FANDOM


All-Star Zombie
The zombies ate your brains!
This subject currently has no proper strategy associated with it. If you have figured out a good strategy, please add it or the zombies will eat your brains!
For the Chinese version of the level, see Lost City - Day 6 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Lost City - Day 6 (Chinese version: pre-1.8).

Lost City - Day 6 is the sixth level of Lost City in Plants vs. Zombies 2. There are five Gold Tiles in this level; two are in the fourth, two in the fifth, and one in the sixth column. When this level is finished for the first time, the player unlocks A.K.E.E.

Strategy

You need:: Sunflower Peashooter Wall-nut Snapdragon Red stinger A.K.E.E (the akee is added so you can’t not pick it) Celery Stalker

1. put 2 rows of sunflowers 2. for the first wave put down celery stalker and put some pea shooters. if you don’t have the much sun, then but down wall-nuts to block them until you have enough sun to buy some type of defense. 3. on the third row there should be a line of pea shooters 4. the fourth row should consists of A.K.E.E 5. the fifth row should consists of snap dragons 6. the sixth row should have wal-nuts (you’ll have to retouch every now and then) 7. put as much celery stalker as you can in the last few rows 8. (not necessary to pass level) put red stinger on the 7th row

Difficulty

  • As A.K.E.E. is pre-picked for the player and is greatly utilized in this level. As Parasol Zombie does not yet appear, A.K.E.E.s can freely deal with practically every zombie type in this level.
  • If the player does not wish to use A.K.E.E., they can use whatever strategy they used in previous regular levels as longs as it has a reliable lobbed-shot plant.
  • Regrading instant-use plants, the standard immobilizing plant and an instant kill do the trick.
  • Sun-producing plants on Gold Tiles may be tedious to defend later on. Defensive plants like Wall-nut will fare better.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie2 None
2 Adventurer Zombie2 Adventurer Zombie2 None
3 Adventurer Zombie21 Conehead Adventurer Zombie22 None 100% Plant Food
4 Adventurer Zombie23 Adventurer Zombie24 Adventurer Zombie24 Buckethead Adventurer Zombie23 Flag Adventurer Zombie2 Excavator Zombie24 None First flag
5 Adventurer Zombie22 Adventurer Zombie23 Conehead Adventurer Zombie21 None
6 Adventurer Zombie25 Adventurer Zombie25 Excavator Zombie25 None
7 Adventurer Zombie21 Adventurer Zombie24 Conehead Adventurer Zombie22 Conehead Adventurer Zombie23 None 100% Plant Food
8 Adventurer Zombie22 Adventurer Zombie23 Adventurer Zombie24 Adventurer Zombie24 Adventurer Zombie25 Conehead Adventurer Zombie21 Conehead Adventurer Zombie24 Buckethead Adventurer Zombie2 Flag Adventurer Zombie2 Excavator Zombie24 None Second flag
9 Adventurer Zombie21 Adventurer Zombie25 Conehead Adventurer Zombie25 Buckethead Adventurer Zombie21 None
10 Adventurer Zombie21 Adventurer Zombie22 Adventurer Zombie24 Conehead Adventurer Zombie23 Conehead Adventurer Zombie25 None 100% Plant Food
11 Adventurer Zombie24 Conehead Adventurer Zombie24 Conehead Adventurer Zombie24 Excavator Zombie24 None
12 Adventurer Zombie21 Adventurer Zombie21 Adventurer Zombie22 Adventurer Zombie23 Adventurer Zombie23 Adventurer Zombie24 Adventurer Zombie25 Adventurer Zombie25 Buckethead Adventurer Zombie22 Buckethead Adventurer Zombie24 Flag Adventurer Zombie2 Excavator Zombie21 Excavator Zombie23 Excavator Zombie25 None Final flag


Gallery

Walkthroughs

How would you rate Lost City - Day 6's difficulty?
 
0
 
0
 
0
 
0
 
0
 
0
 
0
 

The poll was created at 17:54 on April 11, 2018, and so far 0 people voted.