boss one. After that, zombies should protect the Garg emerging from that tombstone for 4 minutes and rush into the main lawn with this powerful support.
      Payload

      ?

       ???? Still sounds pretty cool though. I'd rather they add new gamemodes rather than just converting garden ops to zombie ops.
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    • Yeah, like this, but instead of pushing it into a hole to explode, you push it to the end of the track and for 4 minutes you should protect it while summoning garg and still after that you and garg go into last lawn and destroy something like another garden, idk. And also minecart would have its own health.

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    • Honestly, I feel like they did it just because everyone wanted Graveyard Ops. Because seriously, the gameplay is ALMOST the same as PvZGW1 except for that the Zombies now defend and Plants attack. Seriously, they could do the same in PvZGW1.

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    • TheHandsomePlant wrote: Honestly, I feel like they did it just because everyone wanted Graveyard Ops. Because seriously, the gameplay is ALMOST the same as PvZGW1 except for that the Zombies now defend and Plants attack. Seriously, they could do the same in PvZGW1.

      Yeah, like I commented on PvZGW2, I feel like the plants are the bad guys in the PvZGW2 which I feel like is a bad choice (if they remove all the gamemodes in PvZGW2 but Vanquish Confirmed and Team Vanquish (because no mans land).)

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    • SunShroom wrote:
      Dave
      Well, now dave's 3D
      • vommits*
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    • Birdpool wrote:
      • vommits*

      Well, when pvz:gw 2 gets released I hope somebody rips this crazy dave model and port it into gmod, so I can make crazier faces.

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    • Lily8763cp wrote:
      Here's the new design.
      Newpvzgamezomboss

      Those picture frames. lel.

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    • Andreelikesplantsvszombies wrote:
      Well, when pvz:gw 2 gets released I hope somebody rips this crazy dave model and port it into gmod, so I can make crazier faces.

      Whaddaya mean?

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    • Angry3456 wrote:
      Whaddaya mean?

      The face poser tool in gmod

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    • The gamelay video only shows how OP the zombies are right now. Look at how they DEMOLISHED those poor plants!!!!!

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    • Lily8763cp wrote:
      Yeah, like I commented on PvZGW2, I feel like the plants are the bad guys in the PvZGW2 which I feel like is a bad choice (if they remove all the gamemodes in PvZGW2 but Vanquish Confirmed and Team Vanquish (because no mans land).)

      I really want to try Citron in Garden Ops, and in Gardens and Graveyards. I want to bring all the game modes to the new game, and make they zombie variants (Lke Graveyard Ops + Graveyards and Gardens...). I will be very disapointed, if they remove potted plants, and replaced those with these strange plant-like things.

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    • So the only difference between this and the first game are no new modes (graveyard ops isn't new, it's just garden ops with different characters) and 6 new characters for 60$. neat.

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    • I like how people are criticizing the game as if they have the full game already and are dissapointed. Seriously, they don't release full details.. We won't know more till later. Be excited at what we already know.

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    • SunShroom wrote:
      So the only difference between this and the first game are no new modes (graveyard ops isn't new, it's just garden ops with different characters) and 6 new characters for 60$. neat.

      6 new CLASSES.

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    • RetroBowser wrote: I like how people are criticizing the game as if they have the full game already and are dissapointed. Seriously, they don't release full details.. We won't know more till later. Be excited at what we already know.

      ^

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    • You have to pay for new classes? FFFFRRRRIIIII....

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    • Angry3456 wrote:
      You have to pay for new classes? FFFFRRRRIIIII....

      no, unless you consider the cost on buying the game initially

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    • I REALLY doubt there will be THAT many classes. if someone names a few games EA has made with THAT many classes than prepare your face for a shi- I mean a Pea load of ugly 3d models that should be in pvz 2

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    • SunShroom wrote:
      So the only difference between this and the first game are no new modes (graveyard ops isn't new, it's just garden ops with different characters) and 6 new characters for 60$. neat.

      Uh...the website says there is a new gamemode called Herbal Assault, it also says 7 gamemodes, probably new and old ones.

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    • Gardenwarfare2.com


      Ultimate troll.

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    • Im I the only one who thinks that citron is based off droidekas from Star Wars?

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    • I really like the imp with the suit and the rose

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    • i think the corn is called kernel corn

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    • Rodopixel wrote:
      Im I the only one who thinks that citron is based off droidekas from Star Wars?

      no!!!!!!!! ur not alone! sheilds, rollers, and laser gun!

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    • i was actually thinking of a corn dude almost exactly like this one a few days ago!

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    • Blizzardblade wrote:
      Uh...the website says there is a new gamemode called Herbal Assault, it also says 7 gamemodes, probably new and old ones.

      Herbal Assault is role-reversed G&G, like Graveyard Ops is role-reversed Garden Ops.

