|Range details|| Close (not powered)
|Direct damage|| 5 normal damage shots in 4 seconds (long range, powered)|
10 normal damage shots in 4 seconds (close range)
8 normal damage shots in 4 seconds (long range, boosted)
30 normal damage shots in 4 seconds (close range, boosted)
|Unlocked||Beating Modern Day - Day 4|
|For Nightshade, smacking is a duty and a privilege. He comes from a long line of ardent smackers, and his family counts three kings, four ambassadors and a president as among those proudly slapped around.|
Nightshade is the second plant obtained in Modern Day in Plants vs. Zombies 2. It will slap any zombies in front of it with its leaves but can only do this three times and can only do so at close range. If powered by a Moonflower, it gains the ability to regrow and hurl these leaves at zombies, effectively turning it into a long-ranged offensive plant instead of a melee plant. However, thrown leaves do less damage compared to leaves slapping a zombie.
It is based on the Solanaceae, which is an economically important family of flowering plants, known as climbing nightshades.
Its appearance may be based on Solanum dulcamara, with its leaves being based on the purple petals and its cap being based on the reproductive part of the flower.
Sun cost: 75
Nightshades are shadow plants that smack zombies with slappy leaves.
Special: hurls and regrows leaves when powered
For Nightshade, smacking is a duty and a privilege. He comes from a long line of ardent smackers, and his family counts three kings, four ambassadors and a president as among those proudly slapped around.
Plant Food effect
When fed with Plant Food, Nightshade will regrow all of its leaves, then hurl three large leaves at zombies. Each large leaf deals 30 normal damage shots, similar to the large pea Repeater shoots at the end of its Plant Food effect. Additionally, after performing the effect, all leaves thrown by Nightshade will deal 7.5 normal damage shots instead of 5.
The leaves the Nightshade uses will now remain as the powered color, and also have changed damage when in both melee and ranged form. In melee form, it is capable of defeating a Conehead Zombie with one leaf, and a Buckethead Zombie with three leaves. Its ranged leaves deal eight normal damage shots per leaf (tombstones enter their second degrade when hit with one leaf, which occurs at eight normal damage shots).
Nightshade's main strength is its high potential effectiveness for its fairly low price of 75 sun. When powered by Moonflower, a Nightshade can deal almost three times as much damage as an average Peashooter, and will, therefore, have little problem can make much quicker work of Basic and Buckethead Zombies. This ability could also be considered a downside, however, as Nightshade is heavily dependent on Moonflower which is a plant with a relatively slow recharge rate, and Nightshade's performance when not powered is below average due to it not being able to regrow its leaves. Nightshade also faces great challenges in the world it is introduced in, as the amount of methods used by the horde to deter straight-shooting projectiles, plus the sheer zombie density can render even the most powerful of single target plants insignificant.
Plants vs. Zombies Wiki has a gallery for Nightshade.
- Nightshade reuses attacking sounds from Cactus.
- Oddly enough, when Nightshade is not powered, it will sometimes have powered leaves instead of the basic purple leaves.
- When Nightshade attacks whether powered or not, its leaves turn purple. This is only a visual error. However, if fed Plant Food, its leaves remain as the powered leaves.
- If one looks closely, Nightshade's costume slightly shakes during its idle animation.
- This is because every other animation loop, Nightshade blinks its eyes. This causes the shades to shake a little because of the blink.
- It resembles the Bloomerang in terms of appearance.