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An empty Modern Day lawn
|Game||Plants vs. Zombies 2|
|Number of levels||34|
|To unlock||A World Key|
Modern Day is the eleventh world in Plants vs. Zombies 2. Part 1 was released on January 7th, 2016 for some users and finally released on January 12th, 2016. Part 2 was fully released on February 16, 2016.
It is set in the present, more precisely a few moments before Crazy Dave eats his taco (and further begin his time travel journey), and features Dr. Zomboss trying to negate and alter the history. The lawn is the same as the Player's House and the music is a combination of themes from the first game with instruments from every world.
This world is a mash-up of every time period encountered before, and the main environment modifier, portals, reflect that. Portals summon a special zombie from any time period to the lawn. The tiles where portals appear and the zombies summoned are scripted and never change. The gimmicks from some other worlds are also present, elevating the challenge to the point of being the second world with a five Jalapeno difficulty rating.
Since the player can encounter zombies from every previous world in this world, it can be a good option to complete multiple tasks at the same time from Travel Log that involves killing certain zombies.
|Choose your Seeds|
|Middle wave A|
|Middle wave B start|
|Middle wave B|
The end is the beginning! Return to moments before you left in a contemporary contest stocked with zombies of every egregious era!
Being considered by some the last world, Modern Day pits the player against nearly every zombie in the game, even if they did not encounter all of them. As a result, hence its five Jalapeno difficulty, Modern Day is an extremely hard world. It contains sixteen somewhat hard days, 2, 4, 5, 6, 13, 14, 15, 16, 18, 19, 20, 23, 24, 25, 28, 31, seven very hard days, 7, 9, 10, 12, 21, 26, 29, and one extremely hard day, 30. It also contains three variable levels, 32, 33, and 34. It it is slightly easier than the previous world, Big Wave Beach, though it is the same difficulty as Jurassic Marsh.
|2||Player's choice with||:||Two||Money bag|
|3||N/A||Two||Money bag||Special Delivery|
|5||Player's choice with||N/A||Two||Money bag|
|6||Player's choice||:||Two||Mystery Gift Box||Gold Tiles present|
Objective: Produce at least 5000 sun
|7||Player's choice||:||Four||Mystery Gift Box|
|N/A||100 matches||Money bag||Beghouled|
|9||:||Three||Money bag||Tombstones present|
Locked and Loaded
|Three||Power Tiles present|
|11||Player's choice with||N/A||Two||Money bag|
|12||Player's choice||N/A||Two||Mystery Gift Box||Dinosaurs:|
Don't lose more than 10 plants
|N/A||150 matches||Money bag||Beghouled|
|14||N/A||Two||Money bag||Locked and Loaded|
|15||Player's choice||N/A||Two||Modern Day note||Save Our Seeds|
|16||N/A||Three||Mystery Gift Box||Objective:|
Survive a massive attack in Modern Day
Survive without any lawnmowers
|17||Player's choice with||:||Two|
|18||Player's choice||N/A||Two||Money bag|
|19||:||Two||Money bag||Special Delivery|
|20||Player's choice||N/A||Two||Highway to the Danger Room||Gold Tiles present|
|22||→→or||N/A||75 matches||Money bag||Beghouled|
|23||Player's choice with||N/A||Two|
|24||Player's choice||N/A||Two||Money bag||Power Tiles present|
|25||N/A||Two||Money bag||Special Delivery|
Slider tiles present
|26||Player's choice||N/A||Three||Money bag||Dinosaur:|
|N/A||100 matches||Money bag||Beghouled|
|28||Player's choice||N/A||Two||Money bag||Gold Tiles present|
Produce at least 3000 sun
|29||Player's choice||N/A||Two||Mystery Gift Box||Dinosaur:|
|30||Player's choice||N/A||Three||Money bag||Minecart and rails present|
Don't let the zombies trample the flowers
|31||Player's choice with||N/A||Two||Money bag||Slider tiles present|
|32||N/A||The specific Zombot's health||Mystery Gift Box||Boss battle|
|33||N/A||The specific Zombot's health||Mystery Gift Box||Boss battle|
|34||N/A||The specific Zombot's health||Taco with a Waffle in it||Boss battle|
- Main article: Special Delivery
Special Delivery is a Brain Buster that is a conveyor-belt level with the plants given via said conveyor-belt. Being a conveyor-belt level, no sun and sun-producing plants will be given. Starting from Big Wave Beach, most of its levels are featuring new plants.
