|Abilities||When played: Make 1 Lil' Buddies with Team-Up here and next door.|
|Makes friends wherever she goes.|
Poppin' Poppies is a premium super-rare plant card in Plants vs. Zombies Heroes, and a member of the Guardian class. It costs 6 to play, and has 4/4. It has no traits, and its ability makes a Lil' Buddy in front of it and the lanes adjacent to it when it is played, but only if those spaces are unoccupied.
It is based on the flowering plant, the poppy.
- Class: Guardian
- Tribe: Flower Plant
- Traits: None
- Ability: When played: Make 1 Lil' Buddies with Team-Up here and next door.
- Set - Rarity: Premium - Super-Rare
Makes friends wherever she goes.
- ▲ Strength change: 3 → 4
- ▲ Health change: 3 → 4
- ▼ Sun cost change: 5 → 6
Poppin' Poppies can be used as a defensive plant, especially against high damaging zombies, since they will expedite a lot of damage. The player can use this very aggressively with Spudow since you can use this with Berry Angry to boost this plant and the Lil' Buddies it summons. Playing Spineapple after this plant is a good idea to make the Lil' Buddies stronger. Note that if you are Spudow, you must plant Spineapple before using Berry Angry, because if you use Berry Angry first, Spineapple will not give strength to the Lil' Buddies.
Playing Steel Magnolia in a lane adjacent to Lil' Buddies will make Lil' Buddies more defensive. Using Rescue Radish with Citron to bounce this plant to make more Lil' Buddies can also be a good idea. If you are playing as Wall-Knight, Briar Rose can be used after Poppin' Poppies is played, which will instantly destroy any zombie that hurts the Lil' Buddies, as they are also flowers. Pairing this with a Power Flower when the lanes are empty of zombies can heal the hero for a maximum of 10 health, which is half of their max health, giving you the ability to cheat death or ignore hard hitters.
Do not play a Poppin' Poppies if the adjacent lanes have a Vimpire and nothing is there to destroy it, as it will easily boost itself by destroying the Lil' Buddies made and attack the hero with additional strength.
If your hero is Grass Knuckles, then you can use Poppin' Poppies to activate Muscle Sprout's ability and make a more powerful threat in later game.
It is recommended to use zombies with Frenzy or Strikethrough, especially Vimpire, since it will get increased strength and health from defeating the Lil' Buddies. Hot Dog Imp paired with a Toxic Waste Imp works well, as he will destroy all plants in the entire lane, killing both the Lil' Buddy and plants behind or in front of it, although the Hot Dog Imp will be destroyed. You can also use The Chickening, to destroy all Lil' Buddies and leave Poppin' Poppies at 2 health, which allows a simple zombie with 2 to destroy it. Zombot Stomp can be used if it causes too much trouble but beware since the Lil' Buddies will return to your opponents hand.
Do not bounce Poppin Poppies unless it is causing major trouble, as it will allow the opponent to summon even more Lil' Buddies, making it difficult for the player to break through and damage the opposing plant hero.
Using Zombot Sharktronic Sub and Vimpire is a good tactic because Lil' Buddies are weak and it is easy to destroy them and boost these zombies' stats. Rocket Science and Locust Swarm can take out Poppin' Poppies itself with ease. This should be used especially if the plant hero decides to buff it.
- It, Shroom for Two, and Pair of Pears are the only plants who can summon plants with Team-Up.
- It is the only plant who can summon more than one.
- It is the only one in the Guardian class instead of in the Kabloom class.
- It and Nightcap are only the characters who can summon plants by dropping an object.
- However, it drops two poppy buds while Nightcap drops a mushroom.
- Its name is an example of alliteration and euphony.
- In addition, both words in its name start with "poppi-".
- If you look closely enough, the death animation of Poppin Poppies and Lil' Buddies are the same.