The Camel Zombies had a lot of health, and their attacks were also stronger in the Elite version. However, if the player had plants with high health and attack, this level shouldn't have been a problem.
Flag Mummy Zombie could heal zombies, increasing the difficulty of the level.
Enemies[]
Camel Zombie x3
★
Health: 4320
Fighting Power: 521
First Strike: --
Special:
Attack: Deals damage to target.
Skill: The zombie uses their bandage whirlwind to attack, posing a threat to enemies in front of them.
Leader Skill: [Primary militantness high]
Mummy Zombie x1
★
Health: 4320
Fighting Power: 521
First Strike: --
Special:
Attack: Deals damage to target.
Skill: The zombie uses their bandage whirlwind to attack, posing a threat to enemies in front of them.
Leader Skill: [Primary militantness high]
Flag Mummy Zombie x1
★
Health: 4320
Fighting Power: 521
First Strike: --
Special:
Attack: Heals the ally with the lowest health by percentage.
Skill: Waves a flag, encourages zombies, heals three allies with the lowest health by percentage.
Leader Skill: [Primary militantness high]