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Modern Day - Day 10 is the tenth level of Modern Day in Plants vs. Zombies 2. This level features mainly Frostbite Caves and Far Future zombies. Power Tiles of two different types are present on the lawn. It is also the last level of Modern Day Part 1 to have portals in it. When this level is finished for the first time, the player unlocks Shadow-shroom.

Difficulty[]

There is a combination of most of the strongest Gargantuars in this level: Gargantuar Primes which can shoot lasers, Jurassic Gargantuars with high health and Sloth Gargantuars that throws three Imps are in this level. Zombies like Jurassic Imp, Weasel Hoarder, and a lot of zombies appear at the start making the level really challenging. Troglobite, Robo-Cone Zombie and Mecha-Football Zombie are also a really big threat. The player needs to prepare a powerful set of plants to win, as well as a good early strategy. Power Tiles appear in this level, but their position renders them completely useless, most of them appear where the zombies spawn.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Jurassic Imp2 None
2 Bug Bot Imp2 Yeti Imp2 Jurassic Imp2 None
3 Jetpack Zombie22 Jetpack Zombie24 None Carries 1x Plant Food.
4 Flag Zombie2 Robo-Cone Zombie23 Hunter Zombie22 Weasel Hoarder24 Jurassic Imp23 None First flag.
5 Shield Zombie21 Troglobite2=1 None
6 Shield Zombie25 Dodo Rider Zombie25 None
7 Troglobite2-4 Jurassic Imp22 None Carries 1x Plant Food.
PortalFF spawns at C9R2.
8 Flag Zombie2 Shield Zombie23 Disco-tron 300021 Disco-tron 300025 Troglobite2-3 Weasel Hoarder22 Weasel Hoarder24 Jurassic Imp21 Jurassic Imp22 Jurassic Imp23 Jurassic Imp24 Jurassic Imp25 None Second flag.
9 Buckethead Zombie21 Buckethead Zombie25 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 None PortalJM spawns at C6R3.
10 Sloth Gargantuar24 None Carries 1x Plant Food.
11 Jurassic Gargantuar23 None
12 Flag Zombie2 Jetpack Zombie24 Shield Zombie22 Gargantuar Prime22 Mecha-Football Zombie25 Hunter Zombie23 Dodo Rider Zombie21 Jurassic Imp22 None Final wave.


Troglobite2- always push two ice blocks
Troglobite2= always push one ice block

Strategies[]

Strategy 1  (Contains gemium content)[]

Created by Redhonker
  • Required plants:
  • Give up a couple of lanes and let lawn mowers do their work.
  • Stall other zombies with Primal Wall-nut.
  • Plant Homing Thistle in first column. This is important for later part of the level.
  • Use Primal Potato Mine and Lava Guava to kill some zombies as late as possible.
  • The key: delaying the trigger and build up your defense.
  • Plant Primal Potato Mine and Lava Guava at the portal.
  • Plant Winter Melon in lanes with Gargantuar.
  • In lanes without Gargantuar, plant Primal Wall-nut more on the left if you have not yet planted Winter Melon in that lane. This allows Homing Thistle to target zombies in that lane.

Strategy 2 (No lawn-mowers)[]

By DJViridian

Now, strong Gargantuars are present but you have got good plants on your side. Moonflowers on column 2 and then anywhere. Plant Nightshade on any available spot that is powered. Stallia for the first few zombies and for Gargantuars too. Cherry Bomb for emergencies.

Gallery[]

Walkthrough[]


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