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For the Chinese version of the level, see Lost City - Day 15 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Lost City - Day 15 (Chinese version: pre-1.8).

Lost City - Day 15 is the 15th level of Lost City in Plants vs. Zombies 2. It is a Save Our Seeds level. When this level is finished for the first time, the player receives a map that indicates a message regarding an upcoming massive attack.

The goal is to protect two A.K.E.E.s placed in the third and fourth column. The squares they are planted on are identical to the endangered Pepper-pults planted on Frostbite Caves - Day 15. There are five Gold Tiles in this level; two of them are located on the first column in lanes two and four, and three in the second column in lanes one, three, and five.

Dialogue (outro, after receiving the note)[]

Crazy Dave: Well lookie-here, Penny! It's a treasure map!
Penny: My analysis suggests that the origins of that map are highly suspect.
Crazy Dave: It has a big red X on it, Penny. When have big red X's even been bad?

Difficulty[]

  • Like the earlier Lost City levels, this one is versatile and allows many strategies to be tried out.
  • The biggest threat in this level are the Excavator Zombies which appear in the topmost and bottommost lanes. It is vital to kill them as soon as possible, as the endangered A.K.E.E.s will not fare well when shoveled to the right side of the lawn. Lobbed-shot plants are advised for these lanes, as one A.K.E.E. will not be enough.
  • Area of effect plants make this level pass smoothly. Laser Bean or Fume-shroom are ideal as they counter both Parasol Zombie and Excavator Zombie.
  • The last wave especially has a lot of zombies. Bringing an instant-use plant like Cherry Bomb and Lava Guava will make it easier, and they will also deal with Excavator Zombies if they get close to the endangered plants. Using Plant Food on A.K.E.E. can also take care of the wave, unless two Parasol Zombies survive.
  • This level is an easy way to gain the Shovel Off achievement due to the need to kill Excavator Zombies to prevent an easy loss.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie22 None
2 Adventurer Zombie21 Adventurer Zombie25 None
3 Conehead Adventurer Zombie24 None Carries 1x Plant Food.
4 Adventurer Zombie24 Conehead Adventurer Zombie22 Buckethead Adventurer Zombie23 Flag Adventurer Zombie2 None First flag.
5 Excavator Zombie21 Excavator Zombie25 None
6 Adventurer Zombie23 Parasol Zombie22 None
7 Adventurer Zombie25 Excavator Zombie25 None Carries 1x Plant Food.
8 Conehead Adventurer Zombie23 Flag Adventurer Zombie2 Excavator Zombie21 Excavator Zombie25 Bug Zombie22 Bug Zombie24 None Second flag.
9 Adventurer Zombie22 Conehead Adventurer Zombie21 Conehead Adventurer Zombie25 None
10 Adventurer Zombie25 Buckethead Adventurer Zombie21 None
11 Parasol Zombie22 Parasol Zombie24 None Carries 1x Plant Food.
12 Conehead Adventurer Zombie22 Conehead Adventurer Zombie23 Conehead Adventurer Zombie24 Flag Adventurer Zombie2 Excavator Zombie21 Excavator Zombie25 Bug Zombie21 Bug Zombie25 None Final wave.


Strategies[]

Strategy 1 (Contains premium content)[]

Created by 951753xx
  • Required plants: Sun-shroom2Laser Bean2Infi-nut2Potato Mine2Chili Bean2Cherry Bomb2Power Lily2Lava Guava2


