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Last Stand (Plants vs. Zombies 2)

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For other uses, see Last Stand.
FF22DoubleLaser

A planned defense in Far Future - Day 22

Last Stand is one of the mini-games that returned from the original game,  in Plants vs. Zombies 2 in the form of a Brain Buster. Its gameplay is similar to the original Last Stand from the aforementioned installment. Same principles are retained, yet starting sun varies from one level to another. In addition, to make the Brain Buster more challenging, certain plants are not available for usage aside from sun-producing plants and free-of-charge plants. The player can get the sun back after shoveling the plant upon making a mistake in planting, similar to the Puzzle Mode version of Last Stand in select versions of the first game. Zombies will come in large numbers. Plant Food on this mode is limited and only selected levels will give zombies carrying plant food. Dynamic Difficulty is also always disabled in Last Stand levels.

Before the 1.7 update, the player will earn a star after completing a level without losing any lawn mowers. Between the 1.7 and 1.9 updates, it was required to beat the level without losing lawn mowers to progress across the map. After the 1.9 update, the level only has to be beaten to progress through the map.

In the Chinese version, Daily Challenges are often Last Stand levels. In these levels, zombies carry Plant Food. In Gargantuar Crisis, Gargantuars are also encountered, each of them gives a Puzzle Piece or a bag of coins upon defeat. Also, the amount of sun the player will start with is between 3500 to 5000 sun.

Levels

The Roman numerals are the level numbers before the 1.7 update for Ancient Egypt, Pirate Seas, and Wild West. For other worlds, it is used for disambiguation purposes. The parentheses show where the level is located after the 1.7 update, or if the level is removed in the update altogether. All levels except Neon Mixtape Tour - Day 13 and Neon Mixtape Tour - Day 24 have one flag each and surprise attacks occur randomly.

Level Zombies Sun Plant Food Special
Ancient Egypt
I (Day 18) Mummy Zombie2 Conehead Mummy2 Buckethead Mummy2 Flag Mummy Zombie2 Camel Zombies2 2000, 3250 (China) Two Melon-pult cannot be used
II (pre-1.7) Mummy Zombie2 Conehead Mummy2 Flag Mummy Zombie2 Explorer Zombie2 Tomb Raiser Zombie2 1750 Three Lightning Reed cannot be used
III (Day 24) Mummy Zombie2 Conehead Mummy2 Buckethead Mummy2 Flag Mummy Zombie2 Explorer Zombie2 Pharaoh Zombie2 2250, 3250 (China) Three Iceberg Lettuce can be used
Pirate Seas
I (Day 14) Pirate Zombie2 Conehead Pirate2 Flag Pirate Zombie2 Swashbuckler Zombie2 Seagull Zombie2 Barrel Roller Zombie2 Imp Pirate Zombie2 Pirate Captain Zombie2 Zombie Parrot2 2000 (International), 3000 (China) Three Second, third, and fourth rows are complete, Melon-pult cannot be used.
II (pre-1.7) Pirate Zombie2 Conehead Pirate2 Buckethead Pirate2 Flag Pirate Zombie2 Swashbuckler Zombie2 Seagull Zombie2 Barrel Roller Zombie2 Imp Pirate Zombie2 Imp Cannon2 Pirate Captain Zombie2 Zombie Parrot2 2250 Three First, second, and third rows are complete
III (Day 22) Swashbuckler Zombie2 Imp Pirate Zombie2 Imp Cannon2 China: Barrel Roller Zombie2 Seagull Zombie2 2750 (International), 3500 (China) Two All rows are incomplete
Wild West
I (Day 6) Cowboy Zombie2 Conehead Cowboy2 Flag Cowboy Zombie2 Pianist Zombie2 Poncho Zombie2 2000 (International), 1500 (China) Three (International), two (China)
II (Day 18) Cowboy Zombie2 Conehead Cowboy2 Flag Cowboy Zombie2 Prospector Zombie2 Chicken Wrangler Zombie2 Zombie Chicken2 1500 Three
III (pre-1.7) Cowboy Zombie2 Conehead Cowboy2 Buckethead Cowboy2 Flag Cowboy Zombie2 Pianist Zombie2 Zombie Bull2 Zombie Bull Rider2 2750 (International), 2500 (China) Three
Far Future
I (Day 11) Future Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Flag Zombie2 Jetpack Zombie2 Shield Zombie2 Bug Bot Imp2 Robo-Cone Zombie2 2750 Three
II (Day 22) Future Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Flag Zombie2 Jetpack Zombie2 Shield Zombie2 Bug Bot Imp2 Robo-Cone Zombie2 Gargantuar Prime2 Mecha-Football Zombie2 2250 Four
Dark Ages
I (Night 6) Peasant Zombie2 Conehead Peasant2 Buckethead Peasant2 Peasant Flag Zombie2 Imp Monk Zombie2 Jester Zombie2 2000 Four
II (Night 15) Conehead Peasant2 Buckethead Peasant2 Peasant Flag Zombie2 Imp Monk Zombie2 Jester Zombie2 Wizard Zombie2 2200 Three Two more Plant Foods appear in tombstones
Big Wave Beach
I (Day 12) Pompadour Zombie2 Pompadour Conehead2 Pompadour Buckethead2 Beach Flag Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Buckethead2 Snorkel Zombie2 Imp Mermaid Zombie2 Surfer Zombie2 1750 Three
II (Day 29) Pompadour Zombie2 Pompadour Conehead2 Pompadour Buckethead2 Beach Flag Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Buckethead2 Snorkel Zombie2 Imp Mermaid Zombie2 Surfer Zombie2 Octo Zombie2 Fisherman Zombie2 Deep Sea Gargantuar2 2500 Four
Frostbite Caves
I (Day 12) Cave Zombie2 Cave Conehead Zombie2 Cave Buckethead Zombie2 Cave Flag Zombie2 Hunter Zombie2 Yeti Imp2 Dodo Rider Zombie2 1900 One Hot Potato can be used,
a zombie gives Plant Food
II (Day 28) Cave Zombie2 Cave Conehead Zombie2 Cave Buckethead Zombie2 Cave Flag Zombie2 Blockhead Zombie2 Hunter Zombie2 Dodo Rider Zombie2 Yeti Imp2 Sloth Gargantuar2 Troglobite2 Weasel Hoarder2 Ice Weasel2 2500 Four Hot Potato can be used,
a zombie gives Plant Food
Neon Mixtape Tour
I (Day 13) Neon Zombie2 Neon Conehead2 Neon Buckethead2 Neon Flag Zombie2 Punk Zombie2 Glitter Zombie2 MC Zom-B2 2000 Two Melon-pult cannot be used, a certain zombie may carry a Plant Food.
II (Day 24) Neon Zombie2 Neon Conehead2 Neon Buckethead2 Neon Flag Zombie2 Punk Zombie2 Glitter Zombie2 MC Zom-B2 Impunk2 Hair Metal Gargantuar2 Breakdancer Zombie2 Arcade Zombie2 8-Bit Zombie2 2000 Three A certain zombie may carry a Plant Food.
Jurassic Marsh
I (Day 22) Jurassic Zombie2 Jurassic Conehead2 Jurassic Buckethead2 Jurassic Fossilhead2 Jurassic Flag Zombie2 Jurassic Imp2 Jurassic Gargantuar2 Jurassic Bully2 Raptor2 Pterodactyl2 T. Rex2 3000 Three
II (Day 27) Jurassic Zombie2 Jurassic Conehead2 Jurassic Buckethead2 Jurassic Flag Zombie2 Jurassic Fossilhead2 Jurassic Imp2 Jurassic Bully2 Pterodactyl2 Ankylosaurus2 3000 Four

