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Super Stink Cloud is the alternate ability of Foot Soldier's Zombie Stink Cloud. It lasts for a shorter period of time and has smaller range than the Zombie Stink Cloud, but deals five damage as opposed to two per hit. It is unlocked in Sticker Packs. It takes 45 seconds to recharge.
It is based on a smoke grenade, a canister-type grenade used as a signalling device, a target or landing zone marking device, or as a screening device for unit movements.
Putting the word "Super" before anything always makes it better. It doesn't last as long, but it does SUPER damage!
Preferably, try to throw it in a huge area of plants. This is very useful in the Gardens & Graveyards mode around the garden to cover up your teammates and deal damage to the plants at the same time. However, it will not last for long, and has shorter range. Act quickly and capitalize on the plants as soon as you throw it. In addition, try and have an Engineer around if you use this for cover, as there may be a Chomper ready to kill you hiding in the cloud.
When you see one flying, run before it hits the ground. But remember, Chompers can burrow through the cloud and not receive damage. They can also hide in the cloud and strike zombies that are hiding in the cloud for cover. However, doing this if zombies behind it are in crowds will likely get yourself killed. Another strategy is to use Spikeweed where it landed, as some zombies may try and hide in the cloud.
- If the player was vanquished by it, the game will say that the player gets vanquished by the Zombie Stink Cloud in both the screen and Vanquish Logs.
- This and the Zombie Stink Cloud will burst on the first thing it touches, similar to the Imp Punt.