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  • I was bored so I made this. Ex: Ice-Shroom versus Iceberg Lettuce.

    You can decide which one is better for you. Remember to respect others opinions about plants. Also all plants are allowed as long as you post it. Old versions of plants can compete with their new versions like: Old Torchwood vs. New Torchwood.

    (Probably will die anyway.)

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    • Old Gravebuster's look was the best. Also no premiums!

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    • However, PvZ costs money compared to PvZ 2's f2p model.

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    • And PvZ2 makes more monkey then PvZ1 with all the IAPs.

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    • Old Gravebuster was slightly better. You can't put PF on New Gravebuster... I was hoping for it to destroy the three nearest gravestones.

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    • There should be upgrades like in the chinese version! (So unfair) grave buster > graveyard buster, potato mine > potato minefield and so on

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    • I like pvz2 more, with the turbo button, pvz1 seems to slow for me, also plants looks cuter in pvz2

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    • Ok. You decide what do you think is better: PvZ1 Chomper or PvZ2 Bonk Choy? (And yes I do know Chomper is in PvZ2 just saying.)

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    • pvz 1                              pvz 2

      Only pay once               more plants

      cleaner alamanic           more bosses

      giga football zombie      banana plant

      better grave buster       OP sun shroom

      10 levels per world (still long) Power ups

      No unfair tasks               better zomboss desine

      tree of winsdom            female zombies

      zen garden                  minecarts graves water etc

      better grave buster and spikweed

      esier garastars

      doom shroom

      more minigames

      I say PVZ1!

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    • DougieBomber12 wrote: pvz 1                              pvz 2

      Only pay once               more plants

      cleaner alamanic           more bosses

      giga football zombie      banana plant

      better grave buster       OP sun shroom

      10 levels per world (still long) Power ups

      No unfair tasks               better zomboss desine

      tree of winsdom            female zombies

      zen garden                  minecarts graves water etc

      better grave buster and spikweed

      esier garastars

      doom shroom

      more minigames

      I say PVZ1!

      Um you do know there is water in PvZ1 right? And graves...

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    • Old gravebuster:

      Pros - looked dark and evil and nice consuming animation

      Cons - cost 75 sun

      New gravebuster

      Pros - New thorny look, wrapping animation, 0 cost

      Cons- no PF effect 

      New one's better overall

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    • The look is a matter of opinion, also old Gravebuster gives coins or sometimes diamonds when eating graves. Can the new one do that?

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    • Echoson wrote:
      The look is a matter of opinion, also old Gravebuster gives coins or sometimes diamonds when eating graves. Can the new one do that?

      There are the new plant food and sun graves in Dark ages. Grave busters can bust them to get PF and sun, can the old one do that?

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    • I don't know which one I prefer over... Decisions are hard...

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    • EmpyreanBlover wrote:
      Echoson wrote:
      The look is a matter of opinion, also old Gravebuster gives coins or sometimes diamonds when eating graves. Can the new one do that?
      There are the new plant food and sun graves in Dark ages. Grave busters can bust them to get PF and sun, can the old one do that?


      That is not the Gravebusters fault... those are different graves. If your talking about which graves are better I'll say PvZ1. Think before you leap.

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    • Echoson wrote:
      EmpyreanBlover wrote:
      Echoson wrote:
      The look is a matter of opinion, also old Gravebuster gives coins or sometimes diamonds when eating graves. Can the new one do that?
      There are the new plant food and sun graves in Dark ages. Grave busters can bust them to get PF and sun, can the old one do that?

      That is not the Gravebusters fault... those are different graves. If your talking about which graves are better I'll say PvZ1. Think before you leap.

      i already thought thoroughly, leaping in the direction of strongest benefits from the new and old, old may give coins and diamonds, but they would be worth much more in pvz 2 and pf, sun graves are darn neat 

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    • I was talking about Grave Buster not the graves in general, that what I was talking about.

