|Abilities||When played: Plants here and next door get +2.|
|She's got nerves of steel... and everything else of steel!|
Steel Magnolia is a premium uncommon plant card in Plants vs. Zombies Heroes, and a member of the Guardian class. It costs 3 to play, and has 2/2. It has no traits, and its ability gives +2 to all plants in Steel Magnolia's lane (including itself) and the lanes adjacent to it.
- Class: Guardian
- Tribe: Flower Plant
- Traits: None
- Abilities: When played: Plants here and next door get +2.
- Set - Rarity: Premium - Uncommon
She's got nerves of steel... and everything else of steel!
Steel Magnolia's strength may be a bit lackluster, but its ability allows plants to survive more hits including itself and to ensure longer board control, being a highly effective plant both for its stats and contribution to your setup.
You can use it to boost the health of either a tanky plant that would be useful to take more hits, like Soul Patch or Hibernating Beary, or a frail plant to prevent it from being destroyed easily, like Mushroom Ringleader or Magnifying Grass. Since Steel Magnolia is a flower, Wall-Knight can use it effectively in his flower-based deck.
While Steel Magnolia doesn't hit very hard, its ability is what makes it troublesome. It can boost the health of a frail or badly damaged plant so that it just gets out of destroying range, or just make defensive plants even more annoying. 4 health alone is also quite a lot for the third turn too. It is recommended to bring some high-strength zombies to counter its ability, and since there are many nuts in the Guardian class, Squirrel Herder is a good counter too because they instantly destroy them regardless of health. Evaporate, Locust Swarm, and B-flat are also decent choices.