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Lost City - Day 1

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For the Chinese version of the level, see Lost City - Day 1 (Chinese version).

Lost City - Day 1 is the first level of Lost City in Plants vs. Zombies 2. There are six Gold Tiles in this level, three in the first column and three in the second. Additionally, this is the first level the player encounters them. When this level is finished for the first time, the player unlocks the Red Stinger.

Dialogue

Crazy Dave: Woah! Welcome to the jungle!
Penny: User Dave, this is no ordinary jungle. A scan of my records indicates that this is the fabled Lost City. Historical texts state that the Sun was worshipped here. Resources should be plentiful. I suggest that we try planting on the Gold Tiles that we find here. They should continuously generate sun as long as they have plants on them.
Crazy Dave: Lost City? This is it Penny! We've found it! Where else would I find my lost taco, except in a Lost City?
Penny: Your continued fixation defies all logic or reason, User Dave.

Difficulty

  • As this is the first level of the world, it has an easy difficulty. Additionally, no new zombies are introduced apart from the basic variants. To make the level even easier are the Gold Tiles, which boost the players economy status by providing free sun.
  • Still, the player should be prepared for the large amount of zombies in the last wave. The high number of Conehead Adventurer Zombies and Buckethead Adventurer Zombies can also cause problems unless the player uses area-of-effect plants.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Adventurer Zombie22 Adventurer Zombie24 None
2 Adventurer Zombie21 Adventurer Zombie25 Conehead Adventurer Zombie23 None
3 Adventurer Zombie21 Adventurer Zombie22 Adventurer Zombie24 Adventurer Zombie25 None 400%/7 Plant Food.
4 Adventurer Zombie23 Conehead Adventurer Zombie22 Conehead Adventurer Zombie24 None
5 Adventurer Zombie2 Adventurer Zombie2 Conehead Adventurer Zombie21 Conehead Adventurer Zombie25 None 100% Plant Food
6 Adventurer Zombie21 Adventurer Zombie2 Adventurer Zombie2 Adventurer Zombie2 Buckethead Adventurer Zombie24 None
7 Adventurer Zombie25 Adventurer Zombie2 Adventurer Zombie2 Conehead Adventurer Zombie2 Buckethead Adventurer Zombie22 None 600%/7 Plant Food
8 Adventurer Zombie21 Adventurer Zombie23 Adventurer Zombie25 Conehead Adventurer Zombie21 Conehead Adventurer Zombie23 Conehead Adventurer Zombie25 None
9 Adventurer Zombie2 Adventurer Zombie2 Buckethead Adventurer Zombie22 Buckethead Adventurer Zombie24 None 500%/7 Plant Food
10 Adventurer Zombie2 Adventurer Zombie2 Adventurer Zombie2 Adventurer Zombie2 Conehead Adventurer Zombie22 Conehead Adventurer Zombie22 Conehead Adventurer Zombie24 Conehead Adventurer Zombie24 Buckethead Adventurer Zombie21 Buckethead Adventurer Zombie23 Buckethead Adventurer Zombie25 Flag Adventurer Zombie2 None Final flag


Strategies

There are a lot of strategies since this is only the first level. Other players may not think of this, but the player can use the only the Gold Tiles only for sun production, and then the tiles surrounding the Gold Tiles can be used for dealing damage to the zombies.

Impee's strategy

  • Suggested plants
    • Sunflower2 or Twin Sunflower2 or Sun-shroom2
    • Repeater2 or Bowling Bulb2 or Melon-pult2 or Pepper-pult2 or Rotobaga2 or Dandelion2 or Laser Bean2 or Bloomerang2 or Pea Pod2
    • Snapdragon2
    • Wall-nut2
    • Magnet-shroom2
    • Spikerock2
    • Cherry Bomb2

Start by placing Sunflowers on the Gold Tiles. When the first zombies come, place a Snapdragon on the fourth column to the Player's House in the middle row. Then, place Sunflowers on the rest of the Gold Tiles. Quickly, start placing Snapdragons to fill up the column. Once done, place the other plants in the setup underneath.

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S S F F M Sn W Sp Sp

S = Sunflower

F = the plant you are using to fire things

M = Magnet-shroom

Sn = Snapdragon

W = Wall-nut

Sp = Spikerock

Gallery

Walkthroughs

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