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Plants (Plants vs. Zombies)

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Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies and the player's main defense against the undead assailants.

The Plants also populate the Zen Garden, available in the PC, Xbox 360, PlayStation 3, PlayStation Vita, Android, Nintendo DS, iPad, and iPhone versions of Plants vs. Zombies. In the Zen Garden, the player is able to use the Watering Can, Bug Spray and fertilizer to grow Plants and earn money.


The sound when a plant is planted on water.

Plant water

The sound when a plant is planted on the ground.

Cartas de Plantas

All the seed packets in the PC version. The purple ones in the bottom row are bought from Crazy Dave's Twiddydinkies.

Imitater Seeds

All Imitater plants


There are many different plants, each with different abilities and special attributes. During Night, sun does not fall from the sky, so mushrooms are usually used because of their low sun cost. In Pool levels, plants must be either Aquatic, or planted on a Lily Pad to be in the water. Fog levels are a mix of night and pool levels but also have fog in the level, which can be removed temporarily with a Blover or removed with a Plantern or Torchwood until the end of the level or whenever the plant is removed with the shovel (or eaten by zombies). On the Roof, plants require Flower Pots to be planted on before planting the actual plant. Also, the roof is slanted to make the levels harder by making most of the projectiles hit the slanted part of the roof instead of the zombies, so catapult plants are used. A Night Roof setting exists, which is where the player fights Dr. Zomboss

On the top of each seed packets, there is a phrase: "Bloom and Doom Seed Co." (except in the Nintendo DS, Nintendo DSiWare, Android, and iOS version of Plants vs. Zombies), "BLOOM & DOOM" being a name that PopCap brainstormed when they were looking for names for Plants vs. Zombies.


To fight zombies, certain projectiles are fired from plants. For example, peas are fired from peashooting plants, such as Peashooters and Threepeaters. Spikes are fired from Cattails and Cacti. Spores are shot from Puff-shrooms, Scaredy-shrooms, and Sea-shrooms. Fumes are shot from Fume-shrooms and Gloom-shrooms. lobbed-shot plants each fire their own specific kind of projectile. Stars are fired from Starfruits. Lobbed-shot plants such as Cabbage-pults, Kernel-pults, Melon-pults, and Winter Melons can also shoot over shields and hit Snorkel Zombies while they are underwater, although they cannot hit Balloon Zombies, despite the fact that they shoot high up.

Note: The table below is about the damage of the projectiles. The numbers are the number of peas equivalent in damage to the projectile, and a normal Zombie takes ten peas to kill.

Projectile shooter name Damage per shot Projectile Equivalent in peas
Peashooter, Repeater, Threepeater, Split PeaGatling Pea Normal Pea or fire pea after passing a Torchwood 1 (pea), 0.7 (fire peas' splash damage), 2 (fire pea)
Snow Pea Normal, slows zombies Frozen pea or pea after passing a Torchwood 1, halves zombies' speed (frozen pea)
Puff-shroom, Scaredy-shroomSea-shroom Normal Spore 1
Fume-shroomGloom-shroom Normal, penetrates screen doors, ladders and newspapers Fumes 1
Cactus, Cattail Normal, pops balloons Spike 1, pops balloons
Starfruit Normal (for each star) Star 1
Cabbage-pult Normal Cabbage 2
Kernel-pult Light (kernel), normal (butter) Kernel or butter 1 (kernel), 2 and stun (butter)
Melon-pult Heavy, area of effect Melon 4 (target), 1.5 (splash)
Winter Melon Very heavy, area of effect, slows zombies Frozen melon 4 (target), 1.5 (splash), all are slowed
Cob Cannon Massive, area of effect Corn cob 90 (three-by-three area)

Type of plants

Plants received when playing Adventure Mode

At the end of each level of the player's first playthrough of Adventure Mode, a new seed packet of a plant made by the Bloom & Doom Seed Company is received from the last zombie to get destroyed. There is a theory that Crazy Dave throws them, according to a Sneak Peek to the Xbox 360 Version. Once the Suburban Almanac is acquired in level 2-4, a humorous quote of each plant can be read as well as a summary and helpful facts about it.