  • The combination of Excavator Zombie and Parasol Zombie will make it difficult to protect the endangered A.K.E.E.s. However, Laser Bean with Infi-nut's Plant Food can lessen this threat.
  • Start by planting your sun producing plants, in the following spaces:
    • Fourth column, first row
    • Fourth column, second row
    • Fourth column, fourth row
  • When the first few zombies appear, use Potato Mine, Chili Bean, and Lava Guava to take them out while you build sun. If you did not take any of these plants, you will have to sacrifice 200 sun for a Laser Bean to kill them. If regular zombies come in the rows with the endangered A.K.E.E.s, simply let the A.K.E.E.s kill them to save sun.
  • Plant an Infi-nut in the fourth column, third row. One of the zombies coming will have a Plant Food. Kill him, and use that Plant Food immediately on the Infi-nut to create a force field. This is mostly to stop the Excavator Zombies from shoveling the A.K.E.E.s. If the zombie does not come, use a Power Lily to create the Plant Food.
  • Now, fill the empty tiles behind the Infi-nut's force field with Laser Beans. Try to plant the Laser Beans on the sun tiles before planting them on regular ones. If the Infi-nut's force field gets weak, quickly use another Plant Food on it to prevent in from disappearing.
  • Once your Laser Bean defense is set up, your A.K.E.E.s should be safe for the rest of the level. Use Cherry Bomb, Potato Mine, Chili Bean, and Lava Guava to kill zombies that manage to reach your force field.
  • If you plant everything correctly, you should win the level with no problems.


Strategy 2 (May contain premium content)[]

Created by BF10
  • Required plants: Sun-shroom2A.K.E.E.2 Bowling Bulb2 or Red Stinger2 Cherry Bomb2 or Grapeshot2 Potato Mine2 Blover2 or Hurrikale2 Lava Guava2 (if you have it and have a seventh seed packet, else use anything you want) Ghost Pepper2 (if you have it and have an eighth seed packet, else use anything you want)


Do not edit without my permission!

  • This does not really need the seventh or eighth seed packet nor any premiums (unless you decide to use Hurrikale, Lava Guava, Ghost Pepper, or Grapeshot)
    • Alongside, this does not need Plant Food unless you did something wrong or if you plan to make this easier or safer.
  • Only place your Sun-shrooms on the leftmost column.
  • When the first zombie comes, plant a Potato Mine 4 spaces ahead of it.
  • Place A.K.E.E.s on the top row in front of the endangered A.K.E.E. and in the back of the endangered A.K.E.E. on the bottom row.
  • When the first Conhead Zombie comes, plant a Potato Mine likewise in front of it by 4 spaces.
  • Make a row of Bowling Bulbs in front of the Sun-shrooms but behind the A.K.E.Es.
  • Also, place A.K.E.E.s in front of the Bowling Bulbs.
  • Your defense should be fine, start using your instants or Plant Food if zombies get near your endangered A.K.E.E.s or defense and go for Bowling Bulb spam.
  • Blover/Hurrikale any Bug Zombies.
  • If you managed to do everything right, you should win the level, alongside earning the Shovel Off achievement.
  • If an Excavator Zombie shovels an endangered A.K.E.E., restart the level as your chances of letting the endangered A.K.E.E. getting eaten is extremely high.


Strategy 3[]

Created by Arno40200. Required plants:

  • Twin Sunflower
  • Primal Wall-nut
  • Melon-pult
  • Fume-shroom
  • Potato Mine
  • Blover
  • Cherry Bomb or Tall-nut (optional, otherwise choose any plant you like)

This strategy is relatively easy to follow.

  • Plant Twin Sunflowers on all Gold Tiles to farm sun, meanwhile use the Potato Mines to kill the first zombies entering the lawn and plant the Primal Wall-nuts in front of the endangered A.K.E.E.s (you can do this later, strongly recommended whenever they get too near to your endangered plants).
  • When you have enough sun, plant two Melon-pult on the first and fifth row of the first column (the rows where endangered A.K.E.E.s are positioned), this is done in order to kill the Excavator Zombies quickly, completely reduce the chance that endangered A.K.E.E.s are shoved by those zombies. You can also plant the Melon-pult on the third row to control the crowd easier.
  • Plant some more Fume-shrooms to aid to your Melon-pults - it will help you to eliminate Parasol Zombies as Melon-pult can't.

Gallery[]

Walkthroughs[]

Trivia[]

  • This level shares the same endangered plants arrangement as Frostbite Caves - Day 15.
    • Coincidentally, both are level 15 of their respective worlds.
  • This level and Frostbite Caves - Day 23 are the only Save Our Seeds level that do not play the Demonstration Minigame music.
    • This level plays the Lost City Ultimate Battle theme, while Frostbite Caves - Day 23 plays the normal level music of that world.


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