      Speaking of which, I sincerely hope we still have G&G and Garden Ops AS WELL as the new modes. After all, I want to see the new plants in defensive modes as well as offensive modes, and I want to see the new zombies in offensive modes as well as defensive modes.

      Also, several people seem to think Plants are bad guys. Seriously, why do you think attackers are always bad guys? The zombies have taken over, the plants are fighting to make the world go back to before, to save it. They're still the good guys. Sheesh.

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    • Milesprower2 wrote:

      Herbal Assault is role-reversed G&G, like Graveyard Ops is role-reversed Garden Ops.

      Speaking of which, I sincerely hope we still have G&G and Garden Ops AS WELL as the new modes. After all, I want to see the new plants in defensive modes as well as offensive modes, and I want to see the new zombies in offensive modes as well as defensive modes.

      Also, several people seem to think Plants are bad guys. Seriously, why do you think attackers are always bad guys? The zombies have taken over, the plants are fighting to make the world go back to before, to save it. They're still the good guys. Sheesh.

      Yeah. It's obvious that the 100 characters will mostly be variants. Single-player is HOPEFULLY Story Mode.

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    • They never said variants. They said hindered playable characters.

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    • Reapeageddon wrote:
      Yeah. It's obvious that the 100 characters will mostly be variants. Single-player is HOPEFULLY Story Mode.

      "story" is a word EA likes to avoid.

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    • It's been confirmed there will be single player versions of all the regular modes, played with AI allies and enemies.

      Story or Campaign Mode seems unlikely.

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    • Did anyone notice it looks like there's going to be a new all-star variant? It's seen right before Rose turns him into a goat. He's got a blonde afro like Starfruit's costume.

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    • BrandonPVZMaster wrote:
      Did anyone notice it looks like there's going to be a new all-star variant? It's seen right before Rose turns him into a goat. He's got a blonde afro like Starfruit's costume.

      Yes, he looks like tennis star.

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    • Master3530 wrote:
      Yes, he looks like tennis star.

      There will be new variants for every class. The zoologist, that engineer in cold room, rock peashooter, and tennis star are what we've seen. I wonder what zoologist does.

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    • Magnet master wrote:
      There will be new variants for every class. The zoologist, that engineer in cold room, rock peashooter, and tennis star are what we've seen. I wonder what zoologist does.

      Because of the bear-thing on it's back, I think it shoots Teddy Bears...that deal splash damage?

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    • BrandonPVZMaster wrote: Did anyone notice it looks like there's going to be a new all-star variant? It's seen right before Rose turns him into a goat. He's got a blonde afro like Starfruit's costume.

      I noticed way before you!! Lol.

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    • Angry3456 wrote:
      I noticed way before you!! Lol.

      Yep, noticed Tennis Star first time I watched it...I saw Rock Pea the 2nd time.

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    • Lily8763cp wrote:
      Because of the bear-thing on it's back, I think it shoots Teddy Bears...that deal splash damage?

      It's koala bear , and if you look closely in the revealed gameplay it shoots some kind of yellowish, glowing liquid, not teddies. And the paleontologist deals splash damage already.

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    • Anyone noticed that in the trailer, when Citron first attack he shoot lasers, and in the second he shoot a plasma ball.
      Citron10.1
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    • Why couldn't they put an orange ball . 2 eybrows and eyes. and a peashooter snout. HOW HARD IS THAT! This looks like a cross beetween sunflower and squash painted orange badly (by badly you can see some stuff through the paint)

      Citron10.1

      Oh gawd *vomits*

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    • What we wanted.
      Umcitron









      Um

      Yo mate, how ya doin

      What we got
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    • Lol very true. Now to convince my mom to get the first one, and this one Pre-Ordered.

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    • Considering EA's art of a human model Im not suprised one plant was going to look NOTHING like it

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    • Milesprower2 wrote:
      It's been confirmed there will be single player versions of all the regular modes, played with AI allies and enemies.

      Story or Campaign Mode seems unlikely.

      Poor shame.

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    • The Weed are like the "Sprout Scouts" from my Fan-Made version of  PvZGW 2

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    • Butter
      I wonder if kernal korn will be able to




      >
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    • Pea nut 5667 wrote:
      The Weed are like the "Sprout Scouts" from my Fan-Made version of  PvZGW 2

      What are the plant bosses in your Fan-Made version of PvZGW 2?

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    • TheDmiester2 wrote:
      What are the plant bosses in your Fan-Made version of PvZGW 2?

      Squash,Pharoah Peashooter,Cob Cannon,Sherrif Law Pea.

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    • The Fancy Rat wrote:
      Why couldn't they put an orange ball . 2 eybrows and eyes. and a peashooter snout. HOW HARD IS THAT! This looks like a cross beetween sunflower and squash painted orange badly (by badly you can see some stuff through the paint)
      Citron10.1

      Oh gawd *vomits*

      Have you ever peeled an orange? There is always this white stuff on fruit. you seem like someone who hardly ever eats fruits. and if citron was all orange coloured, he would look unrealistic and awful all of a sudden.