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    • PVZ 1 is now free in app store but this version's developer company says it's made by EA, not Popcap. The game's icon is red instead of blue. You can still buy the first game for 0.99 USD that has the blue background for the icon (if you want to do that for some reason). Some of the plants look better and there are way more minigames in PVZ1 . So I'll go with the first one.

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    • PopCap was rained with hate when fans demanded Chomper even though Bonk Choy was its replacement. So as retaliation they nerfed it a bit.

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    • Cob Cannon vs. Banana Launcher-

      Cob Cannon is the best; same cost; more damage.

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    • Buzzy Buzz wrote:
      Cob Cannon vs. Banana Launcher-

      Cob Cannon is the best; same cost; more damage.

      Better damage, more area, took more spaces though. But, it is 700s/90 vs. 500/60. Mathematically, Cob Cannon is still superior and has a 3x3 area , not a 3x1 area.

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    • Is the 3 by width or length? Because I see people say 1x3 so I get confused. But neverless is it still only 1 square?

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    • TehInsanePlant wrote:
      Is the 3 by width or length? Because I see people say 1x3 so I get confused. But neverless is it still only 1 sqUare?

      Width.

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    • (tough american texas accent) "when i see that banana fall, i wanna see everything in 3x3 area get CREAMED, and wanna see those gargs fall in only 2 hits"!............. the damage says massive but PopCap lied >:(

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    • Gave ya a kudos, EmpyreanBlover. No too hard on my phone, but takes a few seconds...

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    • i love PVZ 1 i play survival endless like OMG my score is 42 ;)

      -mikee

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    • TehInsanePlant wrote:

      DougieBomber12 wrote: pvz 1                              pvz 2

      Only pay once               more plants

      cleaner alamanic           more bosses

      giga football zombie      banana plant

      better grave buster       OP sun shroom

      10 levels per world (still long) Power ups

      No unfair tasks               better zomboss desine

      tree of winsdom            female zombies

      zen garden                  minecarts graves water etc

      better grave buster and spikweed

      esier garastars

      doom shroom

      more minigames

      I say PVZ1!

      Um you do know there is water in PvZ1 right? And graves...

      The both have it ambush attacks power tiles and mine carts just that. sorry for making you confused

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    • DougieBomber12 wrote:
      TehInsanePlant wrote:

      DougieBomber12 wrote: pvz 1                              pvz 2

      Only pay once               more plants

      cleaner alamanic           more bosses

      giga football zombie      banana plant

      better grave buster       OP sun shroom

      10 levels per world (still long) Power ups

      No unfair tasks               better zomboss desine

      tree of winsdom            female zombies

      zen garden                  minecarts graves water etc

      better grave buster and spikweed

      esier garastars

      doom shroom

      more minigames

      I say PVZ1!

      Um you do know there is water in PvZ1 right? And graves...
      The both have it ambush attacks power tiles and mine carts just that. sorry for making you confused

      Giga Foot Ball is only on trial vers. (I played the trial on Bing, a lot!)

      Zen Garden is in both.....

      What does Banana Launcher have to do with this?

      No powertiles&carts in either of them...  

      Technically, the only minigame in PvZ2 is FaceBreaker. And, only IF you count that. So, I agree with the minigame point, only because there is less or equal to 1 mini game in PvZ2.

      How are female zombies a point? Are you saying that the inclusion of Female Zombies made the game less sexist?

      My deductions for YOU!:

      You don't use grammar or spelling correctly.

      Not all versions had Tree of Wisdom

      You forgot some stuff that contradicts your points

      You added a word or two and called it a pro/con.

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    • Pizzachu wrote:
      DougieBomber12 wrote:
      TehInsanePlant wrote:

      DougieBomber12 wrote: pvz 1                              pvz 2

      Only pay once               more plants

      cleaner alamanic           more bosses

      giga football zombie      banana plant

      better grave buster       OP sun shroom

      10 levels per world (still long) Power ups

      No unfair tasks               better zomboss desine

      tree of winsdom            female zombies

      zen garden                  minecarts graves water etc

      better grave buster and spikweed

      esier garastars

      doom shroom

      more minigames

      I say PVZ1!

