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For the Chinese version of the level, see Lost City - Day 18 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Lost City - Day 18 (Chinese version: pre-1.8).

Lost City - Day 18 is the 18th level of Lost City in Plants vs. Zombies 2. Stallia is showcased in this level. There are no Gold Tiles in this level. After completing this level, the player receives a money bag.

Conveyor-belt plants[]

Initial[]

Plants Chance (%) Max Count
Red Stinger2 100% Infinite


Wave 1[]

Plants Chance (%) Max Count
Red Stinger2 50% 10
Stallia2
50%
Infinite


Wave 5[]

Plants Chance (%) Max Count
Red Stinger2 33% Infinite
A.K.E.E.2
33%
Infinite
Stallia2
33%
Infinite


Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Bug Zombie23 None Stallia2 is available.
2 Adventurer Zombie21 Adventurer Zombie21 Bug Zombie24 None
3 Bug Zombie22 Imp Porter24 None Carries 1x Plant Food.
4 Adventurer Zombie21 Adventurer Zombie22 Adventurer Zombie23 Conehead Adventurer Zombie21 Conehead Adventurer Zombie22 Conehead Adventurer Zombie23 Bug Zombie25 None
5 Adventurer Zombie22 Adventurer Zombie23 Buckethead Adventurer Zombie22 Buckethead Adventurer Zombie23 Flag Adventurer Zombie2 Bug Zombie24 Imp Porter21 None First flag.
Carries 1x Plant Food.
A.K.E.E.2 is available.
6 Adventurer Zombie22 Adventurer Zombie22 Adventurer Zombie22 Adventurer Zombie24 Adventurer Zombie24 Conehead Adventurer Zombie24 Bug Conehead Zombie21 None
7 Adventurer Zombie25 Adventurer Zombie25 Conehead Adventurer Zombie25 Bug Zombie23 Imp Porter22 None
8 Bug Zombie21 Bug Zombie22 Imp Porter24 None Carries 1x Plant Food.
9 Conehead Adventurer Zombie21 Conehead Adventurer Zombie22 Conehead Adventurer Zombie23 Conehead Adventurer Zombie24 Conehead Adventurer Zombie25 None
10 Adventurer Zombie21 Adventurer Zombie21 Adventurer Zombie21 Adventurer Zombie25 Adventurer Zombie25 Adventurer Zombie25 Flag Adventurer Zombie2 Bug Zombie22 Bug Zombie23 Bug Zombie24 Bug Conehead Zombie23 None Final wave.


Strategies[]

  • As with many levels with a limited selection of plants, this one can also be difficult and hard-to-manage if the player does not react quickly to the dangers.
  • Stallia is vital, but it can be unreliable due to its arrival rate on the conveyor belt. Either way, the player should prioritize the zombie groups closest to home.
  • The biggest threat in this level are the Bug Zombies, as neither A.K.E.E. or Red Stinger can kill the bug before it carries the zombie deep in the lawn. This is even more dangerous when they are the single plants in their lanes. To avoid the loss of lawn mowers, the player should allow themselves to use Stallia on Bug Zombies even if there are other zombies that could otherwise need it more.
  • The secondary threat is Buckethead Adventurer Zombie. It will absorb damage dealt by Red Stinger, and the small amount of A.K.E.E.'s given will not deal a lot of damage either. In dire situations, Plant Food should be used, preferably on A.K.E.E. Red Stinger's is a better option when the entire lane has accumulated zombies, particularly Bug Zombies.
    • While the player will encounter Stallia for the first time in this level, its Plant Food is not particularly useful. It should only be considered if three or more lanes are in danger.
    • Try to use Stallia's 3ร—3 range of slowing to slow down Bug Zombies that are coming into the player's defenses.
  • Red Stinger can be good help here, both as offense and defense. Once you have two columns of Red Stingers in the first two columns, place it in the seventh column to be a very makeshift defensive plant.

Gallery[]

Walkthrough[]

Trivia[]

  • Although there are no Gold Tiles in this level, Imp Porters still appear, which is likely to showcase how the backpack can act as an obstacle as well as spawning zombies.
  • Although this is a Special Delivery level, the Ultimate Battle theme does not play as it is usual in this Brain Buster. Instead, the regular Lost City theme plays.


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