Strategies

See Last Stand (PvZ2)/Strategies.

Trivia

  • An interesting glitch is you can plant boosted plants during onslaught, and they will still activate their Plant Food ability once planted. This glitch can be used as a way to clear all the graves onscreen, having a clean slate on which to freely plant.
    • If an Iceberg Lettuce or Snow Pea has the boosted effect from Zen Garden, it will freeze the zombies before the onslaught starts.
    • There is a glitch on every Last Stand level, where if the player uses the Pea Pod glitch to make it shoot peas before the onslaught starts, the Pea Pod can kill the zombies in the seed selection screen. If this is done in Wild West - Day 18, and a Chicken Wrangler Zombie is targeted, it will cause a flock of Zombie Chickens to rush into the lawn. Pea Pod will not attack the chickens when this happens. This can also happen if a peashooting plant or Citron has the boosted effect from Zen Garden.
      • Some zombies can't be killed in the seed selection screen because of the projectile getting out of range.
  • This can be used to get a second lunch box from the Treasure Yeti if it appears in a Last Stand level.
  • Unlike the mini-game of the same name from the Plants vs. Zombies, there are lawn mowers and the player only needs usually one wave of zombies to survive except on Neon Mixtape Tour.
  • Instants that use up upon planting, such as the Power Lily and Cherry Bomb, can be chosen in Last Stand, but attempting to plant them before pressing "Let's Rock!" causes a notice saying "This plant cannot be planted during Last Stand setup." to appear. This is possibly in order to prevent the player from using up unnecessary sun before they plant. However, the player is allowed to plant Thyme WarpGrapeshot, and Perfume-shroom during setup, which Thyme Warp and Perfume-shroom cannot be shoveled and will trigger as soon as the onslaught begins and where Grapeshot will explode but leave a shadow that cannot be planted on.
  • It is the only Brain Buster that shares its name with a mini-game in the original Plants vs. Zombies.
  • In Kongfu World, along with wormholes that will suck in the player's plants and allowing zombies to enter the Player's House  with ease, Last Stand also makes up of unique features in this world. Notable features are the following:
    • On Day 23, it is a Locked and Loaded level and at the same time, a Last Stand level.
    • On Days 16 and 30, Sun-producing plants are allowed to use.
  • Lost City and Modern Day are the only worlds that do not have Last Stand levels.
  • Dark Ages - Night 15, Frostbite Caves - Day 12, Frostbite Caves - Day 28, and Neon Mixtape Tour - Day 13 are the only Last Stand levels in the international version of Plants vs. Zombies 2 that gives the player extra Plant Food during the gameplay.
  • Toadstool could be used in Last Stand levels in the 3.6 update, as was Stallia before the 3.9 update and Primal Sunflower before the 4.4 update (aside from the Jurassic Marsh Last Stand levels).
  • Iceberg Lettuce, Grave Buster, Hot Potato, and Tile Turnip are the only plants with a sun cost of 0 available in Last Stand. However, Tile Turnip's sun cost changes upon planting, Iceberg Lettuce can only be used in Ancient Egypt - Day 24, Grave Buster is only available in Pirate Seas and Wild West, and Hot Potato can only be used in Frostbite Caves levels.
  • Before the 4.0 update, planting a boosted Lily Pad and digging up its clones in Big Wave Beach's Last Stand levels will result in the player getting more sun.
†: Strategy page
*: Unconfirmed name

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