      Um you do know there is water in PvZ1 right? And graves...
      The both have it ambush attacks power tiles and mine carts just that. sorry for making you confused
      Giga Foot Ball is only on trial vers. (I played the trial on Bing, a lot!)

      Zen Garden is in both.....

      What does Banana Launcher have to do with this?

      No powertiles&carts in either of them...  

      Technically, the only minigame in PvZ2 is FaceBreaker. And, only IF you count that. So, I agree with the minigame point, only because there is less or equal to 1 mini game in PvZ2.

      How are female zombies a point? Are you saying that the inclusion of Female Zombies made the game less sexist?

      My deductions for YOU!:

      You don't use grammar or spelling correctly.

      Not all versions had Tree of Wisdom

      You forgot some stuff that contradicts your points

      You added a word or two and called it a pro/con.

      what i liked

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    • Echoson
      Echoson removed this reply because:
      Spam ("ALL CAPS")
      07:49, November 19, 2014
      This reply has been removed
    • Just a few corrections... So PvZ2 doesn't have minecarts nor power tiles? That means Tile Turnip does not exist. And it's Vasebreaker I think... Not Facebreaker. But regardless I still agree with all those points.

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    • TehInsanePlant wrote:
      Just a few corrections... So PvZ2 doesn't have minecarts nor power tiles? That means Tile Turnip does not exist. And it's Vasebreaker I think... Not Facebreaker. But regardless I still agree with all those points.

      wut..... O_- 

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    • EmpyreanBlover wrote:
      TehInsanePlant wrote:
      Just a few corrections... So PvZ2 doesn't have minecarts nor power tiles? That means Tile Turnip does not exist. And it's Vasebreaker I think... Not Facebreaker. But regardless I still agree with all those points.
      wut..... O_- 

      Sorry, 'FaceBreaker' is what Dave calls Vase Breaker(Canon to PvZ2). I meant  that Water&Graves were in both of them. I was eating dinner when I typed this, I got distracted.

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    • Pizzachu wrote:
      EmpyreanBlover wrote:
      TehInsanePlant wrote:
      Just a few corrections... So PvZ2 doesn't have minecarts nor power tiles? That means Tile Turnip does not exist. And it's Vasebreaker I think... Not Facebreaker. But regardless I still agree with all those points.
      wut..... O_- 
      Sorry, 'FaceBreaker' is what Dave calls Vase Breaker(Canon to PvZ2). I meant  that Water&Graves were in both of them. I was eating dinner when I typed this, I got distracted.

      no you said pvz 2 has no minecarts or power tiles and tile turnips..........

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    • EmpyreanBlover wrote:
      Pizzachu wrote:
      EmpyreanBlover wrote:
      TehInsanePlant wrote:
      Just a few corrections... So PvZ2 doesn't have minecarts nor power tiles? That means Tile Turnip does not exist. And it's Vasebreaker I think... Not Facebreaker. But regardless I still agree with all those points.
      wut..... O_- 
      Sorry, 'FaceBreaker' is what Dave calls Vase Breaker(Canon to PvZ2). I meant  that Water&Graves were in both of them. I was eating dinner when I typed this, I got distracted.
      no you said pvz 2 has no minecarts or power tiles and tile turnips..........

      I know what I said and I made a mistake in both of them....

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    • Pizzachu wrote:
      Buzzy Buzz wrote:
      Cob Cannon vs. Banana Launcher-

      Cob Cannon is the best; same cost; more damage.

      Better damage, more area, took more spaces though. But, it is 700s/90 vs. 500/60. Mathematically, Cob Cannon is still superior and has a 3x3 area , not a 3x1 area.

      If you're going to compare plants, you should consider EVERY factor, not just one.


      -Cob Cannon has a long 36 second recharge (36.41 to be exact) while Banana Launcher recharges in only 16 seconds.

      -Cob Cannon occupies 2 tiles, the only plant in the entire series to do so, while Banana Launcher occupies one. This means that one can have twice as many Banana Launchers than Cob Cannons.

