Husk Hop is the second ability for Kernel Corn in Plants vs. Zombies: Garden Warfare 2. When used, Kernel Corn will jump and cross a great distance, similar to the Foot Soldier's Rocket Leap ability. However, the Husk Hop differs from the Rocket Leap that Kernel Corn is constantly firing its Cob Busters directly below it throughout the ability, allowing it to damage enemies below it. Husk Hop has fifty ammo.
Unleash this surprisingly acrobatic maneuver as you leap over your problems, and rain down corn kernels on everything below.
This is a very diverse move. It is also very powerful, if used correctly. It can be used similarly to the Rocket Jump to get onto the high ground or around characters in the way. However, it is better used offensively and possibly as a damaging dodge move. Offensively, it is most effective against groups of Imps. Their low health almost guarantees a vanquish compared to the high damage of the Husk Hop. Moving backward as the jump is in motion will cause Kernel Corn to remain suspended in midair and deal a lot of damage. Use this pull-back tactic on bosses to maximize the damage done to them through the move. This may also be effective on enemies with high health or high health resistance, such as Z-Mechs.
This ability would not be too much of a problem to handle. However, make sure you turn around, as the Kernel Corn will occasionally leap over you and behind in order to catch you off guard.
January 2016 patch
- ▼ The ability can be interrupted by any form of knockback.
- ▼ Decreased inner splash radius from 2.5 to 2.25
- It looks closely like the move Rainstorm from DMC: Devil May Cry.
- Back in Pre-Alpha, the Husk Hop would fire its kernels regardless of the amount of ammo it had.