Save Our Seeds
- Main article: Save Our Seeds
In the Save Our Seeds levels, the player has to protect the endangered plants marked by a striped tile and his or her house too. If the player lets one of them be eaten by the zombies or disappear in some way, he or she will lose. Otherwise, it is a regular level, which the player can choose the plants to protect the endangered ones.
Locked and Loaded
- Main article: Locked and Loaded
Locked and Loaded is a regular Brain Buster with the plants chosen, and the player has to use them to defeat the zombies. Starting from Dark Ages, its levels will always feature a premium plant.
- Main article: Beghouled (PvZ2)
Similar to the first game, the player has to make matches of three or more of the same plant so more can appear. Each match gives one sun plus another one for each chain reaction caused. The sun is used to upgrade the plants on the board. If the player manages to make a match of more than four plants, the Plant Food effect of the plant moved is activated. When a set of matches is reached, the player wins the level.
Plants vs. Zombies Wiki has a gallery for Modern Day.
- World-exclusive plants such as Thyme Warp and Gold Leaf still cannot be used despite the fact that Modern Day uses aspects from different worlds.
- Although in Day 9, the player is provided with Thyme Warp.
- The level music in this world is a remix of Grasswalk, with instruments from previous worlds. The third wave music is a remix of Graze the Roof while the final wave music is an instrumental remix of Zombies on Your Lawn.
- The Ultimate Battle theme uses Ancient Egypt, Big Wave Beach, and Jurassic Marsh's instruments with a touch of Far Future, Frostbite Caves, and Lost City.
- The Brainiac Maniac theme uses Ancient Egypt, Far Future, Big Wave Beach, Frostbite Caves, and Lost City's instruments.
- The Graze the Roof remix mostly uses instruments from Big Wave Beach, Frostbite Caves, and Neon Mixtape Tour.
- Like Jurassic Marsh, the intro has a very close resemblance to the main menu theme of the first game.
- This is the first world that does not contain one flag levels.
- This world has the most levels with the world's exclusive Brain Buster. Specifically, 4 levels.
- Modern Day is the second world to not feature any Last Stand levels. The first is Lost City.
- So far, this is the largest world in Plants vs. Zombies 2, having 34 levels.
- This is the only world that has three boss fights.
- It is also the only world which does not have its own time-based Zombot.
- This is the third world in Plants vs. Zombies 2 that has more than one Imp variant (Imp and Super-Fan Imp). The others are Dark Ages and Lost City.
- This is a second world to have more than one boss battle, the first being is Kongfu World
- All conveyor-belt levels in this world (excluding Day 19 and boss fights) contain Intensive Carrot.
- It is the first world since Dark Ages not to have a world-exclusive plant.
- Wild West and Lost City are the only worlds that do not have respective portals appearing during normal levels. They only appear in Highway to the Danger Room.
- In the preview picture for Modern Day since the 4.5.1 update, a Relic Hunter Zombie is shown coming out of the portal despite that in the game, they only appear swinging in.
- Almost every zombie from the other worlds appear. Zombies such as Flag Zombie variants, Vase Gargantuar, Fisherman Zombie, and Zombie King do not appear.
- Furthermore, if the player defeats any of the Zombots in Modern Day before fighting them in their original worlds, they will not be seen in the Almanac.
- Boombox Zombie, Blockhead Zombie, and Bug Zombie also do not appear in any of the normal levels, but can be spawned from portals in Highway to the Danger Room.
- Ancient Egypt, Pirate Seas, Wild West, and Modern Day are the only worlds that did not have their positions change on the world map after 5.3.1 update.
- Modern Day, Jurassic Marsh, Lost City, Frostbite Caves, and are the only worlds not to introduce plants from the first Plants vs. Zombies game.