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    • He meant an unpeeled orange.

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    • I wonder if there are going to be new potted plants.











      185px-Winter Melon(Halloween)

       

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    • Winter melon could be a boss :O

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    • I think so, If you watch the trailer you'll see that there are original spawnable zombies.

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    • Do any of you understand my frustration that they didn't call him Colonel Kernel!?!?!?! I mean come on! SO MUCH PUN!!!

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    • I understand it, I mean, Kernel Corn is just like... I don't know.

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    • Master3530 wrote:
      Winter melon could be a boss :O
      Winter Melon

      ...

      I heard his Plant Food Ability playing during the PvZGW1 trailer, and since he's not in that one and they appear to be reconsidering Rock Peashooter, THIS MAY COME.
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    • SPOILER ALERT hey guys watch this, some guy leaked 15 minutes of graveyard ops https://youtu.be/-zgRZtILaWU

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    • Rodopixel wrote:
      SPOILER ALERT

      hey guys watch this, some guy leaked 15 minutes of graveyard ops https://youtu.be/-zgRZtILaWU

      Da poor peashooters. :/

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    • My worst image ever: attempt at Rock Peashooter:

      RockPeashooterGardenWarfare2(2)

      >_<

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    • Murabito wrote:
      He meant an unpeeled orange.

      Citron is obviously peeled. Period.

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    • A question, Where did you find this images?
      Plantsbus
      Superbus
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    • Btw, according to ZeroXFusionz, who has been given extra info straight from PopCap, G&G and Garden Ops ARE returning. Therefore, the odds are there will be new potted plants and spawnable zombies.

      Also, has anyone thought about teleporters in Herbal Assault? There isn't a plant version of Engie, so who would build teleporters in the role-reversed G&G? My guess is Citron, since it appears to have a speed boost ability (like Jackhammer) and a shield ability which could be good for protecting the teleporter and the teleporter's defences. Plus, he's from the future, so he'd have the best knowledge of plant technology.

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    • Milesprower2 wrote: Btw, according to ZeroXFusionz, who has been given extra info straight from PopCap, G&G and Garden Ops ARE returning. Therefore, the odds are there will be new potted plants and spawnable zombies.

      Also, has anyone thought about teleporters in Herbal Assault? There isn't a plant version of Engie, so who would build teleporters in the role-reversed G&G? My guess is Citron, since it appears to have a speed boost ability (like Jackhammer) and a shield ability which could be good for protecting the teleporter and the teleporter's defences. Plus, he's from the future, so he'd have the best knowledge of plant technology.

      But would he build turrets (somehow) or plant pots?

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    • Jpvz824 wrote:
      A question, Where did you find this images?
      Plantsbus
      Superbus

      Probably from here: https://www.youtube.com/watch?v=Kai2S5jwKwQ

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    • thanks

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    • Rather from here: http://vk.com/video168733613_171175215?list=ab31fe67c15c46e6d4

      But WOW! There's versus mode or something for 2 player's at same device!

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    • Milesprower2 wrote:
      Btw, according to ZeroXFusionz, who has been given extra info straight from PopCap, G&G and Garden Ops ARE returning. Therefore, the odds are there will be new potted plants and spawnable zombies.

      Also, has anyone thought about teleporters in Herbal Assault? There isn't a plant version of Engie, so who would build teleporters in the role-reversed G&G? My guess is Citron, since it appears to have a speed boost ability (like Jackhammer) and a shield ability which could be good for protecting the teleporter and the teleporter's defences. Plus, he's from the future, so he'd have the best knowledge of plant technology.

      I beat you there XD:

      PvZGW2 Garden Ops
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    • Lily8763cp wrote:
      But would he build turrets (somehow) or plant pots?

      Three possibilities:

      1. Teleporter defences are altered to work the same as Garden/Graveyard defences. AKA, any on the correct team can plant any pot or build any turret in the specified locations near teleporters.
      2. The Engineer's turrets for defending the teleporter are separate from the general turrets for defending graveyards, in which case, the Citron's pots for defending the teleporter would also be different to regular plant pots.
      3. The Citron actually builds turrets instead of planting in pots, but the turrets would probably look like plants (for example, a turret that looks similar to a Peashooter and could upgrade to Repeater and then Gatling Pea).
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    • Anyone else notice how that Sphinx was the first time we saw a "zombie" with a nose?

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    • Fainted Weasel

      Nope

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    • Zomburbia? .-.

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    • I'm glad that there are different time periods. But there should be all areas from pvz2, not just ancient egypt and far future. What about pirate seas, wild west, dark ages, big wave beach, frostbite caves and lost city (especially)?

