Smelly Zombie is a basic common zombie card in Plants vs. Zombies Heroes, and a member of the Sneaky class. He costs 3 to play, and has 2/4. He has the Gravestone and Deadly traits, and does not have any abilities.
- Class: Sneaky
- Tribe: Pet Zombie
- Traits: Gravestone, Deadly
- Abilities: None
- Set - Rarity: Basic - Common
Casual acquaintances don't understand where his pets are. They don't realize that stinkflies can be such tender little friends.
- ▲ Strength change: 1 → 2
- ▲ Tribe change: Garbage → Pet
- Description change: Was originally All Zombies are smelly. Why he gets called out on it, he'll never know.
Smelly Zombie can be considered the most "standard", yet more useful variant of the Deadly zombies, due to him possessing useful qualities in terms of his strength, health, his Gravestone trait and his cost of 3 brains.
While he has 1 extra brain needed to be played compared to Toxic Waste Imp, this zombie is able to wall more damage himself, unlike the others. Smelly Zombie, if possible, may be more useful than Barrel Roller Zombie for the same reason, since he costs less brains when you need to use a Deadly zombie.
In most cases, due to his trait, Smelly Zombie is more suited in attacking fighters compared to heroes due to his low strength. To use this zombie well, use him on any powerful plant, such as Super-Phat Beets, Cornucopia, or any other plant that you may have trouble countering against, which you wish to quickly get rid of easily.
Thankfully, due to the fact that he has 2 strength, he is able to destroy Armored plants, such as Jugger-Nut, Tough Beets, and even Soul Patch. Speaking of Soul Patch, any successful hit to the plant hero with a Soul Patch will result in the Soul Patch redirecting the Deadly damage to itself, instantly destroying it unless Soul Patch himself is shielded.
As he comes out from a gravestone, the plant hero will not be able to counter this zombie entirely until the next turn, with the exception of Grave Buster or Cool Bean, though the chances of the opposing hero having him all the time may not be common. If a powerful plant is placed on a different lane from where this zombie is, you may move him with Smoke Bomb or Carried Away. Using boosting tricks such as Camel Crossing or Vitamin Z as either Neptuna or Brain Freeze respectively may also help this zombie last longer.
His Gravestone trait also allows for some potential mix-ups for Super Brainz, and Impfinity, as they have plenty of Gravestone zombies that also cost 3 brains, and potentially serve as bait. For instance, the plant hero could suspect an Abracadaver or Exploding Imp from a gravestone, only to find out it was Smelly Zombie, essentially wasting their powerful plant.
Giving this Frenzy can be a good idea, since he will instantly destroy any plant he attacks, allowing him to attack again. This can work well against Guardian heroes especially, as you can destroy any Team-Up plant they put to protect an important fighter.
This zombie may be dangerous especially if he is going to face a powerful plant of yours. Including the fact that he has a bulky amount of 4 health, he also comes out of a gravestone, making him invulnerable to most plant cards. If you know that your opponent has a Smelly Zombie in their deck, take caution if they play a Gravestone zombie. If possible, use Grave Buster to get rid of him or Cool Bean to Freeze him. If you have Winter Squash, you can use it to destroy him while he is frozen. When he has emerged, Freeze him, then use an offensive plant to destroy him. If you are desperate to destroy him, use Sizzle or Squash to aid you. Chomper's ability will also make short work of this zombie.
As of update 1.22.10, he is now more dangerous when used in a pet deck, as he can be used to activate the abilities of Zookeeper and Cat Lady.
- He is mentioned in Skunk Punk's description.
- Coincidentally, both are basic cards and are in the pet tribe.