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Jurassic Marsh - Day 26

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Jurassic Marsh - Day 26 is the twenty-sixth level of Jurassic Marsh in Plants vs. Zombies 2. In this level, the player will have to survive without planting on Dave's mold colonies located on the first and second columns closest to the house. After completing this level, the player receives a money bag.

Difficulty

This level has all the dinosaurs, and the player will not realize it, since the seed selection screen only shows three. The main issue of the level, however, is the mold colonies, which prevent the player from planting on the first and second column near the house. This means zombies on these columns are very difficult to hit, unless the player selected a plant that attacks backwards or in a big radius. The main dinosaur threats of the level are the numerous raptors, the two pterodactyls that appear at the same time, and the ankylosaurus. The ankylosaurus is crucial because it can potentially push a zombie all the way to the mold colonies. Plus, it can knock plants out of the lawn by the third column. However, if the player decides to charm it with Perfume-shroom, there are still two pterodactyls that appear right after.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Dinosaurs Note(s)
1 Jurassic Zombie2 None None
2 Jurassic Zombie2 Jurassic Zombie2 None None
3 Jurassic Zombie2 Jurassic Zombie2 Jurassic Conehead2 Jurassic Buckethead2 None Raptor22 Raptor24 100% Plant Food
4 Jurassic Fossilhead22 Jurassic Fossilhead24 Jurassic Flag Zombie2 Jurassic Bully23 None T. Rex23 First flag
5 Jurassic Zombie21 Jurassic Zombie25 Jurassic Zombie25 Jurassic Zombie25 None Stegosaurus25 Ankylosaurus21
6 Jurassic Conehead22 Jurassic Conehead22 Jurassic Conehead23 Jurassic Conehead24 Jurassic Buckethead25 Jurassic Fossilhead21 Jurassic Bully23 None Pterodactyl22 Pterodactyl23 500%/7 Plant Food
7 Jurassic Zombie21 Jurassic Zombie25 Jurassic Buckethead21 Jurassic Buckethead25 Jurassic Fossilhead25 None T. Rex21 T. Rex25
8 Jurassic Zombie21 Jurassic Conehead23 Jurassic Conehead25 Jurassic Buckethead22 Jurassic Buckethead24 Jurassic Flag Zombie2 Jurassic Imp21 Jurassic Imp22 Jurassic Imp23 Jurassic Imp24 Jurassic Imp25 None Raptor21 Raptor23 Raptor25 Final flag


Strategies

Strategy 1

Created by RaidingParty

This strategy can beat the level without Plant Food, premium content, gemium plants, or losing any lawn mowers.

The goal setup is odd; all Primal Sunflowers will go only in the top and bottom lanes. The arrangement is four Primal Sunflowers, then a Tall-nut to protect them, then a Celery Stalker a tile ahead in the last column. The middle lanes will just have a Primal Wall-nut/Celery Stalker trap next to the mold colonies.

Set up your Primal Sunflower/Tall-nut/Celery lines while killing the first zombie with a Primal Potato Mine by the mold colonies. Ignore the two raptors that appear and trap all other incoming zombies in the middle lanes with Primal Wall-nuts. Zombies attacking the Primal Sunflowers will be killed off by the Celery Stalkers. When all the center area zombies have reached the Primal Wall-nuts, use either Celery Stalkers or simply blow them all up with a mine in the center lane (zombies will not eat a mine planted in their tile if they are attacking the Primal Wall-nuts). This triggers the first huge wave.

Charm the T.Rex that appears for the first huge wave, then as you accumulate sun, finish setting up Celery Stalker traps in the middle lanes and phase out the Primal Wall-nuts there for Tall-nuts. When the stegosaurus appears, spam Primal Wall-nuts in the eight column to keep the zombies away from its tail until the stegosaurus eventually leaves. Charm the ankylosaurus that appears in the top lane; if it bumps a zombie before Perfume-shroom recharges, the zombie will just land in the Celery Stalker's trap pocket. The pterodactyls can be ignored as the level will end before airdropped zombies can do much, especially if they have to eat through Tall-nuts. For the final wave, blow up the zombies by the raptors furthest from the ankylosaurus, charm any raptor that still has a lot of zombies in its lane if possible, and finish off the survivors.

Strategy 2  (Contains premium content)

Created by SaveTheLawnMower

The premium content and the Instant Recharge upgrade are optional for this strategy.

  • Stall the first few Jurassic Zombies with Chard Guard. Try to plant ten Primal Sunflowers in the third and fourth columns.
  • Try to plant the following throughout the level using the letters above and the diagram below (O is an empty tile):
OOSSWOOOO
OOSPPPPGG
OOSSWOOOO
OOSPPPPGG
OOSSWOOOO
  • Plant Garlic on the last column in the second and fourth lane so that the raptors will not kick any zombies. Try to also charm one raptor with Perfume-shroom. The second raptor may leave after the first flag, but it is random.
  • When using Cherry Bomb, do not kill the next wave of zombies too early, or it will trigger the next wave of zombies and dinosaurs while Perfume-shroom is still recharging.
  • Watch out for T.Rex. Unless if Cold Snapdragon is chosen, they can speed up zombies who are busy eating Primal Wall-nuts, which will make them eat the plant faster until they reach a new plant. Use Chard Guard to stop their speed or replant a new Primal Wall-nut after the fast zombies have fully eaten the old Primal Wall-nut.
  • Charm the stegosaurus because it may fling zombies past the Primal Wall-nuts or into the Phat Beets.
  • Try to plant Primal Wall-nuts or a Primal Sunflower in front of the ankylosaurus before it pushes zombies and any plants.
  • The pterodactyl in the second lane will not bring any zombies backwards if zombies are eating Garlic at the last column. Use Chard Guard on the third column if there are backwards zombies at the second lane.
  • At the final wave, try to charm the last three Raptors using three Perfume-shrooms with the Instant Recharge upgrade. Note: The amount of Plant Food given is based on Dynamic Difficulty. For any uncharmed raptors, plant Chard Guard on the third column to make one raptor kick the same zombies too many times and leave, or use Primal Wall-nut on the third column to try to stall them. Use Cherry Bomb if zombies reach the second column.

Gallery

Walkthrough

Jurassic Marsh Day 2604:45

Jurassic Marsh Day 26

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