(Crazy Dave and Penny appear)
Crazy Dave: I see more seas! Arrrr there more zombies?
Penny: More pirate zombies have appeared, and with greater strength.
Penny: We may need to retreat to another timeline and return when our plants are stronger.
(Crazy Dave and Penny leave)
If the player plans on using Blover, they should think twice about using it rapidly. Using it in quick succession will cause the other zombies to appear faster, giving the player too much on their plate to handle. Every zombie in Pirate Seas appears (obviously excluding zombies not yet encountered and the Zombot Plank Walker), so take caution and remember their counters. Take this level slow and victory should be pretty easy.
Note that Garlic does not work in this level. Despite the zombies having no other way but to go into the water, the zombies will just walk past Garlic after biting it. If you really wish to use it, put it in the lanes with planks at the part without planks.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
|Waves||Non-dynamic zombies||Ambush zombies||Note(s)|
|2||None||Raiding Party!; 100%/7 Plant Food|
|3||5 5 2 3 4||First flag; Raiding Party!|
|4||1 5 2 3 4||None||100% Plant Food|
|5||1 5 2 3 4||Raiding Party!|
|6||1 2 3 4 5||Second flag; Raiding Party!|
|7||2 2 2 3 3 3 4 4 1 1 5 5||None|
|8||2 3 4||200%/7 Plant Food; Raiding Party!|
|10||1 5 2 3 4 1 1 5 5||None||100% Plant Food|
|12||1 2 3 4 5 2 3 4||None||Final flag|
- For some reason, there are 3 Pirate Captain Zombies that spawn on the 3 lanes without planks, making them fall in the water without using its ability. This is likely an oversight.
- *: Removed