- For other uses, see Spikeweed (disambiguation).
|Abilities||Before combat here: Do 2 damage to a Zombie here.|
|Quite similar to the region known as Pokey Province.|
Spikeweed Sector is a galactic uncommon plant environment card in Plants vs. Zombies Heroes, and a member of the Guardian class. It costs 2 to play, and its ability does 2 damage to any zombie in it before the initial combat. Its closest zombie counterpart is Trapper Territory.
Its name is a combination of "Spikeweed," the plant it is based on, and "sector," referring to the fact that it is an environment.
- Class: Guardian
- Tribe: Root Environment
- Ability: Before combat here: Do 2 damage to a Zombie here.
- Set - Rarity: Galactic - Uncommon
Quite similar to the region known as Pokey Province.
This is a very useful environment, as it can damage zombies before combat and potentially destroy them. What is even better about this is that it activates before combat, which means it can clear a path to your opponent for your plants to attack.
This works well with Anti-Hero plants, as it allows to destroy weak zombies that are blocking them from hitting your opponent. Plantern can also be used in a similar fashion as it gets a boost and the Bullseye trait while in an environment. The same goes with Invasive Species, except it does not get Bullseye.
Spikeweed Sector can also add damage on top of the plants' attacks on the lane, helping you taking out tougher threats. Additionally, this is also good for countering the Crazy class. Since most of the zombies in the Crazy class have low health, it is easier to take them out without having to focus on them. Spikeweed Sector's ability also activates before the Overshoot trait, meaning it can take out zombies like Loose Cannon before they attack you directly.
Try to refrain from playing zombies on any lane with Spikeweed Sector in it. This will only hurt them, and possibly destroy them if it has 2 health or less, which allows other plants to hurt you. To deal with plants in such lanes, aim at playing tricks instead. Like any environment, you can also play an environment of your own to get rid of Spikeweed Sector. Knight of the Living Dead is the only zombie to naturally survive this environment without harm.
However, zombies such as Newspaper Zombie, Jester, Imp-Throwing Imp, and Barrel of Deadbeards can also benefit from this environment, as they activate their abilities when hurt, so you can use it to your advantage instead.
- There is a visual glitch where one of the Spikeweeds' eyes are green like the rest of its body instead of yellow, or lack pupils. Sometimes, they are missing spikes.
- During its development, its codename was "Spike Weed."
- During very early development, it was going to cost 3 and do 2 damage to zombies there when a plant was played.