|Tribe||Science Imp Trick|
|Abilities||Make a 6/5 Copter Commando Imp.|
|Refuses to fly over water due to a severe case of aquaphobia.|
Its name is a portmanteau of "hail," referring to the fact that it makes a Copter Commando and "helicopter," referring to the vehicle Copter Commando pilots.
Refuses to fly over water due to a severe case of aquaphobia.
- Set - Rarity change: Premium - Uncommon → Basic - Common
- Description change: Was originally Beats hailing a cab.
- Set - Rarity change: Basic - Common → Premium - Uncommon
- Rarity change: Uncommon → Rare
This card is essentially a package containing a Copter Commando (6 worth of minion) and Teleport (a 1-worth effect) in one card, although the other ability for Teleport (in which it draws a card) is not present. While the Copter Commando is decidedly under-stated for its effect, the card's element of surprise can help turn the tide of battle in the zombie hero's favor.
This trick can be used on a poorly defended lane to snipe a dangerous plant, or on an empty lane to almost guarantee direct damage to the plant hero. As a science Imp zombie, the summoned Copter Commando also gains full benefit from Zombot Drone Engineer and Gadget Scientist, as well as Toxic Waste Imp and Imp Commander (Super Brainz only).
Because Hail-a-Copter is a trick, Brainana can easily counter it. Squash, Lawnmower, and Doom-Shroom can also deal with Copter Commando the next turn. Sizzle is able to destroy Copter Commando due to it doing 5 damage, provided its health isn't boosted. Otherwise, there is no real counter to this trick, and if it is played on an unguarded lane, you can only hope that the Super-Block Meter will block its powerful attack.
- Before update 1.2.11, it used to have a unique card description. However, after the mentioned update, Hail-a-Copter uses Copter Commando's description.