      Areas from GW2 that aren't in pvz2 - medevial (the late one), ancient rome/greece, dino age and possibly more

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    • I would want this game if it were for Xbox 360, not just for new generation systems, New systems are soooooo expensive, The game though looks like a wonder of possibilites like GW1 did. that Imp though.....

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    • Suburbia? What kind of place is called "Suburbia"? Shouldn't they have called it "The Suburbs", because Suburbia does not sound like a real place, sorry.

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    • I find it weird how there are different time periods (SOUNDS FUN, NOT ANNOYED), like, how did the zombies and plants get there? They all couldn't have fit into penny....

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    • SunShroom wrote:
      Anyone else notice how that Sphinx was the first time we saw a "zombie" with a nose?

      Human Imp Easter Egg.

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    • SunShroom wrote:
      I find it weird how there are different time periods (SOUNDS FUN, NOT ANNOYED), like, how did the zombies and plants get there? They all couldn't have fit into penny....

      Who says Penny isn't bigger on the inside?

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    • Master3530 wrote:
      I'm glad that there are different time periods. But there should be all areas from pvz2, not just ancient egypt and far future. What about pirate seas, wild west, dark ages, big wave beach, frostbite caves and lost city (especially)?

      Areas from GW2 that aren't in pvz2 - medevial (the late one), ancient rome/greece, dino age and possibly more

      Well, we've got Deadbeard, so we might get pirate maps. Also the presence of some old plants such as Six-Shooter suggests that there might be a Wild West world.

      Plus the whole game isn't released yet, you might be surprised with updates.

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    • Jpvz824 wrote:
      A question, Where did you find this images?
      Plantsbus
      Superbus

      From the new trailer. I have connections with peeps who are quick in getting new trailers and stuff.

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    • Angry3456 wrote:
      Suburbia? What kind of place is called "Suburbia"? Shouldn't they have called it "The Suburbs", because Suburbia does not sound like a real place, sorry.

      At least it's original. It usually sucks when you leave places ambigious. It's better to make up a name than just leave it blank!

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    • I'm so glad they kept G&G and garden ops, it will be cool to test the new classes both offensively and defensively, also I was thinking,how crazy a mixed class mode would be? I mean, a mode where a team could play as both zombies and plants? It would be fun to test a cactus against a Chomper or a engineer against an all star

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    • Deadbeard- Past

      Superbrainz- Present?

      Imp- Future

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    • Rose- Past 

      Kernel Corn- Present...I guess...

      Citron- Future

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    • Lolwutburger wrote:
      Human Imp Easter Egg.

      All zombies have noses if you notice the two dots in between their eyes.

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    • Birdpool wrote:
      All zombies have noses if you notice the two dots in between their eyes.
      Picard-facepalm

      I meant Physical nose, not the nostrils...

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    • SunShroom wrote:
      I meant Physical nose, not the nostrils...
      Still a nose XD
      Picard-facepalm
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    • SunShroom wrote:
      Picard-facepalm
      I meant Physical nose, not the nostrils...
      Ice Weasel

      Uh...I have a nose!


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    • Lily8763cp wrote:
      Ice Weasel

      Uh...I have a nose!


      LOL, this has gotta be one of the dumbest arguments on this wiki XD


      I wonder how long the cooldown for the imp bot is going to be. If it's that OP, its gotta be pretty long...

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    • in the first gameplay trailer, did anybody notice that captain dreadbeard's attack didn't show a damage bubble?

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    • Hal lucination wrote:
      in the first gameplay trailer, did anybody notice that captain dreadbeard's attack didn't show a damage bubble?

      Probably because the game's in alpha, so they haven't gotten to that, for some reason.

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    • SunShroom wrote:
      What we wanted.
      Umcitron









      Um

      Yo mate, how ya doin

      What we got

      I actually like the new design...

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    • Milesprower2 wrote:
      It's been confirmed there will be single player versions of all the regular modes, played with AI allies and enemies.

      Story or Campaign Mode seems unlikely.


      Fffffuuuuuuuuuuuuuuuuuuuuuuuke
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    • Milesprower2 wrote:
      It's been confirmed there will be single player versions of all the regular modes, played with AI allies and enemies.

      Story or Campaign Mode seems unlikely.

      Yes!

      Playing by myself will be fun! And at least AI would work as a team. I want to play offline G&G.

      Any word on offline multiplayer?

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    • Birdpool wrote:
      My worst image ever: attempt at Rock Peashooter:
      RockPeashooterGardenWarfare2(2)

      >_<

      .:P

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    • Looks like Pea Thing

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    • Lolwutburger wrote:

      Playing by myself will be fun! And at least AI would work as a team. I want to play offline G&G.


      lol, so true

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    • I hope the AI will be variable at least. I don't want basic variants everywhere.