      -Banana Launcher deals 60 damage in a 1x3 area, while Cob Cannon deals 90 damage in a 3x3 area. This means that you need 3 bananas to take down a Gargantaur, but only 2 cobs to do so.

      -Cob Cannon costs a grand total of 700 sun, including the 2 Kernel-Pults, while Banana Launcher costs 500 sun.

      -Banana Launcher has a fast recharge, while Cob Cannon has a very slow one.

      -Despite the fact that the Cob Cannon is bigger in size, it has the same durability as other plants.

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    • I like both! Unless Banana Launcher will replace Cob Cannon then... 😭😨😡

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    • Pwnage Peanut wrote:
      Pizzachu wrote:
      Buzzy Buzz wrote:
      Cob Cannon vs. Banana Launcher-

      Cob Cannon is the best; same cost; more damage.

      Better damage, more area, took more spaces though. But, it is 700s/90 vs. 500/60. Mathematically, Cob Cannon is still superior and has a 3x3 area , not a 3x1 area.
      If you're going to compare plants, you should consider EVERY factor, not just one.


      -Cob Cannon has a long 36 second recharge (36.41 to be exact) while Banana Launcher recharges in only 16 seconds.

      -Cob Cannon occupies 2 tiles, the only plant in the entire series to do so, while Banana Launcher occupies one. This means that one can have twice as many Banana Launchers than Cob Cannons.

      -Banana Launcher deals 60 damage in a 1x3 area, while Cob Cannon deals 90 damage in a 3x3 area. This means that you need 3 bananas to take down a Gargantaur, but only 2 cobs to do so.

      -Cob Cannon costs a grand total of 700 sun, including the 2 Kernel-Pults, while Banana Launcher costs 500 sun.

      -Banana Launcher has a fast recharge, while Cob Cannon has a very slow one.

      -Despite the fact that the Cob Cannon is bigger in size, it has the same durability as other plants.

      you really need to get your axies right its 3x1, and banana launcher is crap compared to Cob nuff said

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    • Winning this round is... COB CANNON! One point goes to PvZ1!

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    • Pwnage Peanut
      Pwnage Peanut removed this reply because:
      Mistakes were made
      06:27, November 29, 2014
      This reply has been removed
    • I also forgot, Cob Cannon also requires a Kernel-pult to be equipped, using up 2 slots that can be used for something else while Banana Launcher only needs 1 slot.

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    • EmpyreanBlover wrote:
      Pwnage Peanut wrote:
      Pizzachu wrote:
      Buzzy Buzz wrote:
      Cob Cannon vs. Banana Launcher-

      Cob Cannon is the best; same cost; more damage.

      Better damage, more area, took more spaces though. But, it is 700s/90 vs. 500/60. Mathematically, Cob Cannon is still superior and has a 3x3 area , not a 3x1 area.
      If you're going to compare plants, you should consider EVERY factor, not just one.


      -Cob Cannon has a long 36 second recharge (36.41 to be exact) while Banana Launcher recharges in only 16 seconds.

      -Cob Cannon occupies 2 tiles, the only plant in the entire series to do so, while Banana Launcher occupies one. This means that one can have twice as many Banana Launchers than Cob Cannons.

      -Banana Launcher deals 60 damage in a 1x3 area, while Cob Cannon deals 90 damage in a 3x3 area. This means that you need 3 bananas to take down a Gargantaur, but only 2 cobs to do so.

      -Cob Cannon costs a grand total of 700 sun, including the 2 Kernel-Pults, while Banana Launcher costs 500 sun.

      -Banana Launcher has a fast recharge, while Cob Cannon has a very slow one.

      -Despite the fact that the Cob Cannon is bigger in size, it has the same durability as other plants.

      you really need to get your axies right its 3x1, and banana launcher is crap compared to Cob nuff said

      What difference does it make? 3x1, 1x3, mathematically it's the same. Also, if you could provide an actual argument instead of just jumping to a conclusion based on your opinion, that'd be great.