Plants received at Crazy Dave's Twiddydinkies

Once Crazy Dave's car key is found, Crazy Dave's Twiddydinkies is unlocked and more plants can be purchased with Money. These plants are called upgrade plants. They are the Gatling Pea ($5,000), Twin Sunflower ($5,000), Gloom-shroom ($7,500), Cattail ($10,000), Winter Melon ($10,000), Gold Magnet ($3,000), Spikerock ($7,500), and Cob Cannon ($20,000). The Imitater ($30,000) is also available here, but requires completing Adventure Mode before it can be bought. Other upgrade plants will arrive after receiving certain objects, such as the Magic Taco.

Sun producing plants

Sun producing plants are vital for regular levels in order to plant. Each plant has a certain amount of sun that is needed in order for it to be planted. Also, the seed packets for plants have a recharge time; some of which are longer than others. In Survival: Endless, upgrades cost 50 more sun to plant for each of that particular plant on the lawn at the time of planting. Below are the costs of Sun Producing Plants and how much sun is produced.

Name Cost Sun per production
Sunflower 50 25
Sun-shroom 25 15 before growing, then 25 sun after growing (grows after producing five small sun)
Twin Sunflower 150 50 sun per production
Giant Sunflower 50 50 sun per production
Type Value Produced by
Big sun 50 Sky in Sunny Day
Normal sun 25 Sky in daytime levels, Sunflower, Sun-shroom after growing, Twin Sunflower, Giant Sunflower
Small sun 15 Sun-shroom before growing

Money producing plants

The Marigold is the only money producing plant, but in the Zen Garden all plants will drop gold coins when fertilized, happy and also drop diamonds when fully grown. Gold Magnets and Stinky the Snail aid in money production as well.

Morticulturalist Achievement

To unlock the Morticulturalist achievement you must collect all 49 plants, including the upgrade plants and the Imitater in Crazy Dave's Twiddydinkies. Be prepared to be money farming for a long time, because all plants from Crazy Dave when added together cost $98,000.

List of plants

Recharge time:


Plant Image Description Unlocked Sun cost Recharge
Peashooter Peashooter1 Peashooters are your first line of defense. They shoot peas at attacking zombies. At the beginning 100 Fast
Sunflower+ Sunflower1 Sunflowers are essential for you to produce extra sun. Try planting as many as you can! Beating Level 1-1 50 Fast
Cherry Bomb Cherry Bomb1 Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies. Beating Level 1-2 150 Very slow
Wall-nut+ Wall-nut1 Wall-nuts have hard shells which you can use to protect your other plants. Beating Level 1-3 50 Slow
Potato Mine Potato Mine1 Potato Mines pack a powerful punch, but they need a while to arm themselves. You should plant them ahead of zombies. They will explode on contact. Beating Level 1-5 25 Slow
Snow Pea Snow Pea1 Snow Peas shoot frozen peas that damage and slow the enemy. Beating Level 1-6 175
150 (VM)
100 (HW)
Chomper Chomper1 Chompers can devour a zombie whole, but they are vulnerable while chewing. Beating Level 1-7 150 Fast
Repeater Repeater1 Repeaters fire two peas at a time. Beating Level 1-8 200
150 (VM)
Puff-shroom Puff-shroom1 Puff-shrooms are cheap, but can only fire a short distance. Beating Level 1-10 0 Fast
Sun-shroom Sun-shroom1 Sun-shrooms give small sun at first and normal sun later. Beating Level 2-1 25 Fast
Fume-shroom Fume-shroom1 Fume-shrooms shoot fumes that can pass through screen doors. Beating Level 2-2 75 Fast
Grave Buster Grave Buster1 Plant Grave Busters on graves to remove the graves. Beating Level 2-3 75 Fast
Very slow (VM)
Hypno-shroom Hypno-shroom1 When eaten, Hypno-shrooms will make a zombie turn around and fight for you. Beating Level 2-5 75 Slow
Scaredy-shroom Scaredy-shroom1 Scaredy-shrooms are long-ranged shooters that hide when enemies get near them. Beating Level 2-6 25 Fast
Ice-shroom Ice-shroom1 Ice-shrooms temporarily immobilize all zombies on the screen. Beating Level 2-7 75 Very slow
Doom-shroom Doom-shroom1 Doom-shrooms destroy everything in a large area and leave a crater that can't be planted on. Beating Level 2-8 125 Very slow
Lily Pad Lily Pad1 Lily pads let you plant non-aquatic plants on top of them. Beating Level 2-10 25 Fast
Squash Squash1 Squashes will smash the first zombie that gets close to it. Beating Level 3-1 50
75 (VM)
Threepeater Threepeater1 Threepeaters shoot peas in three lanes. Beating Level 3-2 325
200 (VM)
400 (HW)
Very slow (VM)
Tangle Kelp Tangle Kelp1 Tangle Kelp are aquatic plants that pull the first zombie that nears them underwater. Beating Level 3-3 25 Slow
Jalapeno Jalapeno1 Jalapenos destroy an entire lane of zombies. Beating Level 3-5 125 Very Slow
Spikeweed Spikeweed1 Spikeweeds pop tires and hurt any zombies that step on them. Beating Level 3-6 100 Fast
Torchwood Torchwood1 Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. Beating Level 3-7 175 Fast
Tall-nut Tall-nut1 Tall-nuts are heavy-duty wall plants that can't be vaulted over. Beating Level 3-8 125 Slow
Sea-shroom Sea-shroom1 Sea-shrooms are aquatic plants that shoot short ranged spores. Beating Level 3-10 0 Slow
Plantern Plantern1 Planterns light up an area, letting you see through fog. Beating Level 4-1 25 Slow
Cactus Cactus1 Cactuses shoot spikes that can hit both ground and air targets. Beating Level 4-2 125
100 (VM)
Blover Blover1 Blovers blow away all balloon zombies and fog. Beating Level 4-3 100 Fast
Split Pea Split Pea1 Split Peas shoot peas forward and backwards. Beating Level 4-5 125 Fast
Very slow (VM)
Starfruit Starfruit1 Starfruits shoot stars in 5 directions. Beating Level 4-6 125
175 (VM)
Pumpkin Pumpkin1 Pumpkins protect plants that are within their shells. Beating Level 4-7 125 Slow
Magnet-shroom Magnet-shroom1 Magnet-shrooms remove helmets and other metal objects from zombies. Beating Level 4-8 100 Fast
Cabbage-pult Cabbage-pult1 Cabbage-pults hurl cabbages at the enemy. Beating Level 4-10 100 Fast
Flower Pot Flower Pot1 Flower Pots let you plant on the roof. Beating Level 5-1 25 Fast
Kernel-pult Kernel-pult1 Kernel-pults fling corn kernels and butter at zombies. Beating Level 5-2 100 Fast
Coffee Bean Coffee Bean1 Use Coffee Beans to wake up sleeping mushrooms. Beating Level 5-3 75
25 (VM)
Garlic Garlic1 Garlic diverts zombies into other lanes. Beating Level 5-5 50
75 (VM)
Very slow (VM)
Umbrella Leaf Umbrella Leaf1 Umbrella Leaves protect nearby plants from bungees and catapults. Beating Level 5-6 100 Fast
Marigold+ Marigold1 Marigolds give you silver and gold coins. Beating Level 5-7 50 Slow
Melon-pult Melon-pult1 Melon-pults do heavy damage to groups of zombies. Beating Level 5-8 300 Fast
Very slow (VM)
Gatling Pea* Gatling Pea1 Gatling Peas shoot four peas at a time. Beating Level 3-4; $5000 250 (+200) Very slow
Twin Sunflower* Twin Sunflower1 Twin Sunflowers give twice as much sun as a normal sunflower. Beating Level 3-4; $5000 150 (+50) Very slow
Gloom-shroom* Gloom-shroom1 Gloom-shrooms release heavy fumes in an area around themselves. Beating Level 4-4; $7500 150 (+75) Very slow
Cattail* Cattail1 Cattails can attack any lane and shoot down balloon zombies too. Beating Level 4-4; $10000 225 (+25) Very slow
Winter Melon* Winter Melon1 Winter Melons do heavy damage and slow groups of zombies. Beating Adventure Mode; $10000 200 (+300) Very slow
Gold Magnet* Gold Magnet1 Gold Magnets collect coins and diamonds for you. Beating Level 5-1; $3000 50 (+100) Very slow
Spikerock* Spikerock1 Spikerocks pop multiple tires and damage zombies that walk over it. Beating Level 5-1; $7500 125 (+100) Very slow
Cob Cannon* Cob Cannon1 Click on the Cob Cannon to launch deadly cobs of corn. Beating Adventure Mode; $20000 500 (+100x2) Very slow
Imitater' Imitater1 Imitaters let you use two of the same plant during a level! Beating Adventure Mode; $30000 As the imitated plant
Explode-o-nut Explode-o-nut1 Explode-o-nuts explode upon contact with zombies. Used in Wall-nut Bowling levels Free None
Giant Wall-nutGiant Wall-nut1 Giant Wall-nut can crush a row of zombies or have large amounts of health. Used in Wall-nut Bowling 2 and Big Time Free
50 (Big Time)
(Big Time)
Giant SunflowerGiant Sunflower1 Giant Sunflower produces two regular sun at the rate of a normal sunflower. Used in Big Time 50 Fast
Giant MarigoldGiant Marigold1 Giant Marigold drops two silver or gold coins at once. Used in Big Time 50 Slow