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    • TheHandsomePlant wrote:
      I hope the AI will be variable at least. I don't want basic variants everywhere.

      As an imp, I want to fight AI Plasma Peas.

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    • TheHandsomePlant wrote:
      I hope the AI will be variable at least. I don't want basic variants everywhere.

      I've been thinking about the singleplayer, and here are some ideas I have:

      First of all, there would be a simple option to play it at a certain difficulty (such as very easy, easy, medium, hard, very hard). On lower difficulties, the opponents are more likely to use basic variants and have bad AI, while your teammates have better AI and use more variants (including the more powerful ones like Agent Pea/Super Commando).

      On higher difficulties, that's reversed. Tough and varied opponents, less reliable allies with basic variants.

      You could also have an option if you have more spare time to specifically choose the difficulty of each ally and enemy, along with their specific variant (I don't know if you'd have to have the variant unlocked or not to choose their variant though...), meaning you could deliberately make some really unbalanced teams like an all-Citron team vs. an All-All-star team to see who'd win.

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    • Milesprower2 wrote:

      I've been thinking about the singleplayer, and here are some ideas I have:

      First of all, there would be a simple option to play it at a certain difficulty (such as very easy, easy, medium, hard, very hard). On lower difficulties, the opponents are more likely to use basic variants and have bad AI, while your teammates have better AI and use more variants (including the more powerful ones like Agent Pea/Super Commando).

      On higher difficulties, that's reversed. Tough and varied opponents, less reliable allies with basic variants.

      You could also have an option if you have more spare time to specifically choose the difficulty of each ally and enemy, along with their specific variant (I don't know if you'd have to have the variant unlocked or not to choose their variant though...), meaning you could deliberately make some really unbalanced teams like an all-Citron team vs. an All-All-star team to see who'd win.

      I don't really want about variants being the matter on difficulty. I'd rather want something similar to Garden Ops. The easier the difficulty, the less damage enemies do to you, and vice versa in harder difficulties.

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    • From all the videos I've seen, it kinda looks like Captain deadbeard is a UP sniper for the zombies. His gimmick is that he has a "second eye" (the parrot)

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    • @THP, I didn't say variations were the only thing affecting difficulty. The actual quality of the AI would change as well. For example, the weakest AI types would probably just stand around occasionally shooting and using abilities at rather stupid times, while the best AI would have near-perfect accuracy and use abilities at all the right times.

      Also, in Garden Ops, you don't take more damage from attacks on higher difficulties. The differences are how many zombies spawn, what zombie types spawn and how much health the zombies have (around 50% extra health for all zombies on Craaaazy).

      @SunShroom, not really, he's capable of both effective close-combat and effective sniping. Maybe his sniping attacks aren't as good as a Cactus, but that's made up for by the fact that he can actually defend himself at close-range, unlike Cacti.

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    • Milesprower2 wrote:

      Also, in Garden Ops, you don't take more damage from attacks on higher difficulties. The differences are how many zombies spawn, what zombie types spawn and how much health the zombies have (around 50% extra health for all zombies on Craaaazy).

      @SunShroom, not really, he's capable of both effective close-combat and effective sniping. Maybe his sniping attacks aren't as good as a Cactus, but that's made up for by the fact that he can actually defend himself at close-range, unlike Cacti.

      Some interesting fu nfacts.

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    • Milesprower2 wrote:
      @THP, I didn't say variations were the only thing affecting difficulty. The actual quality of the AI would change as well. For example, the weakest AI types would probably just stand around occasionally shooting and using abilities at rather stupid times, while the best AI would have near-perfect accuracy and use abilities at all the right times.

      Also, in Garden Ops, you don't take more damage from attacks on higher difficulties. The differences are how many zombies spawn, what zombie types spawn and how much health the zombies have (around 50% extra health for all zombies on Craaaazy).

      @SunShroom, not really, he's capable of both effective close-combat and effective sniping. Maybe his sniping attacks aren't as good as a Cactus, but that's made up for by the fact that he can actually defend himself at close-range, unlike Cacti.

      You're wrong about the Garden Ops. On Easy difficulty, one can easily take off full clip from Foot Soldier and only absorb 25 NDS. If you try that on Expert, two clips are enough to kill you.

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    • Wait the cheeto junk isn't going to return?! Darn... I actually liked the healing station...and the cheeto bomb thing...

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    • SunShroom wrote:
      Wait the cheeto junk isn't going to return?! Darn... I actually liked the healing station...and the cheeto bomb thing...

      No, they said the promotional characters aren't returning. Possibly the abilites too, but in response they may just make an identical abilities but just PvZGW-themed.

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    • SunShroom wrote:
      Wait the cheeto junk isn't going to return?! Darn... I actually liked the healing station...and the cheeto bomb thing...

