This page lists upcoming content for Plants vs. Zombies 2. Please note that things change over time, and that some things listed now might become scrapped later. For these reasons, the concepts page serves as an archive of past features.
This plant has been found in the game's code. There is a texture for it, in which it appears to be an ice variant of Electric Currant. It is currently unknown what it does.
- This is the fourth ice variant of a plant in the main series, behind Snow Pea, Winter Melon, and Missile Toe
This premium plant has also been found in the game's code. There is a texture for it, in which it appears to be a cauliflower-like plant with Hypno-shroom-like eyes.
Caulipowers use their mental powers to hypnotize random zombies and turn them against their former friends.
Special: hovers above ground or water
Caulipower's eyes spin with distress. He's just thought of a really great ending for his novel, but he's afraid his cousin won't understand it.
Plant Food Effect
Currently, Caulipower's Plant Food effect tosses away 3 zombies, as if the player used a Power Toss.
- According to the almanac entry, he is amphibious.
- The cousin referred to in the Almanac joke could be Hypno-shroom, as they both hypnotize zombies to fight for you.
- Similarly, both have the swirly eyes in their designs.
New Vasebreaker levels
The arcade machine appears to be a new mode where the player gets to play minigames. According to the sprites, the known minigames appear to be Vasebreaker, Wall-nut Bowling or Column Like You See 'Em and a Pac-Man resembling minigame, with the head of a Chomper being Pac-Man. 8-Bit Zombie's sprites are also featured in the sprites for the Arcade Machine, suggesting that 8-Bit Zombie will be featured in some of these minigames. Bonk Choy sprites can also be seen, so it may appear in Vasebreaker mode.
- The sprites that are found in the code are likely low quality to replicate 8-bit arcade systems.
- The Arcade Machine is most likely based on, or is one of, the arcade machines that the Arcade Zombie pushes.
- The icon of this mode will replace the icon of Vasebreaker.
- The 8-bit scheme may be a reference to the nostalgia of the first game, having its original mini-games, though, the 8-bit may be an exaggeration of how long ago the first game was, giving it a retro feel.
There is currently data for a jukebox in the code. It is unknown how it works or where it can be played, however, it could provide a way to listen to the game's soundtrack.
Resources†ý...UI_PauseMenu..UI_DangerRoomþ, which suggests it could be played in the pause menu or Endless Zones.
It also has UI but currently has no textures.
This suggests it has a Song List, Rewind Button, Fast Forward Button, Play Button, Loop Button, and Shuffle Button.
It also appears they will have album artwork.