* Is an upgrade that can be bought from Crazy Dave's Twiddydinkies.
' Not an upgrade, but can also be bought from Crazy Dave's Twiddydinkies.
+ Becomes bigger in the Canceled mini-game Big Time.
† This is the bigger form of a plant in Big Time.

For more information, see Encyclopedia.


2012 10 13 16 39 35 804x604

All plants (hacking used)


All plants on PopCap's website, besides Imitater, Cabbage-pult, Spikerock, Gatling Pea, and Twin Sunflower.

  • Most plants take six bites before being eaten.
  • No plants start with letter N, O, Q, V, X, Y and Z.
  • Mushrooms are classified as plants, even though they are actually fungi, which are an entirely different kingdom in the domain eukaryota.
  • Every plant blinks after a while, except for the Hypno-shroom, Cherry Bomb, Doom-shroom, Jalapeno, Chomper, Flower Pot, Coffee Bean, and Pumpkin, because the Cherry Bomb, Doom-shroom and Jalapeno explode instantly, the Chomper has no eyes, the Flower Pot has its eyes closed, Coffee Bean is used instantly, the Pumpkin has eyes that are carved in and the Hypno-shroom has swirly eyes.
  • In the instant kills' Suburban Almanac pages, they blink.
  • Most game commercials and the Mini-game Slot Machine show Peashooters with the back of the Repeater.
  • In the Suburban Almanac, the Grave Buster and the Plantern are the only non-mushroom plants for whom the background is nighttime. That is because they are important in Night and Fog respectively.
  • Different animations are seen when the player plants something in a different terrain. If the player plants something on land, or a Flower Pot, he or she can see soil jumping out of the ground. If he or she plants something on water, there will be a splash of water.
  • When the player plants on land or on a Flower Pot, there are two slightly different sound effects that can be made. Planting on water, however will only produce one sound effect.
  • The Chomper, Gold Magnet, Spikerock and Grave Buster are the only plants whose names are not derived from a plant.
  • Upgrade plants says they must be planted on their downgrades, Grave Buster must be planted on graves, Lily Pad must be planted on water, and Flower Pot can be planted on both the Roof and the lawn.
  • The most plants the player can have on one square is five: Lily Pad or Flower Pot, a Fume-shroom, a Pumpkin, a Gloom-shroom, and a Coffee Bean.
  • In the Zen Garden, aquatic plants do not need water (probably because they already have water in the aqua pot or aquarium).
  • The frozen Melon and the corn cob are the only projectiles shot only by upgrade plants.

See also

V · T · E

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