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    • Pwnage Peanut wrote:
      EmpyreanBlover wrote:
      Pwnage Peanut wrote:
      Pizzachu wrote:
      Buzzy Buzz wrote:
      Cob Cannon vs. Banana Launcher-

      Cob Cannon is the best; same cost; more damage.

      Better damage, more area, took more spaces though. But, it is 700s/90 vs. 500/60. Mathematically, Cob Cannon is still superior and has a 3x3 area , not a 3x1 area.
      If you're going to compare plants, you should consider EVERY factor, not just one.

      -Cob Cannon has a long 36 second recharge (36.41 to be exact) while Banana Launcher recharges in only 16 seconds.

      -Cob Cannon occupies 2 tiles, the only plant in the entire series to do so, while Banana Launcher occupies one. This means that one can have twice as many Banana Launchers than Cob Cannons.

      -Banana Launcher deals 60 damage in a 1x3 area, while Cob Cannon deals 90 damage in a 3x3 area. This means that you need 3 bananas to take down a Gargantaur, but only 2 cobs to do so.

      -Cob Cannon costs a grand total of 700 sun, including the 2 Kernel-Pults, while Banana Launcher costs 500 sun.

      -Banana Launcher has a fast recharge, while Cob Cannon has a very slow one.

      -Despite the fact that the Cob Cannon is bigger in size, it has the same durability as other plants.

      you really need to get your axies right its 3x1, and banana launcher is crap compared to Cob nuff said
      What difference does it make? 3x1, 1x3, mathematically it's the same. Also, if you could provide an actual argument instead of just jumping to a conclusion based on your opinion, that'd be great.

      1X3 is different from 3X1 because if it's 1x3 then it would hit zombies that are up and down its lane from where the target is.

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    • Let me pretend that the total damage is the total damage provided in area. If we do this, then it is 810 vs. 180. But, you are saying that BL reloads at LEAST twice as fast. Then, it will be 810 vs. 360, which isn't TOO bad. Now, let us compare prices. Now, it is 810/700 and 360/500. It is roughly 1.1571 vs. .72., Which isn't TOO bad. 

      Let us consider space:

      a. Still using Sun.

      1 Cob vs. 2 Banana Launcher

      810 vs. 360. Add reload and you get 810 vs. 720, which is relatively close. 810/700 vs. 720/1000. It is still 1.1561 vs. .62.

      b. W/o Sun And, only using 1 Cob vs. 1 BL

      810 vs. 180. Then, do our reload. 810 vs. 360. Now use space. 405 vs. 360. Also, close.

      Recharge:

      a. No space considered

      According to the wikia, plants like Cob will take 50 seconds. BL will take 7.5,seconds to recharge.

      Cob: .02 if you use the results of 1.1571/50

      BL: .096 if you use the results of .72/7,5

      I still don't know what I did for recharge had to do with anything, but it sounds like something my ADV. Math teacher would do.

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    • Rounds&Victors:

      Damage:CC

      Space:CC

      Recharge: BL

      Additional Points:

      Readiness: BL (Comes instantly able to be used)

      Negative Points:

      Cons(Who had the most): CC 

      Cons (Explanation):

      1. CC:

      • Regular health for 2 space plant
      • No Pumpkins
      • If it was in PvZ2, no minecarts.

      2. BL:

      • No minecarts either, so this is semi-invalid if the other has this.


      Nonpoint:

      1 CC can kill a Garg in 72.82 seconds. 1BL takes 48 seconds to kill garg. But, if it manages to release an imp, 109.23. for the CC and 64 for the BL.

      5 CC=2025 and uses 3500sun

      7 BL =2520, and uses 3500 sun.

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    • Time


      This is one aspect Banana Launcher without a doubt is better at then the Cob Cannon. Let's assume that we have an infinite amount of sun and we won't take into account tiles:

      1. Amount of plants

      a. Banana Launcher: He has a 7.5 sec recharge, which amounts to 8 PPM (Plants per minute)

      b1. Cob Cannon w/o Kernel-pult: He has a 50 sec recharge, which equals to 1.2 PPM

      b2. Cob Cannon w/Kernel-pult: CC has 50 sec recharge, and both Kernels amount to 15 sec. Total = 0.92 PPM


      2. Amount of projectiles per plant

      a. Banana Launcher: Each projectile recharges in 16 sec, therefore having a rate of 3.75 PrPM (Projectiles per minute)

      b1. Cob Cannon w/o Kernel-pult: Each projectile recharges every 36.14 sec, leading to a rate of 1.66 PrPM

      b2. Cob Cannon w/Kernel-pult: Same as above, nothing changes.


