|Primary Weapon:||EMP Frazzle Launcher|
|Abilities:|| Sticky Explody Ball|
Zombie Heal Station
Mega Heal Bomb
Armored Heal Station
Sticky Cheetah Ball
Cheetah Heal Station
Using himself as a conductor, he likes to help free electricity from its power pole prison, letting it loose into the world.
The EMP Frazzle Launcher is the primary weapon of Physicist. It sprays electric shocks at its targets, shocking all enemies in its projectile path.
Throws a explosive ball which explodes when an enemy plant is in a meter radius. Deals 40 to 60 damage.
The player teleports to a location in preferential vision. The player deviates upward to go up stairs, small fences, etc.
Heals all zombies in a two meters diameter.
A huge ball as like the Sticky Explody Ball with a bigger radius. Shares some similarities as with the Chili Bean Bomb except angles of trajectory. Heals nearby zombies instead of doing damage.
The Scientist's cells are taken apart and transferred into a ball of purple light that travels with the ability of invincibility. The Scientist is able to travel freely but cannot jump or attack. It also gains no speed boost.
It can recharge faster then the normal heal station but its shining specialty is that it comes with four times the durability and double the radius, but heals at a slower rate. Also another downfall is that it self destructs after 15-45 seconds and is spontaneous. Its incredible size allows players to jump on it to most buildings.
It is orange in color. It does higher damage but recharges slower.
When the Scientist reaches the destination, there will be a cheese explosion which deals 30 damage. It is also orange in color.
It heals faster, but self-destructs faster.
This brand new Pristine-condition Reloader improves the overall reload speed.
Super Flux Inhibitor
In addition to inhibiting flux the Super Flux Inhibitor also increases ammo capacity.
Positronic Damage Blammer
The Positronic Damage Blammer fits on the end of the gun and Blams Plants causing more damage.