|Abilities||Do 5 damage to a Zombie.|
|Incredibly hot and full of electricity. So much ouch.|
Sizzle is a premium uncommon plant trick card in Plants vs. Zombies Heroes, and a member of the Kabloom class. It costs 5 to play, and its ability does 5 damage to a selected zombie. Its zombie counterpart is Cakesplosion.
- Class: Kabloom
- Tribe: Trick
- Ability: Do 5 damage to a Zombie.
- Set - Rarity: Premium - Uncommon
Incredibly hot and full of electricity. So much ouch.
- Design change: Sizzle now explodes like the Sun Bombs in Plants vs. Zombies 2.
This is a useful alternative for heroes who cannot run more powerful removal options such as Squash and Doom-Shroom. Compared to other direct damage option from the Kabloom class, Sizzle has the highest amount of immediate single target damage, but suffers from inability to hit the enemy hero and the lack of tribes. In particular, a Berry Blast boosted by Sergeant Strongberry can also deal 5 damage for a mere cost of 2.
For obvious reasons, it is not recommended to use Sizzle as Solar Flare, since Squash is always a superior option, unless you already have 4 Squashes in your deck and just need more removal cards. Additionally, this card will trigger "When Hurt" abilities such as Newspaper Zombie, which makes it even worse than Squash.
Sizzle is a good counter for Copter Commando, Walrus Rider, Shieldcrusher Viking, and Zombot Sharktronic Sub as it can instantly destroy them when used. Generally, it's used for killing or at least crippling zombies with high health stats such as Gargantuar and Hearty zombies. Moreover, it can also be used to get rid of the Amphibious zombies if the player lacks Amphibious defense. Therefore, as long as it's not critically needed, Sizzle should not be used against weak foes and instead should be saved in case the enemy plays a powerful card.