Plant Food is an item in Plants vs. Zombies 2: It's About Time. It is fed to plants to give them more powerful effects and is dropped by glowing green zombies, Power Tiles, and made by the Power Lily. The Player will find this as the level advances, they are dropped from zombies and zombies that carry plant food are glowing green and eventually shimmering green rays. The player can carry three at a time or later upgrade to four at a time (or when the player pays an in-app purchase, even upgraded to five at a time). It is represented by the lights on a bar at the bottom of the screen. Note, however, that the effect is temporary, and plants will then resume to their normal forms (this does not apply to Wall-nut, Tall-nut, Torchwood, which change appearence, or anything that makes other plants, such as Potato Mine, Chili Bean, or their imitated forms).
|Peashooter||It becomes a faster-shooting Gatling Pea for three seconds. It shoots 20 peas per second, dealing 60 damage total.|
|Sunflower||Produces 125 sun (150 in version 1.7).|
|Wall-nut||Gains a hard armor shell for extra strength. This effect is permanent until damaged enough.|
|Potato Mine||Arms itself and produces two armed Potato Mines on other spaces.|
|Cabbage-pult||Launches several cabbages at once, hitting every zombie (and grave, if any) onscreen.|
|Bloomerang||Shoots ten boomerangs in four directions, up, down, left and right.|
|Iceberg Lettuce||Freezes every zombie on screen that can be frozen, similar to the Ice-shroom.|
|Twin Sunflower||Gives 225 sun (250 in version 1.7).|
|Bonk Choy||Punches zombies in every direction at a very fast rate.|
|Shoots like a Gatling Pea at first, but at the end it shoots a double size Pea which does at least 15 damage.|
|Snow Pea||Slows all zombies in its lane, then shoots 60 frozen peas.|
|Kernel-pult||Launches several butter at once, hitting every zombie (and grave, if any) onscreen.|
|Snapdragon||Sets a 3x3 area in front of it on fire killing all zombies on those spaces (unless it's a Gargantuar with enough health).|
|Spikeweed||Temporarily fills the row with other spikes poking up from the ground and pulls zombies to the Spikeweed. The secondary spikes can destroy rolling items.|
|Fires one big Coconut that pushes and kills all zombies in a row at the end of the lawn or until it encounters a tombstone.|
|Spring Bean||Bounces all zombies onscreen back 1 tile, and will throw them into the water if possible. It will wake up after the attack if it was asleep, but will not start sleeping.|
|Spikerock||Temporarily fills the row with other spikes poking up from the ground and pulls zombies to the Spikerock. Like Spikeweed, the secondary spikes can destroy rolling objects.|
|Shoots a wildfire of peas across the area: the middle head always shoots straight ahead, and the side heads shoot peas in an expanding and collapsing motion.|
|Squash||Squashes any 2 of the strongest zombies on screen, then returns back to its tile, crushing any zombies there.|
|Split Pea||Both heads shoot peas like fast-shooting Gatling Peas. Since the back head is a Repeater, the back head will shoot a big pea at the end.|
|Creates 3 extra beans that land on random tiles.|
|Lightning Reed||Makes a storm cloud that damages the zombies with lightning.|
|Tall-nut||Like the Wall-nut, gains armor for extra strength that lasts until eaten.|
|Torchwood||The fire becomes napalm, increasing the damage of all peas going through it. This effect lasts until the Torchwood is eaten.|
Gains a giant Peashooter head that shoots five giant peas which do a lot of damage.
|Melon-pult||Launches melons out from the top that do double damage to all zombies.|
Same as Melon-pult with added slowing effect.
|Laser Bean||Fires a very powerful laser throughout the row, heavily damaging all zombies.|
|Citron||Shoots a giant plasma ball and kill all the zombies in that row. If it hits a robotic zombie, such as a Robo-Cone Zombie, the plasma ball will not kill the zombies behind it, but the zombie will die.|
|Infi-nut||Infi-nut's Plant Food causes a shield to be projected in front of it. The shield can lasts until it is eaten. The shield can deflect Imps that are flying from a high area. Also, Jetpack Zombies and Disco Jetpack Zombies cannot fly over it and will eat it instead.|
|Magnifying Grass||Magnifying Grass shoots a rainbow beam with large range that damages the zombies ahead of it one by one. The more Sunflowers there are on the lawn, the longer the effect is.|
|Star-fruit||Shoots giant stars in every direction|
|Imitater||???||Same as the Imitated Plant|
Gallery of glowing zombies
- In the Chinese version of the game, the Plant Food is a bean instead of a leaf.
- When Plant Food is used on a damaged plant, it would be restored to full health.
- There is no reward to save Plant Food after the level ends, except in Endless Zones where the saved Plant Food can be used in next level.
- While the plants are shining, nothing can destroy them. The player can not even shovel them up.
- When the Threepeater is using its Plant Food ability, the pattern the peas make resembles a leaf.
- If the player digs up a Chili Bean or Potato Mine that was created via Plant Food, sun will not be given if they have Shovel Boost Upgrades.
- This may be because the player did not plant the extra Potato Mines or Chili Beans, the Potato Mine or Chili Bean that was fed with Plant Food were the ones who created the extra.