Pod Fighter is a galactic super-rare plant card in Plants vs. Zombies Heroes, and a member of the Mega-Grow class. They cost 5 to play, and have 3/4. They do not have any traits, and their ability makes them do a bonus attack every time a plant is played on their lane or the lanes adjacent to them.
Their design and name could be references to both the TIE Fighter and X-wing from the Star Wars saga. Their name is also a play on the double meaning of "pod:" The pod peas grow within, and the pod fighters from the Star Wars saga.
- Class: Mega-Grow
- Tribe: Pea Plant
- Traits: None
- Ability: This does a Bonus Attack when you play a Plant here or next door.
- Set - Rarity: Galactic - Super-Rare
They're just trying to create peas in our time.
- Added to the game.
- Design change: Beta design used instead.
While their stats are not the best for their cost, Pod Fighter's ability is what makes them shine. This will allow them to perform bonus attacks just by playing other plants on their lane or next to them. Because of this, Party Thyme synergizes with this, drawing a card for each plant that is played. Add Bananasaurus Rex to the mix, and she will turn into a huge threat very quickly. Being a pea plant, try to make use of The Podfather and Torchwood to increase their strength and/or health.
Green Shadow and Grass Knuckles have probably the best use of Pod Fighter's ability, as they have a variety of Team-Up plants, as well as Amphibious plants (in case Pod Fighter is played next to the aquatic lane). Captain Combustible can play Shroom for Two and Pair of Pears on the lane next to Pod Fighter to make them do two bonus attacks. Mushroom Grotto and Pair Pearadise also work greatly with Pod Fighter. Finally, Chompzilla can make use of Pod Fighter's ability to her advantage by playing them on Venus Flytraplanet, allowing her to heal herself every time this does a bonus attack. She can even have a Pod Fighter on or next to the lane with Solar Winds, which will make them do a bonus attack if that lane is unoccupied by a zombie at the end of the turn.
This card can be problematic, due to their immunity to many instant-kill cards, and the potential for lots of synergy. The best way to get rid of them is to use tricks that can do at least 4 damage or ones that can destroy a plant, such as Cakesplosion, Locust Swarm, or Slammin' Smackdown. You can also overpower them with strong zombies. One of the best ways to destroy this is to use Gadget Scientist with powerful science zombies to destroy them before they can attack. Don't hesitate to make use of tricks and environments as well, as they can help you destroy this more easily. You can also use Bonus Track Buckethead to prevent them from doing bonus attacks. If Torchwood is played in front of them, Pod Fighter can be instantly destroyed with Rocket Science, but since something will have to take 5 damage, it isn't the safest option.
Refrain from using Biodome Botanist's ability to "stop" Pod Fighter, as if you play the plant on the same lane or the adjacent lanes, Pod Fighter's ability will still activate.