      PvZ Player Loyalty

      As a thank you to everyone who played the original PvZ Garden Warfare, you will be able to automatically transfer nearly all of your unlocked variants at game launch.

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    • SunShroom wrote:
      From all the videos I've seen, it kinda looks like Captain deadbeard is a UP sniper for the zombies. His gimmick is that he has a "second eye" (the parrot)

      what do you mean "second eye"!? you think that the parrot is a second eye? how does that work?

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    • Hal lucination wrote:
      what do you mean "second eye"!? you think that the parrot is a second eye? how does that work?

      You deploy the parrot in a spot, press a button, and your camera change's to the bird's eye. Great for seeing what's going on from far away.

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    • SunShroom wrote:
      You deploy the parrot in a spot, press a button, and your camera change's to the bird's eye. Great for seeing what's going on from far away.

      Uhh.. Nope. Parrot works just like Garlic Drone and Zombot Drone. Attacks from distance and drops strikes.

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    • TheHandsomePlant wrote:
      You're wrong about the Garden Ops. On Easy difficulty, one can easily take off full clip from Foot Soldier and only absorb 25 NDS. If you try that on Expert, two clips are enough to kill you.

      Huh, maybe you do take less damage on lower difficulties. However, I know I'm right about the health changes of enemies. On Crazy difficulty, a Foot Soldier will take about seven direct hits from Toxic Pea, which does 25 damage per direct hit. AKA, about 175 damage instead of 125, plus a small amount of toxic damage too, meaning it probably has around 185-190 health.

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    • Milesprower2 wrote:
      Huh, maybe you do take less damage on lower difficulties. However, I know I'm right about the health changes of enemies. On Crazy difficulty, a Foot Soldier will take about seven direct hits from Toxic Pea, which does 25 damage per direct hit. AKA, about 175 damage instead of 125, plus a small amount of toxic damage too, meaning it probably has around 185-190 health.

      That's true, I usually can't kill Foot Soldiers in one clip with full headshots from Law Pea.

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    • SunShroom wrote:
      Hal lucination wrote:
      SunShroom wrote:
      From all the videos I've seen, it kinda looks like Captain deadbeard is a UP sniper for the zombies. His gimmick is that he has a "second eye" (the parrot)
      what do you mean "second eye"!? you think that the parrot is a second eye? how does that work?
      You deploy the parrot in a spot, press a button, and your camera change's to the bird's eye. Great for seeing what's going on from far away

      (-‸ლ)


      even if it did work like that (which its totally not!), how would that be a gimmicky gimmick enough to "save c. dread. from 'underpoweredness'?"

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    • I've got some new tasty info for you to gobble up.

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    • There will be a map centered around a time travel theme park and a space map too. Cosmetic items for your characters won't transfer and the game will release somewhere between Jan and March.

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    • Rwm78djm01 wrote:
      There will be a map centered around a time travel theme park and a space map too. Cosmetic items for your characters won't transfer and the game will release somewhere between Jan and March.

      Rather March to June 2016, unfortunately. They said "Spring 2016", not "Q1 2016"

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    • Only trust what you can see and only half of what you hear,my friend.

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    • Rwm78djm01 wrote:

      Only trust what you can see and only half of what you hear,my friend.

      THAT'S WHAT YOU SEE IN THE TRAILER!!!!!!!!!!

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    • The Fancy Rat wrote:
      Why couldn't they put an orange ball . 2 eybrows and eyes. and a peashooter snout. HOW HARD IS THAT! This looks like a cross beetween sunflower and squash painted orange badly (by badly you can see some stuff through the paint)
      Citron10.1

      Oh gawd *vomits*

      Uglier than the squash hybrid you mentioned.

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    • Hal lucination wrote:

      (-‸ლ)

      even if it did work like that (which its totally not!), how would that be a gimmicky gimmick enough to "save c. dread. from 'underpoweredness'?"

      lol, I I saw a video and the parrot died so fast, that I thought that was the function XD Sorry for the mistake

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    • SunShroom wrote:
      lol, I I saw a video and the parrot died so fast, that I thought that was the function XD Sorry for the mistake

      Video with parrot in action? Link please?

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    • Angry3456 wrote:
      You have to pay for new classes? FFFFRRRRIIIII....

      WAT

      I have to pay for the newbies? That sucks!

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    • Ah,but that was first spead by word of mouth by Popcap employees to other popcap employees! Only trust what you can truly see.

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    • Lolwutburger wrote:

      WAT

      I have to pay for the newbies? That sucks!

      Seriously!? Eh, EA at it's finest.

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    • I'll only believe this...if I've got a link that can prove it!

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    • Smurfberries wrote:
      Uglier than the squash hybrid you mentioned.

      You hate Citron? Welp, IMO he's a masterpiece of PopCap xD

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    • I had a wierd dream that Rose was fighting...... Naked

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    • Lolwut and Reap, you don't need to pay for the new classes!

