|Tribe||Pet Superpower Trick|
|Abilities||Make a 3/2 Octo-Pet with Amphibious.|
|Octopus incoming! Two words a Plant never wants to hear.|
Octo-Pult is Neptuna's premium legendary zombie signature superpower trick card in Plants vs. Zombies Heroes, and a member of the Hearty and Sneaky classes. It costs 1 to play, and its ability makes an Octo-Pet on a lane of Neptuna's choice.
Its name is a portmanteau of the words "octopus", referring to the animal it makes, and "catapult," referring to how it appears to be lobbed into the field.
- Classes: Hearty, Sneaky
- Tribes: Pet Superpower Trick
- Ability: Make a 3/2 Octo-Pet with Amphibious.
- Set - Rarity: Premium - Legendary
Octopus incoming! Two words a Plant never wants to hear.
One of the fighter-spawning superpowers available to the zombie side, Octo-Pult essentially allows Neptuna to create a zombie with the same stats of Dolphin Rider in the Zombie Tricks phase at the small cost of 1. While the Octo-Pet lacks any significant synergies with Neptuna's cards, it is on its own a solid fighter and should not be underestimated.
Octo-Pult can be used to fill in the aquatic lane if the player lacks an Amphibious zombie, or used as a distraction for Flag Zombie and Toxic Waste Imp in an Imp-based deck. In most cases, the Octo-Pet will not survive battle against enemy plant due to its low health; however, it is still very useful at hunting down potentially dangerous fighters such as Sunflower, Pea Pod and The Podfather.
It may be possible that this superpower can gain a synergy to Zookeeper and Cat Lady. However, these two zombies are in Beastly classes. So, as an advantage for an existed or customized pet-deck, Electric Boogaloo can use Quasar Wizard to conjure this superpower or especially Immorticia who can use Thinking Cap. Keep in mind that both Quasar Wizard and Thinking Cap is luck-based.
As with all zombie tricks, this can't be countered on the same round it's played. So the best to do if you are playing against Neptuna is to keep the aquatic lane guarded, because leaving it empty will give the opponent the perfect opportunity to use this superpower.
If you are using a hero without Amphibious plants, such as Solar Flare, the best you can do is to have an instant-kill ready in case this is played. Due to the Octo-Pet's low health, a Berry Blast will be enough to kill the Octo-Pet. However, you will receive 3 damage if your opponent places it on the first turn.