Snake Grass is an event plant card in Plants vs. Zombies Heroes, and a member of the Smarty class. They cost 4 to play, and have 3/2. They have the Amphibious trait, and their ability makes another Snake Grass on the right lane next to them at the start of every turn, unless that lane is already occupied by a non Team-Up plant or two plants, starting from the next turn after they are played.
They were introduced on March 14, 2017, along with Lily of the Valley. They were made available in the The Springening Week 2 event and were available from April 11, 2017 to April 18, 2017.
They are based on Equisetum, also known as snake grass, a plant in the genus of Equisetaceae, a family of vascular plants that reproduce by spores rather than seeds.
Their appearance is based on Natrix natrix, more commonly known as the grass snake, a reptile native to parts of Europe and Africa.
Their name can also be a reference to the phrase "a snake in the grass."
- Class: Smarty
- Tribes: Leafy Animal Plant
- Trait: Amphibious
- Ability: Start of turn: Make another Snake Grass in the lane to the right.
- Set: Event
"Snakes. Why'd it have to be snakes?" If they had a dollar for every time a Zombie said that to them...
- Added to the game.
- Became craftable.
Snake Grass is capable of filling the lanes very quickly and blocking off zombies from attacking you, and because they have Amphibious, they can even defend aquatic lanes. However, doing so makes their ability useless as the aquatic lanes are usually the rightmost lanes.
As Green Shadow, this card works great with Muscle Sprout because each Snake Grass made will raise its stats. Nightcap can use Snake Grass effectively with Pineclone, spawning more plants to increase the number of Pineclones transformed, although the only difference between Snake Grass and Pineclone is that Pineclone has 1 more health. Citron and Beta-Carrotina can play a defensive Team-Up plant in front of Snake Grass such as Wall-Nut to protect them and allow them to keep making more Snake Grass if they get destroyed. They can also boost Snake Grass' health, letting them live longer and activate their ability more. You can also boost multiple Snake Grass at the same time with Navy Bean as they have the Amphibious trait, giving all of them +1/+1. Also, their base strength stat of 3 makes them immune to Weed Spray, Rolling Stone, and Rocket Science, although their low health makes them vulnerable to Bungee Plumber, and especially, The Chickening.
However, Snake Grass has a few drawbacks, most notably their lack of the Team-Up trait. This means that they can easily take up space and prevent you from playing any other non-Team-Up plants there. They also has middling stats for their cost and a pair of tribes that cannot synergize at all with other plants.
Still, Snake Grass will ensure that you can keep the lanes full, and if combined with Muscle Sprout or stat boosting cards like Storm Front, Navy Bean, or Berry Angry, can be very deadly against unprepared opponents.
Snake Grass can be an annoying plant to face, due to their multiplying capabilities. if you do not have enough zombies, you can end up taking a surprising amount of damage, and if your opponent has a Muscle Sprout on the field, it only gets worse. Therefore, you should destroy Snake Grass before they can activate their ability by using damaging tricks like Bungee Plumber and Zombot's Wrath, or by moving zombies into their way with tricks such as Smoke Bomb or Beam Me Up.
If there are too many Snake Grasses on the field, the best way to take out all of them at once is to play either The Chickening or Extinction Event, as any unboosted Snake Grass will be destroyed instantly by it. You can also use the Teleport/Teleportation Zombie + Zombot 1000 combination, but it is very costly and can only be primarily used by Immorticia. Strikethrough zombies are handy if there are any Team-Up plants in the way of Snake Grass. Supernova Gargantuar is also a viable option, because he will wipe out all Snake Grasses on the board once a Gargantuar destroys any one of them.
- The quote in their description is a reference to Indiana Jones' quote, "Snakes. Why did it have to be snakes?"
- They are the first snake-based plant in the series.
- They, Threepeater, Pea Pod (in three-headed form), Bowling Bulb, Triplet Sunflower, Lily of the Valley, and Three-Headed Chomper are the only plants in the series to have three heads.
- Their heads slightly resemble Chainsaw Flytrap's head in shape.
- They were the featured card in the April 13th, 2017 and April 17th, 2017 Daily Challenges.
- If the player notices carefully, sometimes, they will have their left and right head attacking instead of the one in the middle.
- They are one of the three animal cards in the Smarty class, the other two being Laser Cattail and Cattail.