      Angry was complaining that the classes are going to be added in a new paid game rather than a free DLC.

      Also, I have an idea about Citron. It's been stated that Citron counters the Z-mech. You know how both plants and zombies have a character able to deploy a drone? Well...what if Citron is able to counter the Imp's Z-mech by using his own version of it? A C-mech or P-mech for example.

      If so, then that's the third ability for Citron. He can roll, shield himself and summon a mech to fight in.

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    • Milesprower2 wrote:
      Lolwut and Reap, you don't need to pay for the new classes!

      Angry was complaining that the classes are going to be added in a new paid game rather than a free DLC.

      Also, I have an idea about Citron. It's been stated that Citron counters the Z-mech. You know how both plants and zombies have a character able to deploy a drone? Well...what if Citron is able to counter the Imp's Z-mech by using his own version of it? A C-mech or P-mech for example.

      If so, then that's the third ability for Citron. He can roll, shield himself and summon a mech to fight in.

      Phew.

      I really hope that One of Citron's abilities/attacks is called Vitamin C-U-Later.

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    • Pea nut 5667 wrote:
      I had a wierd dream that Rose was fighting...... Naked

      All plants are naked though, unless you give them costumes.

      Speaking of costumes, I'm especially excited for new taunts and customization items for the newbies, and there'll probably be some new costumes/taunts for the oldies as well.

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    • Lolwutburger wrote:

      All plants are naked though, unless you give them costumes.

      Speaking of costumes, I'm especially excited for new taunts and customization items for the newbies, and there'll probably be some new costumes/taunts for the oldies as well.

      Rose wears cape though. I honestly hope that the upgrades will also return for every class you got in PvZGW1 without needing to get them again. I'm okay about lost cosmetics and taunts, just don't make my game harder again.

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    • Lolwutburger wrote:

      All plants are naked though, unless you give them costumes.

      Speaking of costumes, I'm especially excited for new taunts and customization items for the newbies, and there'll probably be some new costumes/taunts for the oldies as well.

      Rose has a coat or something, so yeah. She could be naked in his dream ;_;

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    • Master3530 wrote:
      Rose has a coat or something, so yeah. She could be naked in his dream ;_;

      Also in my dream,she had a Feminine Human Body

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    • Um...sexy,I guess? Lol And how would this new Citron ability work?

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    • Pea nut 5667 wrote:
      Also in my dream,she had a Feminine Human Body

      Quit visting NSFW sites, god dammit!

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    • TheHandsomePlant wrote:
      Quit visting NSFW sites, god dammit!

      lol

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    • Lolwutburger wrote:

      WAT

      I have to pay for the newbies? That sucks!

      I WILL MURDER ALL OF THE STAFF AT EA

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    • Hal lucination wrote:
      I WILL MURDER ALL OF THE STAFF AT EA

      SAVE THE MOTHERBLEEPING LEADER OF EA FOR ME. I HAVE SOMETHING IN MIND.

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    • Milesprower2 wrote:
      Lolwut and Reap, you don't need to pay for the new classes!

      Angry was complaining that the classes are going to be added in a new paid game rather than a free DLC.

      Also, I have an idea about Citron. It's been stated that Citron counters the Z-mech. You know how both plants and zombies have a character able to deploy a drone? Well...what if Citron is able to counter the Imp's Z-mech by using his own version of it? A C-mech or P-mech for example.

      If so, then that's the third ability for Citron. He can roll, shield himself and summon a mech to fight in.

      Thank you! THANK YOU!

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    • Reapeageddon wrote:
      Thank you! THANK YOU!

      My freaking god yesh!!!!!

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    • Will you guys calm down? Popcap nor EA haven't cconfirmed this at all and you're all getting worked up over nothing.

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    • Omg! Pvzgw2 is available in discs too! (PC)

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    • Rwm78djm01 wrote:

      Will you guys calm down? Popcap nor EA haven't cconfirmed this at all and you're all getting worked up over nothing.

      GW2 is totally confirmed, brah.

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    • Buzzy Buzz wrote:
      Omg! Pvzgw2 is available in discs too! (PC)

      I'm sure these were only for show. GW1 didn't got any physical copies.

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    • No,I meant the whole paid classes thing. Also,I already said above that customization items wouldn't transfer. Look at my comments.

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    • Rwm78djm01 wrote:



      No,I meant the whole paid classes thing. Also,I already said above that customization items wouldn't transfer. Look at my comments.

      You need to stop hitting enter fifty times before your comment. It's technically spam and can constitute a Warning.

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    • WTF,you want me to do? I'm sending from my phone and only choice I have is to use the mobile version cause the damm editor takes forever to load,so I have to use the desktop version. And HTF is this spam? That's repeating the same word over and over again in a paragraph.

