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For the Chinese version of this level, see Modern Day - Day 2 (Chinese version).

Modern Day - Day 2 is the second level of Modern Day in Plants vs. Zombies 2. This level contains portals and the appearance of some Ancient Egypt zombies. After completing this level, the player receives a money bag. This is the first level to feature zombies from another world without portals, as another gimmick in Modern Day.

Difficulty[]

This level introduces the second gimmick of Modern Day, zombies from different worlds appearing in levels not via portal. The zombies in this level, however, are only some Ancient Egypt zombies, and in small quantities too. This includes the Gargantuar. However, where this level becomes a bit difficult is the portals, which are all Big Wave Beach portals. The zombies that spawn from them can cause huge havoc on the lawn. Surfer Zombies can instantly kill a plant once spawned, assuming a plant is in front of a portal, and Octo Zombie can bind up plants easily, with its good amount of health and position of where he spawns.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Basic Zombie2 None
2 Basic Zombie2 Camel Zombies2 None
3 Basic Zombie21 Basic Zombie23 Camel Zombies2+3 None Carries 1x Plant Food.
4 Basic Zombie22 Basic Zombie25 Conehead Zombie23 Explorer Zombie24 None
5 Conehead Zombie22 Conehead Zombie23 Conehead Zombie24 Buckethead Zombie21 Buckethead Zombie25 Flag Zombie2 Explorer Zombie22 Explorer Zombie24 None First flag.
PortalBWB spawns at C6R1.
6 Conehead Zombie22 Conehead Zombie23 Conehead Zombie24 Camel Zombies21 Camel Zombies25 None Carries 1x Plant Food.
7 Basic Zombie22 Buckethead Zombie24 Explorer Zombie21 Explorer Zombie25 None
8 Buckethead Zombie22 Buckethead Zombie23 Camel Zombies2+4 None
9 Basic Zombie23 Conehead Zombie24 Buckethead Zombie25 None Carries 1x Plant Food.
PortalBWB spawns at C7R4.
10 Basic Zombie21 Basic Zombie21 Basic Zombie21 Basic Zombie22 Basic Zombie24 Basic Zombie25 Basic Zombie25 Conehead Zombie23 Buckethead Zombie22 Flag Zombie2 Explorer Zombie21 Explorer Zombie25 Mummified Gargantuar23 None Final wave.
PortalBWB spawns at C6R3.

Camel Zombies2+ carry four camel segments

Strategies[]

Strategy 1  (May contain premium content)[]

Created by DJViridian

Plant Moonflower on the second and third column. Primal Potato Mine for the first few zombies while planting Fume-shroom in the first, fourth and fifth column. Primal Wall-nut and Chard Guard for defence. Cherry Bomb for emergencies. No need for Plant Food.

Strategy 2[]

  • Required plants:
  • Torchwood2
  • Repeater2
  • Moonflower2 or Sunflower2
  • Potato Mine2
  • Fume-shroom2
  • (after, choice)

Your defense should look like this:

M M R T

M M R T

M M R T

M M R T

M M R T

M=Moonflower

R=Repeater

T=Torchwood

Use Potato Mine on the first zombie

Use Fume-shroom only if needed.

If you have extra sun at the end, use Plants like torchwood and repeater for burning out the Gargantuar, use plant food on it if possible.

Strategy 3 (Fila-mint)[]

Created by GianTzy

Your defense layout should look like this:

Lane\Column 1 2 3 4 5 6 7 8 9
1 Moonflower Pea Pea (optional, during gargantuar attacks)
2 Moonflower Cattail Tea
3 Moonflower Moonflower Berry Grass Mint
4 Moonflower Cattail Tea
5 Moonflower Pea

Pea = Electric Peashooter

Cattail = Lightning Reed

Moonflower = itself

Grass = Magnifying Grass

Mint = Fila-mint

Empty tiles = nothing (plant anything if optional)

Gallery[]

Walkthrough[]

Trivia[]

  • This is the first Modern Day level to feature the three basic zombies from another world, specifically Ancient Egypt.
    • However, only one variant appeared in this level.


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