      Now taking into account every value we shall calculate the total damage each plant does in 1 minute or 60 seconds using this formula:

      Total damage = Sum of damage per tile x PPM x PrPM


      Banana Launcher: 180 x 8 PPM x 3.75 PrPM = 5400 total damage per minute over an area of 3x1

      Cob Cannon w/o Kernel-pult: 810 x 1.2 PPM x 1.66 PrPM = 1613.52 total damage per minute over an area of 3x3

      Cob Cannon w/Kernel-pult: 810 x 0.92 PPM x 1.66 PrPM = 1237.03 total damage per minute over an area of 3x3


      Dividing Banana Launcher's total damage by 3 (result of dividing CC's range by BL's range) gives us 1800 DPM.

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    • Better than what I have/did. Sadly, we don't infinite sun :'( . Though mine has obvious flaws, we are both saying that the BL is mathematically superior when taking everything in account. However, I said Cob was better initially. Also, because mine is flawed, can you take Sun, recharge, or space in considering?

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    • Mushrooms in PvZ vs. Mushrooms in PvZ2

      Only Puff, Sun, and Fume fight!

      Were mushrooms more useful in the first or second?

      My Opinions:

      Puff: Nerfed 

      Sun: Buffed, Ohmygosh yes BUFFED!

      Fumey: Nerfed

      Conclusion: Tie!

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    • Echoson wrote:
      And PvZ2 makes more monkey then PvZ1 with all the IAPs.

      Weird, I don't remember PvZ2 making monkeys.

      ___

      I prefer the original, since it's the original, you can mod it, no spoilers, and probably less boring.

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    • Pizzachu wrote:
      Better than what I have/did. Sadly, we don't infinite sun :'( . Though mine has obvious flaws, we are both saying that the BL is mathematically superior when taking everything in account. However, I said Cob was better initially. Also, because mine is flawed, can you take Sun, recharge, or space in considering?

      No offense, but if I did, the Banana Launcher would win in a land slide.

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    • Pizzachu wrote:
      Mushrooms in PvZ vs. Mushrooms in PvZ2

      Only Puff, Sun, and Fume fight!

      Were mushrooms more useful in the first or second?

      My Opinions:

      Puff: Nerfed 

      Sun: Buffed, Ohmygosh yes BUFFED!

      Fumey: Nerfed

      Conclusion: Tie!

      Not sure about the Fume-shroom though, how is it nerfed? I'd say it's balanced, considering you can use it in the day.

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    • Handicap match!

      Peashooter and Wall-nut VS Pea-nut

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    • Pwnage Peanut wrote:
      Pizzachu wrote:
      Mushrooms in PvZ vs. Mushrooms in PvZ2

      Only Puff, Sun, and Fume fight!

      Were mushrooms more useful in the first or second?

      My Opinions:

      Puff: Nerfed 

      Sun: Buffed, Ohmygosh yes BUFFED!

      Fumey: Nerfed

      Conclusion: Tie!

      Not sure about the Fume-shroom though, how is it nerfed? I'd say it's balanced, considering you can use it in the day.

      The cost, but it even itself out because of Day usage/no 75 sun-costing. With the expense of X many coffee beans getting out of the equation, the cost of +50 for the Fume-Shroom & the disappearance of Puffs don't really matter anymore. It is more or less equal.

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    • Pwnage Peanut wrote:
      Handicap match!

      Peashooter and Wall-nut VS Pea-nut

      Peashooter & Wall vs. Pea-Nut

      Helpful Qualities :

      Pea+Wall:

      Constant Fire rate

      Technically​,  it has greater health.