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    • Rwm78djm01 wrote:
      WTF,you want me to do? I'm sending from my phone and only choice I have is to use the mobile version cause the damm editor takes forever to load,so I have to use the desktop version. And HTF is this spam? That's repeating the same word over and over again in a paragraph.

      How do you not know what spam is? You're on the freaking internet!

      What I'm seeing on your posts is a bunch of white space before the writing. That's technically spam.

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    • Never once have I been on a forum and have a mod tell me that's spam.

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    • Rwm78djm01 wrote:

      Never once have I been on a forum and have a mod tell me that's spam.

      QUIT WITH THE WHITE SPACE ALREADY!

      Just type what you want to say, quit hitting the enter button before the darn message!

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    • Birdpool, please stop overreacting.

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    • Milesprower2 wrote: Lolwut and Reap, you don't need to pay for the new classes!

      Angry was complaining that the classes are going to be added in a new paid game rather than a free DLC.

      Also, I have an idea about Citron. It's been stated that Citron counters the Z-mech. You know how both plants and zombies have a character able to deploy a drone? Well...what if Citron is able to counter the Imp's Z-mech by using his own version of it? A C-mech or P-mech for example.

      If so, then that's the third ability for Citron. He can roll, shield himself and summon a mech to fight in.

      No, I thought SunShroom said you have to pay for new classes, but I realized you don't. Just for the game, automatically with the classes.

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    • Itsleo20 wrote:
      Birdpool, please stop overreacting.

      Just tired of spam...

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    • Birdpool wrote:
      Just tired of spam...

      spamspam/noun #1.irrelevant or inappropriate messages sent on the Internet to a large number of recipients.#*  

      1. 2.trademarka canned meat product made mainly from ham.

      verb #1.send the same message indiscriminately to (large numbers of recipients) on the Internet.     I don't think spacebar counts as spam...

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    • So......back on topic....................


      I wonder if citron will be able too        ---->

      CitronAttack

      *Barfs

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    • it'd work sorta like plasma pea.

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    • What about zombie version of plasma pea and future cactus, like future soldier?

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    • We already got on character that knows how to use its spit. We don't need another.

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    • Zombie versions of Plasma and future cactus sounds great. Maybe,make a Cosmic Super Brainz or something as a character variant to counter Plasma Pea.

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    • Rwm78djm01 wrote: Zombie versions of Plasma and future cactus sounds great. Maybe,make a Cosmic Super Brainz or something as a character variant to counter Plasma Pea.

      No, Plasma Pea is fine. I'm not good with it, anyway, so a counter to Plasma Pea would be unfair for most players.

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    • TheHandsomePlant wrote:
      Video with parrot in action? Link please?

      Hey bro,I got your parrot video!


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    • Itsleo20 wrote:

      spamspam/noun #1.irrelevant or inappropriate messages sent on the Internet to a large number of recipients.#*  

      1. 2.trademarka canned meat product made mainly from ham.

      verb #1.send the same message indiscriminately to (large numbers of recipients) on the Internet.     I don't think spacebar counts as spam...


      • Enter.

      and it technically does









      How would you feel if you had to scroll three times before seeing the message - and it was all one?

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    • I'd shrug it off ,make a reply, and say to each their own.

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    • Rwm78djm01 wrote:

      I'd shrug it off and say to each their own.

      wtf?!?!?!?! 
      STOP SPAMMING!


      Also, wtf does "I'd shrug it off and say to each their own." mean?

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    • Anywhozzle, who's excited for new variants?

      I'm expecting an Ice citron, or a stone Superbrainz. Maybe... ELECTRIC CORN?

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    • Lolwutburger wrote:
      Anywhozzle, who's excited for new variants?

      I'm expecting an Ice citron, or a stone Superbrainz. Maybe... ELECTRIC CORN?

      They will just do Fire, Ice, Toxic and Power variant for these classes that didn't got them. We'll get these variants like:

      - Power Pea

      - Toxic Flower

      - Ice Flower

      - Snow Chomper

      - Toxic Cactus

      - Power Soldier

      - Toxic Soldier

      - Ice Engineer (already teased)

      - Snow Scientist

      - Power All-Star

      - Toxic All-Star

      And obviously all six newcomers getting their Fire, Ice, Toxic and Power variants aswell.

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    • So we know that tennis star is coming, do you think we'll get boxing star, athletics star, or basketball star one Day?

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    • Rwm78djm01 wrote:
      I'll only believe this...if I've got a link that can prove it!
      File:Plants vs. Zombies Garden Warfare 2 Announcement Trailer

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    • I meant the paid classes issue,dummy. Lol

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    • Rwm78djm01 wrote:
      I meant the paid classes issue,dummy. Lol

      dont call me dummy

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    • What? Not like I meant it. It was all good fun. You just gotta lighten up a little bit,my friend.

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