Leaf Blower is a galactic uncommon plant card in Plants vs. Zombies Heroes, and a member of the Smarty class. It costs 4 to play, and has 3/4. It has the Amphibious trait, and its ability gives the Bounce effect to a selected zombie when it is played in any environment.
Its appearance and name are puns on a leaf blower, a device used to blow weeds and plants away, as Leaf Blower is literally a leaf that "blows" zombies away.
Its description is a reference to, or more precisely, an advertisement of its ability.
- Class: Smarty
- Tribe: Leafy Plant
- Trait: Amphibious
- Ability: When played in an Environment: Bounce a Zombie.
- Set - Rarity: Galactic - Uncommon
"You wanna keep your lawn tidy? Tired of lookin' at those unsightly Zombies? Then I'M your guy."
- Added to the game.
Leaf Blower can perform exceptionally well when used properly. Compared to Jumping Bean, Leaf Blower has better stats and the Amphibious trait, as well as costing 1 less. This means that it can be a substitute to Jumping Bean in most decks, and even a replacement in decks with many environments. Like Jumping Bean, its 3 makes it invulnerable to many destroying tricks such as Rolling Stone and Rocket Science as well.
However, its ability is rather situational as it only takes effect when you play it in an environment, meaning that it becomes less effective when your deck doesn't have many environments. If you want to take this along in your deck, be sure to pack many environments in it as well. Fortunately, zombie environments can also activate Leaf Blower's ability, meaning you can also take advantage of your opponent's strategies regarding environments. Another small downside is that unlike Jumping Bean, Leaf Blower's tribe synergy is only viable as one hero (being Green Shadow), whereas Jumping Bean can easily be used in bean decks by all Smarty heroes.
It is a good idea to play this in Bog of Enlightenment, as it will Bounce a zombie and gain 2. It will also increase its survivability if the zombie in front of it is not Amphibious, and if you choose to Bounce a zombie aside from said one. Playing this on Pair Pearadise is also a good option, allowing you to Bounce two zombies in one turn without spending a lot of sun. However, only Nightcap can perform this combo naturally.
This plant can easily Bounce a zombie for 1 less than Jumping Bean if the plant hero plays it in an environment. What is more dangerous is that this ability activates even if Leaf Blower is in a zombie environment, so simply replacing the environment won't work. The only way to prevent it is to Bounce it with Excavator Zombie, so you will have to face the consequences if you don't have him.
But other than that, this plant doesn't serve much as a threat due to its mundane stats. If you need to destroy this plant easily, Final Mission and Knockout (if it isn't in Bog of Enlightenment) are two good examples.