      Non-Premium

      Pea-Nut:

      Saves a slot

      Only needs one PF to get the effect of two

      Faster recharge

      Will STILL attack, unlike the other pair when the other needs Peashooter to attack, which makes the other more susceptible to Prospector Zombie.

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    • A lot of neat arguments, I see. Definitely valid.

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    • My bad, I forgot Hypno-Shroom.

      I would say it is more or less equal. It hasn't been really nerfed/buffed at all. Excluding the FF glitch, it hasn't changed much.

      Magnet-Shroom

      More or less the same . I rarely use it except in DA. The only thing I don't like is that the PF&Jesters Situation. It is sad, but just an opinion. 

      Now complete analysis:

      The nerfs, buffs, and the exile of Coffee Bean,  more or less makes them the same. It's just an opinion, and if you believe otherwise, I am glad you think differently.

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    • Plants felt like they did more damage in PvZ1. 

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    • You know, I think the extra 50 sun cost the offensive shrooms have compensate for being able to be used during the day.

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    • Pwnage Peanut wrote:
      You know, I think the extra 50 sun cost the offensive shrooms have compensate for being able to be used during the day.
      Symbol thumbs upSupport
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    • Lily Pad vs. LILY PAD

      GOOO!!!

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    • Wow. Threads grow up so fast... I'm so proud for my first one.

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    • Pwnage Peanut wrote:
      Lily Pad vs. LILY PAD

      GOOO!!!

      Similarities:

      25 Sun

      Same recharge

      Almost same mechanic

      STAHP SIMILARITIES

      • WARNING: Similarities end NOW!*

      PvZ:

      • Only 18 at a time
      • No Lily Pads, Flower Pots, Potato Mine, and Spike-Plants
      • Used in 2 stages

      PvZ2: 

      • Maximum is 45
      • Including glitches, only Tangle Kelp cannot be planted
      • Only good for 1 Stage

      Opinions (Some things I want tto say):

      Boosted Lily Pad on Day 29 makes it easier, infi-sun.

      I think the design of both are good, but I like PvZ's Lily because of it can actually move. I can see why PvZ2's Lily doesn't.

      To actually understand this, compare worlds

      • Pizza falls asleep*
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    • I don't understand the "Only 18 at a time" one and the 45 one. Does it mean how many tiles the water has to plant it on? Then I get it.

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    • TehInsanePlant wrote:
      I don't understand the "Only 18 at a time" one and the 45 one. Does it mean how many tiles the water has to plant it on? Then I get it.

      If you've played both games, you know that the first one only has 2 rows of water while the second one can be completely immersed in water. This means that:


      Maximum number of water tiles (PvZ): 18 water tiles

      Maximum number of lily pads (PvZ): 18 Lily Pads


      Maximum number of water tiles (PvZ 2): 45 water tiles

      Maximum number of lily pads (PvZ 2): 45 Lily Pads

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    • Call me nostalgic, but I feel that PvZ 1 is so much better.

      For starters, it's a one time cost. Why pay over a hundred dollars on the second game for something that'll get you further by one micrometre?

      Zombies were actually balanced in the first game. Each zombie had their counter, and the counterplant was usable immediately in the level with that specific zombie, rather than enduring three levels without it. Also, a new plant (almost) every level. While PvZ 2 has more levels, I'm starved for plants. BWB had like, 5 new plants? (Not counting the new gemiums)

      PvZ 1 also had more logic. (I know, in a game where cannons shoot explosive corn and vegetables punch zombies, there ain't much logic) You couldn't just plunk plants down on the bare floor, you had to use flowerpots. Mushrooms were more nocturnal-y, falling asleep in the day, and you needed to use coffee to wake them.

      I also enjoy that sixth lane, for whatever reason. Hope it comes back soon.

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    • PvZ 1 is starting to surpass its sequel, which is getting real crap real quick

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    • I think PopCap hasn't found any script or code to help them to make that logic.

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    • Yup! These arguments above are valid.

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    • Conclusion: PvZ 1 is old with crappy animations 

      PvZ 2 is going to sh** (excuse me)

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    • Personally I prefer PvZ 2 plant looks.

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    • pvz1 is much better :)

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    • Okay Garlic VS Sweet Potato

      BEGIN!!!

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    • Slushwub wrote:
      PVZ 1 is now free in app store but this version's developer company says it's made by EA, not Popcap. The game's icon is red instead of blue. You can still buy the first game for 0.99 USD that has the blue background for the icon (if you want to do that for some reason). Some of the plants look better and there are way more minigames in PVZ1 . So I'll go with the first one.

      You must be colorbling it is orange and yellow

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    • Uselessguy wrote:
      I think PopCap hasn't found any script or code to help them to make that logic.

      Correct!

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    • pvz having 25 sun and pvz 2 having 50 sun

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    • XxorangejoebobxX wrote:
      pvz having 25 sun and pvz 2 having 50 sun

      So, what?

      You didn't really needed the extra sun in PvZ.

      And, don't forget that PvZ2 originally had 25 sun and darn gates. It took forever to get a **** key. And, almost all gates need more than one ******************************************************************* key. However, I had everything, besides premiums, before v.1.7. 

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    • Plants versus zombies 2 has had enough new areas in my opinion, I hope frostbite caves is the last one because PVZ1 only had 5 areas, while PVZ2 has 8 (including player's house tutorial) Snow pea lover 100 (talk) 05:14, December 24, 2014 (UTC)

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    • Snow pea lover 100 wrote:
      Plants versus zombies 2 has had enough new areas in my opinion, I hope frostbite caves is the last one because PVZ1 only had 5 areas, while PVZ2 has 8 (including player's house tutorial) Snow pea lover 100 (talk) 05:14, December 24, 2014 (UTC)

      I doubt FC is the last world. A lot of people say it takes place e in the present or TT(Time Twister)

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    • Pizzachu wrote:

      Snow pea lover 100 wrote:
      Plants versus zombies 2 has had enough new areas in my opinion, I hope frostbite caves is the last one because PVZ1 only had 5 areas, while PVZ2 has 8 (including player's house tutorial) Snow pea lover 100 (talk) 05:14, December 24, 2014 (UTC)

      I doubt FC is the last world. A lot of people say it takes place e in the present or TT(Time Twister)

      or maybe Prehistoric Times maybe
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    • Time Twister could be annoying but for the reason that is the last world I don't blame them but still...

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    • TehInsanePlant wrote:
      Time Twister could be annoying but for the reason that is the last world I don't blame them but still...

      Why should they stop? As long as PvZ 2 makes money for PopCap/EA, they will continue to produce worlds.

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    • Though it may not be correct, Banana Launcher takes about 21 seconds to reload.

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      • Pvz.................PVZ2
      1. $49.99. < Free,with IAP
      2. In-game store. < Plant-Food
      3. Survival endless. > Endless Zone
      4. Mini-games. < New worlds
      5. Awesome graphics. < Cute graphics
      6. 49 plants. < 50+ plants with upcoming ones
      7. 25 sun. <. 50 sun

      PVZ2 in my opinion is better.

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    • Each has its pros and cons, however I will have to go PvZ because it has more variety with the mini games. (Plus izombie is awesome)

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    • I, Zombie is best zombie.

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    • DsFanboy wrote:
      *Pvz.................PVZ2
      1. $49.99. < Free,with IAP
      2. In-game store. < Plant-Food
      3. Survival endless. > Endless Zone
      4. Mini-games. < New worlds
      5. Awesome graphics. < Cute graphics
      6. 49 plants. < 50+ plants with upcoming ones
      7. 25 sun. <. 50 sun

      PVZ2 in my opinion is better.

      PvZ is not 49.99!! O_O

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    • PvZ 1 doesn't have a level map, PvZ 2 does.

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    • PVZ2 is better than PVZ1.

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    • He's a boy she's a girl

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    • A zombie (Anonymous)
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